Player Matchup

Izanami
Izanami
Masters
 
Izanami
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
BigNutn
Scylla
Masters
Level 158
God Stats
2W - 6L
1,420 SR
Queue Stats
312W - 295L
2,468 MMR
Solo
Vulcan
Vulcan
Masters
Chewîe
Vulcan
Masters
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 147L
2,855 MMR
Solo
Mulan
Mulan
Diamond II
thebestnobody
Mulan
Diamond II
Level 58
God Stats
28W - 17L
1,762 SR
Queue Stats
129W - 112L
2,415 MMR
Solo
Ganesha
Ganesha
Diamond I
不是丶你是二鼻吧
Ganesha
Diamond I
Level 160
God Stats
1W - 3L
1,580 SR
Queue Stats
38W - 36L
2,464 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,552 SR
2,340 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,731 SR
2,425 MMR
Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
Dalkom
Ares
Masters
Level 160
God Stats
6W - 4L
1,841 SR
Queue Stats
403W - 336L
2,784 MMR
Solo
Kali
Kali
Diamond II
Dreicof
Kali
Diamond II
Level 83
God Stats
14W - 5L
1,825 SR
Queue Stats
184W - 168L
2,380 MMR
Solo
Apollo
Apollo
Masters
FreightTrainTrev
Apollo
Masters
Level 152
God Stats
10W - 6L
1,809 SR
Queue Stats
542W - 449L
2,926 MMR
Solo
Zeus
Zeus
Masters
MuchoMungo
Zeus
Masters
Level 160
God Stats
8W - 8L
1,678 SR
Queue Stats
227W - 205L
2,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 1
5,868
587
2,299
4,750
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
BigNutn
Scylla
8
1 / 4 / 0
5,121
512
2,296
4,887
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Chewîe
Vulcan
9
0 / 3 / 1
5,290
529
1,866
5,978
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 0
6,910
691
5,185
5,524
5,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 3 / 1
5,137
514
1,815
9,382
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BakasuraThothCliodhnaPersephone

VS

Bans
BastetShivaNemesisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 1 / 2
6,818
682
4,699
8,543
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Dalkom
Ares
10
3 / 0 / 4
6,165
617
4,989
6,912
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Dreicof
Kali
10
2 / 1 / 6
5,842
584
2,182
7,230
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 0 / 5
7,124
712
4,223
5,328
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 5
6,355
636
4,855
2,483
683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
11
11
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
W
Mercury
 
Mercury
1
1
2
2
L
Scylla
BigNutn
Scylla
1
4
0
0.25
L
Vulcan
Chewîe
Vulcan
0
3
1
0.17
W
Ares
Dalkom
Ares
3
0
4
5
W
Kali
Dreicof
Kali
2
1
6
5
W
3
0
5
5.5
W
2
0
5
4.5
L
1
0
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,461
Damage
20,948
30,521
Taken
30,496
14,128
Mitigated
12,947
6,908
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,299
1,675
0
1,931
4,750
1,049
0
829
3,921
0
39,100
W
Mercury
 
Mercury
4,699
1,820
0
3,625
8,543
2,939
0
721
7,822
0
44,500
L
Scylla
BigNutn
Scylla
2,296
192
0
568
4,887
1,034
0
1,451
3,436
24,196
0
L
Vulcan
Chewîe
Vulcan
1,866
656
0
259
5,978
1,681
0
2,290
3,688
31,872
0
W
Ares
Dalkom
Ares
4,989
264
0
1,862
6,912
4,954
0
1,721
5,191
16,239
6,359
W
Kali
Dreicof
Kali
2,182
1,050
0
1,568
7,230
2,502
0
1,013
6,080
0
27,387
W
4,223
2,849
0
1,050
5,328
1,869
0
1,615
3,713
0
48,471
W
4,855
856
0
619
2,483
683
0
1,068
1,415
41,376
0
L
5,185
1,301
0
2,533
5,524
5,176
0
161
5,363
1,509
45,198
L
1,815
322
0
1,617
9,382
5,188
0
4,596
4,786
11,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,326
Gold Earned
32,304
339
Minions Killed
382
0
Camps Cleared
0
1,093,036
Distance Traveled
1,155,747
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,868
587
91
9
0
210,040
5
W
Mercury
6,818
682
106
11
0
270,653
2
L
Scylla
5,121
512
70
7
0
200,416
2
L
Vulcan
5,290
529
65
7
0
232,716
1
W
Ares
6,165
617
31
3
0
238,154
6
W
Kali
5,842
584
55
6
0
214,447
2
W
Apollo
7,124
712
104
10
0
222,071
5
W
Zeus
6,355
636
86
9
0
210,422
2
L
Mulan
6,910
691
107
11
0
228,918
4
L
Ganesha
5,137
514
6
1
0
220,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role