Player Matchup

Merlin
Merlin
Killem32340
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,266 Elo+
Party 1
Neith
Neith
RoxasOmega13
Neith
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
145W - 176L
1,426 Elo+
Party 1
Geb
Geb
SUMOxSAMURAI
Geb
Level 5
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 1
Team Averages
Level 72
1,490 SR
1,320 Elo+

VS

Team Averages
Level 66
1,510 SR
1,445 Elo+
Atlas
Atlas
GrapeUMinDaMouf
Atlas
Level 109
God Stats
5W - 2L
1,503 SR
Queue Stats
62W - 49L
1,500 Elo+
Solo
Ra
Ra
Jaquavis_Quemis6
Ra
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 103L
1,395 Elo+
Party 2
Rama
Rama
Nozlokin
Rama
Level 69
God Stats
2W - 1L
1,526 SR
Queue Stats
140W - 145L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 0
8,474
605
6,946
7,565
2,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 1
8,572
612
8,257
9,081
3,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 5 / 2
8,782
627
4,559
12,835
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
9,729
695
5,491
17,871
16,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 6
10,177
727
8,445
7,412
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
16
6 / 0 / 3
10,412
744
10,234
7,764
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
2
1
6
5
L
Merlin
1
3
0
0.33
W
Rama
6
0
3
7.5
L
1
1
1
1.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
24,170
29,481
Taken
33,047
13,124
Mitigated
23,841
3,991
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,491
1,731
684
6,187
17,871
16,691
264
4,383
13,488
20,494
0
W
8,445
773
1,308
1,578
7,412
3,320
887
3,801
3,611
34,973
0
L
Merlin
6,946
151
50
738
7,565
2,981
0
4,320
3,245
32,493
0
W
Rama
10,234
4,543
0
2,081
7,764
3,830
2,183
4,406
3,358
0
63,964
L
8,257
2,865
0
2,328
9,081
3,442
426
4,506
4,575
0
40,830
L
4,559
132
151
724
12,835
6,701
0
5,262
7,573
9,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
30,318
136
Minions Killed
158
1
Camps Cleared
11
716,390
Distance Traveled
723,339
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,729
695
29
2
0
231,434
0
W
Ra
10,177
727
52
4
0
254,599
0
L
Merlin
8,474
605
42
3
1
231,903
6
W
Rama
10,412
744
77
6
11
237,306
4
L
Neith
8,572
612
84
6
0
253,186
6
L
Geb
8,782
627
10
1
0
231,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role