Player Matchup

Ne Zha
Ne Zha
Gold III
BERS3RK-_-24
Ne Zha
Gold III
Level 103
God Stats
31W - 34L
1,579 SR
Queue Stats
420W - 435L
1,526 MMR
Party 2
Amaterasu
Amaterasu
Silver II
BadBunnyBaby4
Amaterasu
Silver II
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 228L
1,303 MMR
Party 2
Zeus
Zeus
Silver I
BusterX71
Zeus
Silver I
Level 156
God Stats
4W - 4L
1,554 SR
Queue Stats
159W - 163L
1,209 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Lil Josechuy
Hou Yi
Gold III
Level 129
God Stats
14W - 8L
1,624 SR
Queue Stats
113W - 124L
1,525 MMR
Party 1
Artio
Artio
Gold V
Sconcey5
Artio
Gold V
Level 135
God Stats
6W - 9L
1,438 SR
Queue Stats
387W - 406L
1,334 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,539 SR
1,379 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,496 SR
1,270 MMR
King Arthur
King Arthur
Bronze I
Falconi117
King Arthur
Bronze I
Level 79
God Stats
10W - 26L
1,310 SR
Queue Stats
107W - 153L
414 MMR
Solo
Bacchus
Bacchus
Silver III
IkonikSpark
Bacchus
Silver III
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 54L
1,456 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Imperiumjn
Tsukuyomi
Gold V
Level 109
God Stats
10W - 2L
1,861 SR
Queue Stats
45W - 50L
1,428 MMR
Solo
Scylla
Scylla
Gold III
USNDrunkenSailor
Scylla
Gold III
Level 156
God Stats
0W - 1L
1,375 SR
Queue Stats
36W - 38L
1,539 MMR
Solo
Izanami
Izanami
Silver I
falco31420
Izanami
Silver I
Level 160
God Stats
0W - 3L
1,436 SR
Queue Stats
10W - 13L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
0 / 1 / 0
3,264
653
546
2,757
564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
BadBunnyBaby4
Amaterasu
6
0 / 0 / 0
3,447
689
584
1,841
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
6
0 / 1 / 0
3,668
734
703
1,465
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
6
2 / 0 / 1
3,941
788
2,094
2,574
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Sconcey5
Artio
5
1 / 0 / 2
3,590
718
812
3,389
1,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneShivaGilgamesh

VS

Bans
BastetLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Falconi117
King Arthur
6
0 / 0 / 0
3,252
650
523
2,062
968
Breastplate

Breastplate

+20
Physical Protection

Bacchus
IkonikSpark
Bacchus
5
0 / 1 / 0
2,812
562
1,389
2,565
1,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Imperiumjn
Tsukuyomi
1
0 / 0 / 0
2,418
484
0
0
0
5
1 / 0 / 1
3,297
659
591
1,353
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
falco31420
Izanami
6
1 / 2 / 1
3,479
696
2,259
3,143
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
1
0
0
W
Amaterasu
BadBunnyBaby4
Amaterasu
0
0
0
0
W
Zeus
0
1
0
0
L
King Arthur
Falconi117
King Arthur
0
0
0
0
L
Bacchus
IkonikSpark
Bacchus
0
1
0
0
L
Tsukuyomi
Imperiumjn
Tsukuyomi
0
0
0
0
W
Hou Yi
2
0
1
2.5
W
Artio
Sconcey5
Artio
1
0
2
2
L
1
0
1
1.5
L
Izanami
falco31420
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,739
Damage
4,762
12,026
Taken
9,123
3,651
Mitigated
2,806
5,097
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
546
282
0
268
2,757
564
0
0
2,757
0
14,390
W
Amaterasu
BadBunnyBaby4
Amaterasu
584
223
0
1,455
1,841
727
0
0
1,841
0
14,176
W
Zeus
703
168
0
315
1,465
374
96
591
874
16,263
0
L
King Arthur
Falconi117
King Arthur
523
46
0
741
2,062
968
0
0
2,062
0
10,858
L
Bacchus
IkonikSpark
Bacchus
1,389
137
55
719
2,565
1,060
0
326
2,239
5,944
0
L
Tsukuyomi
Imperiumjn
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
2,094
1,188
0
1,407
2,574
641
360
707
1,867
0
16,267
W
Artio
Sconcey5
Artio
812
201
260
1,392
3,389
1,345
0
682
2,707
4,804
0
L
591
92
0
467
1,353
300
0
658
695
10,324
0
L
Izanami
falco31420
Izanami
2,259
1,638
0
1,376
3,143
478
0
531
2,612
0
13,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,910
Gold Earned
15,258
147
Minions Killed
76
0
Camps Cleared
0
489,978
Distance Traveled
375,247
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,264
653
33
7
0
112,481
1
W
Amaterasu
3,447
689
32
6
0
105,819
2
W
Zeus
3,668
734
39
8
0
88,194
2
L
King Arthur
3,252
650
26
5
0
93,775
0
L
Bacchus
2,812
562
5
1
0
91,650
1
L
Tsukuyomi
2,418
484
0
0
0
0
0
W
Hou Yi
3,941
788
32
6
0
84,265
0
W
Artio
3,590
718
11
2
0
99,219
1
L
Scylla
3,297
659
19
4
0
105,290
3
L
Izanami
3,479
696
26
5
0
84,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role