Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DARK0500
Anhur
Level 147
God Stats
5W - 9L
1,398 SR
Queue Stats
356W - 364L
1,603 Elo+
Party 1
Fenrir
Fenrir
chamoik
Fenrir
Level 127
God Stats
7W - 2L
1,770 SR
Queue Stats
147W - 101L
1,640 Elo+
Party 1
Team Averages
Level 141
1,556 SR
1,581 Elo+

VS

Team Averages
Level 115
1,427 SR
1,526 Elo+
Hercules
Hercules
BasicDevil
Hercules
Level 139
God Stats
1W - 4L
1,347 SR
Queue Stats
21W - 31L
1,568 Elo+
Party 2
Neith
Neith
futton1234
Neith
Level 147
God Stats
6W - 8L
1,434 SR
Queue Stats
27W - 29L
1,528 Elo+
Party 2
Ra
Ra
iPensive
Ra
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
6 / 0 / 5
10,495
750
15,150
6,346
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
DARK0500
Anhur
13
0 / 0 / 7
8,753
625
2,074
6,975
2,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
chamoik
Fenrir
14
5 / 1 / 4
9,779
699
7,019
9,091
6,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BasicDevil
Hercules
12
0 / 3 / 0
7,922
566
4,723
12,744
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
9
0 / 2 / 0
7,258
518
3,041
5,041
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 6 / 0
8,472
605
6,628
10,140
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
11
Kills
1
1
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
0
5
8.5
L
Hercules
BasicDevil
Hercules
0
3
0
0
W
Anhur
DARK0500
Anhur
0
0
7
3.5
W
Fenrir
chamoik
Fenrir
5
1
4
7
L
Neith
0
2
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,243
Damage
14,392
22,412
Taken
27,925
11,192
Mitigated
13,162
6,025
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
15,150
406
0
4,330
6,346
2,643
1,169
2,344
3,823
55,035
0
L
Hercules
BasicDevil
Hercules
4,723
520
175
2,388
12,744
8,207
0
6,653
6,091
0
20,010
W
Anhur
DARK0500
Anhur
2,074
1,253
0
917
6,975
2,211
1,196
1,889
4,756
0
21,036
W
Fenrir
chamoik
Fenrir
7,019
744
0
778
9,091
6,338
617
2,795
5,920
0
26,808
L
Neith
3,041
380
0
789
5,041
1,571
0
2,707
2,334
0
14,890
L
6,628
225
698
652
10,140
3,384
0
5,993
4,147
36,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
23,652
161
Minions Killed
119
8
Camps Cleared
5
791,970
Distance Traveled
594,958
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,495
750
90
6
4
267,455
2
L
Hercules
7,922
566
34
2
1
252,198
2
W
Anhur
8,753
625
40
3
0
250,858
0
W
Fenrir
9,779
699
31
2
4
273,657
4
L
Neith
7,258
518
15
1
2
125,503
3
L
Ra
8,472
605
70
5
2
217,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role