Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
JusDatNyce
Hera
Level 148
God Stats
7W - 6L
1,532 SR
Queue Stats
194W - 183L
1,608 Elo+
Party 3
Baron Samedi
Baron Samedi
MLGPRODERP333
Baron Samedi
Level 128
God Stats
3W - 1L
1,763 SR
Queue Stats
347W - 375L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Robiho2
Ao Kuang
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
445W - 397L
1,574 Elo+
Party 1
Mulan
Mulan
Sytobe
Mulan
Level 159
God Stats
13W - 10L
1,542 SR
Queue Stats
278W - 261L
1,588 Elo+
Party 3
Team Averages
Level 138
1,567 SR
1,562 Elo+

VS

Team Averages
Level 97
1,588 SR
1,581 Elo+
Mulan
Mulan
CountCampula
Mulan
Level 68
God Stats
31W - 32L
1,655 SR
Queue Stats
121W - 112L
1,612 Elo+
Party 2
Serqet
Serqet
Hystericus4
Serqet
Level 65
God Stats
9W - 18L
1,651 SR
Queue Stats
82W - 76L
1,625 Elo+
Party 2
Nox
Nox
LordShevis
Nox
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
227W - 297L
1,435 Elo+
Solo
Hou Yi
Hou Yi
Silpion42
Hou Yi
Level 86
God Stats
33W - 31L
1,566 SR
Queue Stats
300W - 273L
1,649 Elo+
Party 2
Ymir
Ymir
YouGotBagged
Ymir
Level 157
God Stats
5W - 5L
1,566 SR
Queue Stats
470W - 503L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 1 / 10
8,760
973
10,020
5,202
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 9
7,226
803
5,768
4,788
1,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MLGPRODERP333
Baron Samedi
14
1 / 1 / 11
7,326
814
5,540
6,820
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Robiho2
Ao Kuang
15
10 / 2 / 5
8,631
959
7,720
7,306
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Sytobe
Mulan
14
3 / 2 / 15
7,794
866
9,682
10,232
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
6,774
753
6,234
13,290
8,467
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Serqet
11
1 / 3 / 3
6,594
733
6,151
7,731
2,926
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 5 / 3
6,267
696
2,766
5,791
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Silpion42
Hou Yi
13
3 / 4 / 2
7,162
796
6,407
7,297
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 5
6,283
698
3,376
11,656
9,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
22
Kills
8
8
Deaths
22
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
10
11
L
3
5
3
0.9
L
Serqet
1
3
3
0.83
W
2
2
9
3.25
L
1
5
3
0.5
W
Baron Samedi
MLGPRODERP333
Baron Samedi
1
1
11
6.5
W
Ao Kuang
Robiho2
Ao Kuang
10
2
5
6.25
L
Hou Yi
Silpion42
Hou Yi
3
4
2
1
W
Mulan
Sytobe
Mulan
3
2
15
5.25
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,730
Damage
24,934
34,348
Taken
45,765
22,056
Mitigated
25,304
10,649
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,020
2,743
0
1,507
5,202
2,259
2,465
106
4,964
0
33,584
L
6,234
1,042
0
279
13,290
8,467
0
5,485
7,549
0
17,047
L
Serqet
6,151
1,050
0
1,337
7,731
2,926
0
3,016
4,637
0
9,451
W
5,768
1,384
37
934
4,788
1,347
1,419
953
3,835
12,370
0
L
2,766
274
0
0
5,791
2,122
35
3,470
2,258
8,806
0
W
Baron Samedi
MLGPRODERP333
Baron Samedi
5,540
942
1,458
1,928
6,820
5,295
302
1,943
4,559
19,271
0
W
Ao Kuang
Robiho2
Ao Kuang
7,720
1,525
0
2,271
7,306
2,405
1,239
1,231
5,863
21,634
0
L
Hou Yi
Silpion42
Hou Yi
6,407
3,076
0
585
7,297
2,597
0
2,380
4,702
0
19,482
W
Mulan
Sytobe
Mulan
9,682
1,260
0
2,514
10,232
10,750
1,305
1,909
8,323
0
17,712
L
3,376
385
448
1,056
11,656
9,192
54
4,677
6,820
8,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
33,080
170
Minions Killed
101
0
Camps Cleared
0
991,118
Distance Traveled
850,755
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,760
973
66
7
0
207,887
2
L
Mulan
6,774
753
25
3
0
172,539
1
L
Serqet
6,594
733
13
1
0
196,904
0
W
Hera
7,226
803
17
2
0
190,363
0
L
Nox
6,267
696
14
2
0
151,254
1
W
Baron Samedi
7,326
814
25
3
0
163,063
0
W
Ao Kuang
8,631
959
29
3
0
214,891
1
L
Hou Yi
7,162
796
38
4
0
173,873
0
W
Mulan
7,794
866
33
4
0
214,914
3
L
Ymir
6,283
698
11
1
0
156,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role