Player Matchup

Bastet
Bastet
GRIP x POLI
Bastet
Level 83
God Stats
1W - 1L
1,714 SR
Queue Stats
47W - 50L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Smooth Dawg1914
Zhong Kui
Level 61
God Stats
3W - 4L
1,202 SR
Queue Stats
136W - 136L
1,551 Elo+
Solo
The Morrigan
The Morrigan
TheJungleDiener
The Morrigan
Level 143
God Stats
1W - 7L
1,047 SR
Queue Stats
601W - 650L
1,487 Elo+
Solo
Danzaburou
Danzaburou
TropicalMexican
Danzaburou
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,540 Elo+
Solo
Shiva
Shiva
XxAL000NxX
Shiva
Level 145
God Stats
0W - 1L
1,499 SR
Queue Stats
19W - 22L
1,482 Elo+
Solo
Team Averages
Level 116
1,393 SR
1,517 Elo+

VS

Team Averages
Level 133
1,491 SR
1,502 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Curtis455
Baron Samedi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 159L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Shiva13D
Kukulkan
Level 103
God Stats
2W - 0L
1,442 SR
Queue Stats
23W - 20L
1,472 Elo+
Party 1
Discordia
Discordia
dank19s
Discordia
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
219W - 226L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
zukutukuu
Sun Wukong
Level 140
God Stats
3W - 1L
1,512 SR
Queue Stats
137W - 120L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 5 / 3
7,944
722
7,579
9,568
3,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Smooth Dawg1914
Zhong Kui
13
2 / 7 / 2
8,136
740
6,193
13,426
13,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TheJungleDiener
The Morrigan
15
1 / 5 / 5
8,367
761
7,282
7,257
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TropicalMexican
Danzaburou
14
1 / 8 / 3
7,786
708
9,594
13,310
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
14
2 / 6 / 3
7,847
713
11,419
17,753
21,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 0 / 22
9,327
848
8,904
9,870
4,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Curtis455
Baron Samedi
17
9 / 2 / 14
10,066
915
18,232
15,633
7,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
Shiva13D
Kukulkan
14
1 / 3 / 18
8,668
788
6,074
8,317
3,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
dank19s
Discordia
18
9 / 0 / 10
10,195
927
13,369
8,299
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
zukutukuu
Sun Wukong
16
10 / 3 / 16
10,487
953
10,860
14,329
14,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
8
Kills
31
31
Deaths
8
16
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
22
13
W
Baron Samedi
Curtis455
Baron Samedi
9
2
14
8
L
Bastet
2
5
3
0.7
W
Kukulkan
Shiva13D
Kukulkan
1
3
18
3.33
L
Zhong Kui
Smooth Dawg1914
Zhong Kui
2
7
2
0.43
L
The Morrigan
TheJungleDiener
The Morrigan
1
5
5
0.7
L
Danzaburou
TropicalMexican
Danzaburou
1
8
3
0.31
L
Shiva
2
6
3
0.58
W
Discordia
dank19s
Discordia
9
0
10
14
W
Sun Wukong
zukutukuu
Sun Wukong
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,067
Damage
57,439
61,314
Taken
56,448
47,618
Mitigated
33,401
12,315
Healing
32,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,904
1,160
768
1,421
9,870
4,212
1,378
1,683
8,121
0
15,585
W
Baron Samedi
Curtis455
Baron Samedi
18,232
1,231
7,149
7,597
15,633
7,631
921
4,389
10,960
28,186
0
L
Bastet
7,579
2,980
562
1,212
9,568
3,920
0
6,382
3,186
0
14,324
W
Kukulkan
Shiva13D
Kukulkan
6,074
687
1,351
1,155
8,317
3,630
800
2,916
5,333
23,594
0
L
Zhong Kui
Smooth Dawg1914
Zhong Kui
6,193
363
286
1,201
13,426
13,156
0
7,270
6,156
10,838
0
L
The Morrigan
TheJungleDiener
The Morrigan
7,282
322
1,597
836
7,257
3,282
0
5,144
2,113
25,154
0
L
Danzaburou
TropicalMexican
Danzaburou
9,594
3,370
448
1,980
13,310
6,179
0
8,608
4,702
0
19,955
L
Shiva
11,419
905
857
3,336
17,753
21,081
0
10,271
7,482
0
16,755
W
Discordia
dank19s
Discordia
13,369
619
4,748
3,447
8,299
3,293
1,061
833
7,300
32,922
0
W
Sun Wukong
zukutukuu
Sun Wukong
10,860
1,705
1,752
3,133
14,329
14,635
109
3,654
10,405
0
20,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
48,743
109
Minions Killed
144
0
Camps Cleared
0
944,697
Distance Traveled
1,176,381
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,327
848
17
2
0
250,285
6
W
Baron Samedi
10,066
915
21
2
0
213,537
0
L
Bastet
7,944
722
11
1
0
201,510
1
W
Kukulkan
8,668
788
47
4
0
211,679
0
L
Zhong Kui
8,136
740
9
1
0
191,002
0
L
The Morrigan
8,367
761
50
5
0
176,007
0
L
Danzaburou
7,786
708
29
3
0
165,835
0
L
Shiva
7,847
713
10
1
0
210,343
2
W
Discordia
10,195
927
40
4
0
265,691
1
W
Sun Wukong
10,487
953
19
2
0
235,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role