Player Matchup

Hades
Hades
AnkhMaster
Hades
Level 58
God Stats
4W - 3L
1,435 SR
Queue Stats
119W - 157L
1,358 Elo+
Party 2
Horus
Horus
BulwarkTheGreat
Horus
Level 3
God Stats
0W - 3L
1,188 SR
Queue Stats
3W - 9L
1,179 Elo+
Party 2
Rama
Rama
IndigoLove
Rama
Level 3
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 14L
1,179 Elo+
Party 2
Set
Set
Shiro2501
Set
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,639 Elo+
Party 2
Sobek
Sobek
acrossy10
Sobek
Level 65
God Stats
8W - 12L
1,507 SR
Queue Stats
93W - 130L
1,349 Elo+
Party 2
Team Averages
Level 27
1,368 SR
1,341 Elo+

VS

Team Averages
Level 103
1,526 SR
1,410 Elo+
Ao Kuang
Ao Kuang
AnuelAAA
Ao Kuang
Level 134
God Stats
4W - 3L
1,632 SR
Queue Stats
214W - 213L
1,535 Elo+
Party 1
Atlas
Atlas
BaronPK
Atlas
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
53W - 61L
1,336 Elo+
Party 3
Neith
Neith
Joshmen22
Neith
Level 74
God Stats
2W - 0L
1,357 SR
Queue Stats
130W - 152L
1,343 Elo+
Party 1
Agni
Agni
LighOfDeath
Agni
Level 160
God Stats
23W - 26L
1,668 SR
Queue Stats
129W - 137L
1,434 Elo+
Solo
Loki
Loki
Ulvsvart
Loki
Level 119
God Stats
8W - 7L
1,472 SR
Queue Stats
46W - 53L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
4 / 4 / 0
5,458
546
4,503
6,956
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 0
3,955
396
1,375
6,417
4,179
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

4
0 / 5 / 0
3,819
382
172
4,297
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 0
4,316
432
954
6,167
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
acrossy10
Sobek
7
1 / 3 / 0
4,860
486
2,739
8,486
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnuelAAA
Ao Kuang
12
6 / 0 / 1
7,268
727
5,247
5,092
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Atlas
BaronPK
Atlas
9
4 / 0 / 4
5,920
592
3,402
3,971
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Joshmen22
Neith
9
5 / 0 / 5
5,960
596
5,514
4,595
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 4
5,843
584
3,008
5,017
1,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
10
4 / 1 / 4
6,264
626
3,277
5,115
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
5
Kills
20
20
Deaths
5
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
4
4
0
1
W
Ao Kuang
AnuelAAA
Ao Kuang
6
0
1
6.5
W
Atlas
BaronPK
Atlas
4
0
4
6
L
0
5
0
0
L
0
5
0
0
W
Neith
Joshmen22
Neith
5
0
5
7.5
W
1
4
4
0.75
L
0
3
0
0
W
Loki
4
1
4
6
L
Sobek
acrossy10
Sobek
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,743
Damage
20,448
32,323
Taken
23,790
14,514
Mitigated
9,434
5,822
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
4,503
905
62
1,264
6,956
2,678
0
2,765
4,191
21,661
0
W
Ao Kuang
AnuelAAA
Ao Kuang
5,247
2,074
0
4,099
5,092
2,221
460
0
4,989
39,891
0
W
Atlas
BaronPK
Atlas
3,402
1,711
0
551
3,971
2,292
395
1,587
2,384
10,811
0
L
1,375
924
0
1,107
6,417
4,179
0
3,891
2,526
0
8,082
L
172
165
0
130
4,297
825
0
920
3,377
0
6,304
W
Neith
Joshmen22
Neith
5,514
2,746
0
1,959
4,595
1,841
435
2,256
2,339
0
27,464
W
3,008
630
0
0
5,017
1,475
237
2,749
2,268
30,300
0
L
954
459
0
763
6,167
2,796
0
2,172
3,995
0
17,046
W
Loki
3,277
1,137
0
2,014
5,115
1,605
0
650
4,465
0
26,679
L
Sobek
acrossy10
Sobek
2,739
405
57
2,439
8,486
4,036
0
1,909
6,577
8,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,408
Gold Earned
31,255
117
Minions Killed
259
0
Camps Cleared
0
835,398
Distance Traveled
936,855
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,458
546
43
4
0
168,538
1
W
Ao Kuang
7,268
727
77
8
0
190,243
3
W
Atlas
5,920
592
10
1
0
178,951
0
L
Horus
3,955
396
14
1
0
179,470
0
L
Rama
3,819
382
8
1
0
142,513
1
W
Neith
5,960
596
48
5
0
179,862
0
W
Agni
5,843
584
59
6
0
176,735
1
L
Set
4,316
432
35
4
0
176,497
0
W
Loki
6,264
626
65
7
0
211,064
1
L
Sobek
4,860
486
17
2
0
168,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role