Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
RuthlessPantheon
Pele
Level 22
God Stats
7W - 9L
1,456 SR
Queue Stats
9W - 17L
1,431 Elo+
Party 3
Ares
Ares
Vicius547
Ares
Level 38
God Stats
1W - 2L
1,255 SR
Queue Stats
154W - 159L
1,492 Elo+
Solo
Jormungandr
Jormungandr
Zepn
Jormungandr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Skadi
Skadi
rayhoe
Skadi
Level 61
God Stats
1W - 3L
1,267 SR
Queue Stats
55W - 42L
1,880 Elo+
Party 3
Team Averages
Level 37
1,396 SR
1,560 Elo+

VS

Team Averages
Level 69
1,615 SR
1,484 Elo+
Izanami
Izanami
ItsLockedAgain
Izanami
Level 44
God Stats
16W - 16L
1,510 SR
Queue Stats
66W - 90L
1,378 Elo+
Party 2
Yemoja
Yemoja
KIDStormy
Yemoja
Level 27
God Stats
13W - 8L
1,764 SR
Queue Stats
154W - 181L
1,378 Elo+
Party 2
Susano
Susano
SketchyNoodles
Susano
Level 124
God Stats
40W - 45L
1,467 SR
Queue Stats
1,547W - 1,417L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
ValeFPS
Amaterasu
Level 28
God Stats
3W - 0L
1,834 SR
Queue Stats
366W - 302L
1,555 Elo+
Party 1
Hera
Hera
s0met1mes
Hera
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
333W - 284L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 3 / 0
5,939
540
3,232
5,147
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 4 / 0
5,604
509
3,368
9,287
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
9
1 / 3 / 1
5,660
515
2,764
9,218
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Zepn
Jormungandr
10
0 / 3 / 0
6,023
548
3,721
6,719
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
rayhoe
Skadi
10
0 / 3 / 2
5,810
528
5,578
6,351
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,643
513
3,977
6,321
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
KIDStormy
Yemoja
10
3 / 0 / 4
6,397
582
3,666
8,318
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
10 / 0 / 4
7,824
711
10,066
6,361
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ValeFPS
Amaterasu
13
2 / 1 / 2
7,204
655
4,037
10,282
6,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
11
1 / 2 / 1
6,468
588
2,610
4,835
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
W
0
1
5
2.5
W
Yemoja
KIDStormy
Yemoja
3
0
4
5
L
1
4
0
0.25
W
10
0
4
12
W
Amaterasu
ValeFPS
Amaterasu
2
1
2
3
L
Ares
1
3
1
0.5
L
Jormungandr
Zepn
Jormungandr
0
3
0
0
L
Skadi
rayhoe
Skadi
0
3
2
0.33
W
Hera
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
24,356
36,722
Taken
36,117
16,158
Mitigated
16,018
7,654
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,232
300
0
240
5,147
1,264
719
1,431
3,716
26,516
0
W
3,977
2,783
1
2,636
6,321
1,496
0
1,569
4,728
0
28,549
W
Yemoja
KIDStormy
Yemoja
3,666
676
726
3,581
8,318
4,918
0
1,627
6,645
20,897
0
L
3,368
1,123
0
3,216
9,287
2,609
0
507
8,780
0
32,123
W
10,066
2,978
0
2,311
6,361
2,138
22
1,096
5,203
0
39,870
W
Amaterasu
ValeFPS
Amaterasu
4,037
1,213
0
4,146
10,282
6,225
0
3,439
6,819
0
41,859
L
Ares
2,764
393
0
2,065
9,218
5,145
0
2,411
6,807
19,576
0
L
Jormungandr
Zepn
Jormungandr
3,721
1,925
0
205
6,719
5,309
221
0
6,719
32,087
0
L
Skadi
rayhoe
Skadi
5,578
1,915
0
1,928
6,351
1,831
0
1,927
4,424
0
40,124
W
Hera
2,610
691
0
375
4,835
1,241
74
1,742
3,005
43,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
33,536
311
Minions Killed
336
0
Camps Cleared
0
1,048,565
Distance Traveled
1,159,642
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,939
540
65
6
0
197,570
0
W
Izanami
5,643
513
69
6
0
204,377
5
W
Yemoja
6,397
582
35
3
0
220,692
0
L
Pele
5,604
509
65
6
0
216,173
0
W
Susano
7,824
711
62
6
0
273,479
0
W
Amaterasu
7,204
655
83
8
0
245,519
1
L
Ares
5,660
515
29
3
0
215,697
3
L
Jormungandr
6,023
548
78
7
0
207,385
0
L
Skadi
5,810
528
74
7
0
211,740
4
W
Hera
6,468
588
87
8
0
215,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role