Player Matchup

Ares
Ares
AbsoluteFox7127
Ares
Level 73
God Stats
15W - 31L
1,276 SR
Queue Stats
495W - 486L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
SirCapalot__69
Gilgamesh
Level 65
God Stats
2W - 1L
1,827 SR
Queue Stats
16W - 23L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
arshiaamirirad
Kukulkan
Level 51
God Stats
0W - 2L
1,074 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 2
Rama
Rama
b3nja191286
Rama
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 94L
1,349 Elo+
Solo
Arachne
Arachne
phantom3knight3
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,350 Elo+
Party 2
Team Averages
Level 63
1,436 SR
1,391 Elo+

VS

Team Averages
Level 83
1,504 SR
1,392 Elo+
Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Assassin__Killua
Izanami
Level 81
God Stats
54W - 48L
1,534 SR
Queue Stats
147W - 144L
1,352 Elo+
Solo
Hades
Hades
X4_2_0-_-
Hades
Level 49
God Stats
5W - 4L
1,621 SR
Queue Stats
53W - 65L
1,345 Elo+
Party 1
Yemoja
Yemoja
sEvEnDeAdLySinZ
Yemoja
Level 63
God Stats
4W - 3L
1,481 SR
Queue Stats
49W - 61L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
wHitesHadowz52
Zhong Kui
Level 101
God Stats
6W - 9L
1,383 SR
Queue Stats
86W - 85L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,033
403
1,461
6,336
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
SirCapalot__69
Gilgamesh
9
0 / 1 / 1
4,900
490
1,682
4,950
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
8
0 / 1 / 0
4,535
454
537
4,304
1,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 0
4,531
453
2,647
4,891
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 3 / 0
4,589
459
2,808
6,297
1,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 0
5,950
595
2,462
3,815
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
7 / 0 / 1
6,066
607
4,982
5,421
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
X4_2_0-_-
Hades
10
2 / 1 / 0
5,746
575
2,717
5,081
2,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 8
5,897
590
2,445
4,482
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
wHitesHadowz52
Zhong Kui
9
1 / 0 / 3
5,388
539
3,509
5,257
4,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
0
3
L
0
5
0
0
W
7
0
1
7.5
L
Gilgamesh
SirCapalot__69
Gilgamesh
0
1
1
0.5
W
Hades
X4_2_0-_-
Hades
2
1
0
2
L
Kukulkan
0
1
0
0
L
0
3
0
0
L
1
3
0
0.33
W
0
0
8
4
W
Zhong Kui
wHitesHadowz52
Zhong Kui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,135
Damage
16,115
26,778
Taken
24,056
10,808
Mitigated
12,671
5,658
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,462
1,930
0
1,603
3,815
1,484
1,573
291
3,524
0
35,079
L
1,461
120
0
288
6,336
4,428
0
1,622
4,714
9,588
0
W
4,982
3,456
0
2,133
5,421
1,561
889
561
4,860
0
28,420
L
Gilgamesh
SirCapalot__69
Gilgamesh
1,682
623
0
1,224
4,950
1,744
0
1,694
3,256
0
17,294
W
Hades
X4_2_0-_-
Hades
2,717
31
30
2,739
5,081
2,282
0
0
5,081
19,860
0
L
Kukulkan
537
160
0
1,543
4,304
1,387
0
2,267
2,037
19,131
0
L
2,647
2,420
0
1,289
4,891
1,272
0
1,438
3,453
0
17,876
L
2,808
2,247
54
1,260
6,297
1,977
0
1,650
4,647
0
13,462
W
2,445
791
1,169
2,363
4,482
3,046
405
277
4,205
12,184
0
W
Zhong Kui
wHitesHadowz52
Zhong Kui
3,509
332
98
2,353
5,257
4,298
1,060
869
4,388
24,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,588
Gold Earned
29,047
169
Minions Killed
247
0
Camps Cleared
0
841,075
Distance Traveled
904,557
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,950
595
71
7
0
218,167
1
L
Ares
4,033
403
16
2
0
136,549
0
W
Izanami
6,066
607
65
7
0
179,736
2
L
Gilgamesh
4,900
490
42
4
0
175,328
0
W
Hades
5,746
575
49
5
0
156,525
4
L
Kukulkan
4,535
454
45
5
0
177,836
2
L
Rama
4,531
453
39
4
0
159,668
1
L
Arachne
4,589
459
27
3
0
191,694
0
W
Yemoja
5,897
590
20
2
0
158,768
1
W
Zhong Kui
5,388
539
42
4
0
191,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role