Player Matchup

He Bo
He Bo
Nichomy
He Bo
Level 31
God Stats
2W - 1L
1,162 SR
Queue Stats
18W - 27L
1,088 Elo+
Party 1
Chaac
Chaac
Warlord-Goro
Chaac
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 29L
1,147 Elo+
Party 1
Sobek
Sobek
unstoppable_saul
Sobek
Level 67
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 45L
1,426 Elo+
Party 1
Team Averages
Level 73
1,316 SR
1,220 Elo+

VS

Team Averages
Level 69
1,542 SR
1,383 Elo+
Bellona
Bellona
Jabeann
Bellona
Level 103
God Stats
1W - 7L
1,753 SR
Queue Stats
27W - 45L
1,345 Elo+
Party 2
Hou Yi
Hou Yi
SFxSpazz
Hou Yi
Level 64
God Stats
1W - 5L
1,374 SR
Queue Stats
10W - 18L
1,304 Elo+
Solo
Hel
Hel
shortcut516
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Nichomy
He Bo
14
7 / 0 / 5
9,324
777
10,902
5,001
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 7
8,105
675
8,723
13,426
9,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 8
8,339
695
6,778
10,874
10,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jabeann
Bellona
9
0 / 3 / 1
6,561
547
5,351
10,367
10,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
SFxSpazz
Hou Yi
11
1 / 5 / 0
7,479
623
9,826
11,295
4,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
7,189
599
3,357
10,212
4,208
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jabeann
Bellona
0
3
1
0.17
W
He Bo
Nichomy
He Bo
7
0
5
9.5
L
Hou Yi
SFxSpazz
Hou Yi
1
5
0
0.2
W
2
1
7
5.5
L
0
4
1
0.13
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,403
Damage
18,534
29,301
Taken
31,874
22,120
Mitigated
18,401
12,714
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jabeann
Bellona
5,351
1,322
0
1,018
10,367
10,038
0
5,200
4,619
27
11,158
W
He Bo
Nichomy
He Bo
10,902
957
336
2,419
5,001
1,749
0
465
4,536
24,473
0
L
Hou Yi
SFxSpazz
Hou Yi
9,826
5,181
0
2,183
11,295
4,155
0
6,754
4,144
0
31,753
W
8,723
1,410
0
7,467
13,426
9,809
404
2,047
11,379
0
31,148
L
3,357
173
2,909
2,647
10,212
4,208
0
5,628
4,179
16,856
0
W
6,778
757
0
2,492
10,874
10,562
0
1,278
9,596
17,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
21,229
108
Minions Killed
96
5
Camps Cleared
4
641,732
Distance Traveled
599,447
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,561
547
7
1
1
196,830
2
W
He Bo
9,324
777
39
3
1
192,435
1
L
Hou Yi
7,479
623
54
5
3
197,585
1
W
Chaac
8,105
675
50
4
4
223,481
4
L
Hel
7,189
599
35
3
0
205,032
4
W
Sobek
8,339
695
19
2
0
225,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role