Player Matchup

Scylla
Scylla
AscendedDirt
Scylla
Level 155
God Stats
3W - 2L
1,551 SR
Queue Stats
137W - 58L
1,817 Elo+
Party 1
Arachne
Arachne
Blôndie
Arachne
Level 156
God Stats
4W - 4L
1,535 SR
Queue Stats
308W - 90L
1,924 Elo+
Party 1
Olorun
Olorun
DontHaveBeads
Olorun
Level 45
God Stats
17W - 0L
2,157 SR
Queue Stats
452W - 28L
2,062 Elo+
Party 1
Eset
Eset
Feathersteppin
Eset
Level 157
God Stats
51W - 6L
2,022 SR
Queue Stats
643W - 64L
1,994 Elo+
Party 1
Chiron
Chiron
Ratmilk
Chiron
Level 160
God Stats
8W - 1L
1,869 SR
Queue Stats
1,745W - 104L
2,158 Elo+
Party 1
Team Averages
Level 135
1,827 SR
1,991 Elo+

VS

Team Averages
Level 88
1,642 SR
1,635 Elo+
Ra
Ra
Bracking
Ra
Level 137
God Stats
2W - 3L
1,502 SR
Queue Stats
103W - 104L
1,664 Elo+
Party 3
Thor
Thor
Hastyhercules
Thor
Level 43
God Stats
2W - 1L
1,753 SR
Queue Stats
21W - 18L
1,488 Elo+
Solo
Horus
Horus
Soccer4Sam2
Horus
Level 24
God Stats
0W - 1L
1,700 SR
Queue Stats
6W - 6L
1,732 Elo+
Party 3
Izanami
Izanami
dragonslayerx35
Izanami
Level 109
God Stats
5W - 14L
1,490 SR
Queue Stats
33W - 35L
1,581 Elo+
Party 2
Bacchus
Bacchus
poepoe11
Bacchus
Level 126
God Stats
12W - 4L
1,765 SR
Queue Stats
33W - 30L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
1 / 1 / 0
3,898
780
1,774
2,252
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Blôndie
Arachne
5
1 / 0 / 0
3,634
727
884
2,627
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 0 / 1
4,260
852
621
1,040
261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 1 / 3
3,440
688
1,228
2,178
514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Ratmilk
Chiron
6
4 / 0 / 0
3,980
796
3,023
2,726
686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,422
684
502
1,468
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

2
0 / 1 / 0
2,517
503
70
718
163
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 0
3,166
633
908
2,669
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 3 / 1
2,823
565
1,972
2,407
438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
poepoe11
Bacchus
5
1 / 1 / 0
3,221
644
1,868
4,072
1,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
1
0
1
W
Arachne
Blôndie
Arachne
1
0
0
1
L
0
0
0
0
W
0
0
1
0.5
W
0
1
3
1.5
L
0
1
0
0
W
Chiron
Ratmilk
Chiron
4
0
0
4
L
1
1
0
1
L
0
3
1
0.17
L
Bacchus
poepoe11
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,530
Damage
5,320
10,823
Taken
11,334
2,776
Mitigated
3,692
5,693
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
1,774
812
0
1,131
2,252
471
99
0
2,252
16,914
0
W
Arachne
Blôndie
Arachne
884
620
0
1,476
2,627
844
0
295
2,256
0
16,288
L
502
39
0
504
1,468
353
0
385
1,083
15,937
0
W
621
523
0
780
1,040
261
0
166
798
25,541
0
W
1,228
613
302
708
2,178
514
0
484
1,694
5,112
0
L
70
0
0
104
718
163
0
236
482
0
893
W
Chiron
Ratmilk
Chiron
3,023
1,972
116
1,180
2,726
686
0
1,273
1,453
0
20,118
L
908
680
0
839
2,669
888
0
1,774
895
0
6,483
L
1,972
1,456
118
318
2,407
438
0
494
1,913
0
9,779
L
Bacchus
poepoe11
Bacchus
1,868
370
0
1,659
4,072
1,850
0
734
3,338
6,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,212
Gold Earned
15,149
191
Minions Killed
85
0
Camps Cleared
0
525,891
Distance Traveled
404,436
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,898
780
41
8
0
89,928
1
W
Arachne
3,634
727
38
8
0
129,246
1
L
Ra
3,422
684
43
9
0
94,969
1
W
Olorun
4,260
852
58
12
0
108,117
1
W
Eset
3,440
688
8
2
0
100,393
2
L
Thor
2,517
503
4
1
0
22,109
0
W
Chiron
3,980
796
46
9
0
98,207
1
L
Horus
3,166
633
15
3
0
105,079
1
L
Izanami
2,823
565
14
3
0
92,219
0
L
Bacchus
3,221
644
9
2
0
90,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role