Player Matchup

Geb
Geb
CptTenneal
Geb
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 88L
1,557 Elo+
Solo
Zeus
Zeus
RealSyn
Zeus
Level 103
God Stats
17W - 1L
2,007 SR
Queue Stats
303W - 87L
1,972 Elo+
Party 2
Cupid
Cupid
ppyo
Cupid
Level 140
God Stats
30W - 6L
1,902 SR
Queue Stats
728W - 222L
1,924 Elo+
Party 2
Team Averages
Level 129
1,803 SR
1,818 Elo+

VS

Team Averages
Level 104
1,500 SR
1,744 Elo+
Fenrir
Fenrir
Kıngfall
Fenrir
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 13L
2,009 Elo+
Party 1
Tyr
Tyr
NoOneJester
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,724 Elo+
Party 1
Anubis
Anubis
Perisma
Anubis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 16
9,106
911
4,500
9,614
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
RealSyn
Zeus
14
12 / 3 / 7
9,745
975
15,524
5,783
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
ppyo
Cupid
13
5 / 2 / 14
8,602
860
8,584
6,567
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kıngfall
Fenrir
10
2 / 7 / 3
7,249
725
6,697
13,189
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 7 / 2
7,053
705
4,285
11,239
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Perisma
Anubis
11
1 / 6 / 4
6,967
697
3,561
9,096
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
6
6
Deaths
20
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
Fenrir
Kıngfall
Fenrir
2
7
3
0.5
L
3
7
2
0.57
L
Anubis
Perisma
Anubis
1
6
4
0.5
W
Zeus
RealSyn
Zeus
12
3
7
5.17
W
Cupid
ppyo
Cupid
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
14,543
21,964
Taken
33,524
13,920
Mitigated
18,439
4,983
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,500
637
458
1,672
9,614
8,384
367
1,860
7,498
12,322
0
L
Fenrir
Kıngfall
Fenrir
6,697
2,379
0
2,564
13,189
7,210
0
7,611
5,578
0
14,566
L
4,285
624
0
820
11,239
8,122
0
7,276
3,963
0
12,036
L
Anubis
Perisma
Anubis
3,561
373
0
2,326
9,096
3,107
0
5,292
3,804
20,858
0
W
Zeus
RealSyn
Zeus
15,524
1,449
0
239
5,783
2,342
873
840
4,765
39,288
0
W
Cupid
ppyo
Cupid
8,584
4,781
1,415
1,199
6,567
3,194
1,648
987
5,283
0
31,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
21,269
110
Minions Killed
84
5
Camps Cleared
3
574,028
Distance Traveled
513,894
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,106
911
13
1
0
211,948
5
L
Fenrir
7,249
725
20
2
2
182,284
5
L
Tyr
7,053
705
20
2
0
176,287
1
L
Anubis
6,967
697
44
4
1
155,323
2
W
Zeus
9,745
975
56
6
3
180,480
1
W
Cupid
8,602
860
41
4
2
181,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role