Player Matchup

Agni
Agni
I D347H SH07 I
Agni
Level 143
God Stats
6W - 0L
1,870 SR
Queue Stats
151W - 97L
1,649 Elo+
Party 1
Medusa
Medusa
RiseofOGs
Medusa
Level 126
God Stats
9W - 1L
1,900 SR
Queue Stats
132W - 82L
1,675 Elo+
Party 1
Ganesha
Ganesha
SaltyStew65559
Ganesha
Level 125
God Stats
2W - 5L
1,520 SR
Queue Stats
98W - 61L
1,659 Elo+
Party 1
Cliodhna
Cliodhna
Vio Vibes
Cliodhna
Level 160
God Stats
15W - 14L
1,603 SR
Queue Stats
172W - 178L
1,515 Elo+
Party 1
Chang'e
Chang'e
WorthBow4757869
Chang'e
Level 78
God Stats
81W - 82L
1,493 SR
Queue Stats
590W - 599L
1,471 Elo+
Solo
Team Averages
Level 126
1,677 SR
1,594 Elo+

VS

Team Averages
Level 118
1,601 SR
1,512 Elo+
Fenrir
Fenrir
Rokjones
Fenrir
Level 131
God Stats
2W - 1L
1,817 SR
Queue Stats
118W - 121L
1,485 Elo+
Solo
Neith
Neith
YungHerbLyfe
Neith
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
248W - 205L
1,657 Elo+
Solo
King Arthur
King Arthur
danielsoze
King Arthur
Level 97
God Stats
8W - 10L
1,499 SR
Queue Stats
255W - 307L
1,412 Elo+
Solo
Tiamat
Tiamat
davdoesnotexist
Tiamat
Level 106
God Stats
14W - 8L
1,688 SR
Queue Stats
119W - 95L
1,583 Elo+
Solo
Baba Yaga
Baba Yaga
stay_Lifted_2117
Baba Yaga
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,436
844
10,869
8,134
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
RiseofOGs
Medusa
14
3 / 6 / 3
8,014
801
8,453
9,050
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 7
7,973
797
5,399
14,149
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Vio Vibes
Cliodhna
15
6 / 2 / 1
8,604
860
8,606
7,771
3,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 4 / 6
7,702
770
3,740
10,545
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rokjones
Fenrir
14
4 / 6 / 4
7,788
779
6,754
12,160
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 1 / 1
7,648
765
6,032
4,704
1,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
danielsoze
King Arthur
14
4 / 1 / 5
7,730
773
5,898
9,204
7,834
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 4
8,639
864
10,741
10,954
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
15
1 / 3 / 9
8,102
810
10,872
8,156
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
17
17
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Medusa
RiseofOGs
Medusa
3
6
3
0.75
L
Fenrir
Rokjones
Fenrir
4
6
4
1
W
1
3
7
1.5
W
Cliodhna
Vio Vibes
Cliodhna
6
2
1
3.25
W
1
4
6
1
L
3
1
1
3.5
L
King Arthur
danielsoze
King Arthur
4
1
5
6.5
L
5
4
4
1.75
L
Baba Yaga
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,067
Damage
40,297
49,649
Taken
45,178
24,959
Mitigated
25,412
10,625
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,869
649
0
1,496
8,134
2,985
739
3,200
4,934
28,219
0
W
Medusa
RiseofOGs
Medusa
8,453
3,580
0
128
9,050
3,662
0
4,866
4,184
0
27,495
L
Fenrir
Rokjones
Fenrir
6,754
1,761
0
2,240
12,160
5,025
0
5,768
6,177
0
15,642
W
5,399
773
0
1,883
14,149
11,439
0
5,508
8,641
17,935
0
W
Cliodhna
Vio Vibes
Cliodhna
8,606
1,100
0
1,550
7,771
3,002
315
3,714
4,057
0
20,873
W
3,740
333
2,517
3,051
10,545
3,871
384
4,325
6,220
17,686
0
L
6,032
2,589
0
1,211
4,704
1,519
30
1,565
3,033
0
23,058
L
King Arthur
danielsoze
King Arthur
5,898
0
0
750
9,204
7,834
0
4,547
4,426
0
11,868
L
10,741
472
70
3,384
10,954
7,823
0
3,831
6,818
33,332
0
L
Baba Yaga
10,872
540
239
2,049
8,156
3,211
0
3,306
4,716
33,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
39,907
199
Minions Killed
173
0
Camps Cleared
0
1,073,090
Distance Traveled
925,680
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,436
844
65
7
0
211,255
2
W
Medusa
8,014
801
56
6
0
193,072
3
L
Fenrir
7,788
779
21
2
0
192,460
1
W
Ganesha
7,973
797
8
1
0
234,826
3
W
Cliodhna
8,604
860
36
4
0
224,520
0
W
Chang'e
7,702
770
34
3
0
209,417
4
L
Neith
7,648
765
46
5
0
123,458
2
L
King Arthur
7,730
773
11
1
0
201,792
0
L
Tiamat
8,639
864
50
5
0
208,529
0
L
Baba Yaga
8,102
810
45
5
0
199,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role