Player Matchup

Medusa
Medusa
CrownTownKings
Medusa
Level 122
God Stats
0W - 2L
1,497 SR
Queue Stats
21W - 37L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
HydroCozine
Kukulkan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 98L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Movement Ideal
Cthulhu
Level 84
God Stats
3W - 3L
1,723 SR
Queue Stats
69W - 99L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
Suddle Trout
Baron Samedi
Level 144
God Stats
2W - 2L
1,670 SR
Queue Stats
184W - 221L
1,494 Elo+
Party 1
Mulan
Mulan
WILLYNILLYROB
Mulan
Level 144
God Stats
1W - 1L
1,780 SR
Queue Stats
66W - 77L
1,567 Elo+
Party 1
Team Averages
Level 125
1,634 SR
1,491 Elo+

VS

Team Averages
Level 91
1,648 SR
1,585 Elo+
Zhong Kui
Zhong Kui
AresMoon97
Zhong Kui
Level 101
God Stats
1W - 0L
1,711 SR
Queue Stats
45W - 40L
1,571 Elo+
Solo
Chernobog
Chernobog
BPB_0027
Chernobog
Level 108
God Stats
5W - 1L
1,578 SR
Queue Stats
54W - 69L
1,463 Elo+
Solo
Shiva
Shiva
CLAIRVOYANCES
Shiva
Level 13
God Stats
6W - 2L
1,752 SR
Queue Stats
23W - 6L
1,850 Elo+
Solo
Loki
Loki
DaiSuki_MuZ
Loki
Level 86
God Stats
47W - 43L
1,562 SR
Queue Stats
719W - 806L
1,531 Elo+
Solo
Khepri
Khepri
NotoriousM26
Khepri
Level 145
God Stats
28W - 31L
1,637 SR
Queue Stats
208W - 226L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
8,695
790
10,277
11,897
4,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HydroCozine
Kukulkan
16
7 / 7 / 3
9,743
886
9,226
11,036
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 5 / 3
7,333
667
6,317
11,433
10,451
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Suddle Trout
Baron Samedi
15
4 / 6 / 7
8,587
781
8,030
13,629
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 7
7,744
704
8,578
15,195
15,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AresMoon97
Zhong Kui
16
6 / 3 / 9
9,248
841
11,872
10,604
8,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BPB_0027
Chernobog
15
2 / 6 / 20
8,880
807
7,111
10,972
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
17 / 4 / 10
10,817
983
23,860
18,285
12,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 0 / 12
8,986
817
8,420
11,022
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
15
3 / 3 / 12
8,185
744
5,571
8,856
10,802
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
16
Kills
33
33
Deaths
16
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AresMoon97
Zhong Kui
6
3
9
3.5
W
Chernobog
BPB_0027
Chernobog
2
6
20
2
W
17
4
10
5.5
L
4
7
4
0.86
W
5
0
12
11
L
Kukulkan
HydroCozine
Kukulkan
7
7
3
1.21
L
0
5
3
0.3
W
Khepri
3
3
12
3
L
Baron Samedi
Suddle Trout
Baron Samedi
4
6
7
1.25
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,428
Damage
56,834
63,190
Taken
59,739
40,916
Mitigated
41,885
9,841
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AresMoon97
Zhong Kui
11,872
956
0
4,113
10,604
8,160
502
4,308
6,296
38,653
0
W
Chernobog
BPB_0027
Chernobog
7,111
3,833
0
1,178
10,972
5,347
2,618
3,597
7,375
0
20,847
W
23,860
4,994
292
5,347
18,285
12,799
70
7,683
10,602
0
35,594
L
10,277
4,023
0
0
11,897
4,674
0
2,518
9,379
0
29,859
W
8,420
1,083
0
4,283
11,022
4,777
0
4,508
6,514
0
24,195
L
Kukulkan
HydroCozine
Kukulkan
9,226
684
264
1,066
11,036
4,361
44
4,322
6,714
22,038
0
L
6,317
376
591
290
11,433
10,451
228
4,693
6,740
16,139
0
W
Khepri
5,571
693
0
730
8,856
10,802
18
3,477
5,379
12,761
0
L
Baron Samedi
Suddle Trout
Baron Samedi
8,030
277
1,964
3,284
13,629
6,278
0
3,106
10,523
20,920
0
L
8,578
1,402
0
2,382
15,195
15,152
0
2,804
12,391
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
46,116
143
Minions Killed
171
0
Camps Cleared
0
959,154
Distance Traveled
1,195,891
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,248
841
51
5
0
196,395
4
W
Chernobog
8,880
807
36
3
0
225,118
1
W
Shiva
10,817
983
32
3
0
276,948
0
L
Medusa
8,695
790
39
4
0
189,114
1
W
Loki
8,986
817
40
4
0
273,461
2
L
Kukulkan
9,743
886
34
3
0
164,195
1
L
Cthulhu
7,333
667
21
2
0
205,191
2
W
Khepri
8,185
744
12
1
0
223,969
1
L
Baron Samedi
8,587
781
29
3
0
206,649
2
L
Mulan
7,744
704
20
2
0
194,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role