Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
BughaMexican
Tyr
Level 47
God Stats
0W - 1L
1,846 SR
Queue Stats
5W - 5L
1,424 Elo+
Party 2
Xing Tian
Xing Tian
Niko Syndicate
Xing Tian
Level 69
God Stats
11W - 9L
1,512 SR
Queue Stats
460W - 438L
1,427 Elo+
Party 3
Mulan
Mulan
OpticSunflower
Mulan
Level 44
God Stats
2W - 1L
1,755 SR
Queue Stats
168W - 176L
1,494 Elo+
Solo
Susano
Susano
Sicarix uwu
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,424 Elo+
Party 2
Team Averages
Level 80
1,622 SR
1,454 Elo+

VS

Team Averages
Level 136
1,527 SR
1,465 Elo+
Artemis
Artemis
DegeneratApe
Artemis
Level 125
God Stats
4W - 1L
1,599 SR
Queue Stats
111W - 94L
1,533 Elo+
Party 4
Horus
Horus
DreadAdair
Horus
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 114L
1,451 Elo+
Party 4
Chronos
Chronos
Frigid Blitz
Chronos
Level 160
God Stats
6W - 11L
1,313 SR
Queue Stats
865W - 859L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Paranoid Oak
Kukulkan
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
419W - 411L
1,432 Elo+
Party 1
Nox
Nox
Şkyros
Nox
Level 135
God Stats
3W - 0L
1,721 SR
Queue Stats
113W - 94L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 4 / 17
9,827
655
5,625
22,331
27,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 2 / 10
11,577
772
21,758
21,719
21,874
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Niko Syndicate
Xing Tian
17
3 / 4 / 14
10,427
695
8,534
23,144
27,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 3 / 19
9,801
653
10,535
14,867
20,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
16
3 / 5 / 16
10,087
672
12,215
14,381
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DegeneratApe
Artemis
16
2 / 9 / 8
9,875
658
20,006
16,139
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
16
0 / 4 / 14
10,175
678
6,301
16,390
23,444
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Frigid Blitz
Chronos
19
5 / 2 / 10
11,793
786
13,855
12,687
7,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Paranoid Oak
Kukulkan
17
2 / 6 / 11
11,466
764
16,946
12,250
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
20
9 / 2 / 9
12,596
840
19,556
10,282
5,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
70
23
Kills
18
18
Deaths
23
76
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
17
2.88
L
12
2
10
8.5
W
Artemis
DegeneratApe
Artemis
2
9
8
0.67
W
Horus
0
4
14
1.75
W
Chronos
Frigid Blitz
Chronos
5
2
10
5
L
Xing Tian
Niko Syndicate
Xing Tian
3
4
14
2.5
L
2
3
19
3.83
W
Kukulkan
Paranoid Oak
Kukulkan
2
6
11
1.25
L
Susano
3
5
16
2.2
W
Nox
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,667
Damage
76,664
96,442
Taken
67,748
105,281
Mitigated
49,390
48,252
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,625
2,350
11,739
8,098
22,331
27,635
700
9,509
12,822
0
13,805
L
21,758
1,847
1,981
9,863
21,719
21,874
205
12,536
9,183
0
43,001
W
Artemis
DegeneratApe
Artemis
20,006
9,895
439
1,067
16,139
7,504
2,626
2,219
13,824
0
33,673
W
Horus
6,301
2,946
5,908
5,936
16,390
23,444
562
2,529
13,494
0
7,359
W
Chronos
Frigid Blitz
Chronos
13,855
3,906
1,467
4,038
12,687
7,499
1,620
1,152
11,364
28,308
0
L
Xing Tian
Niko Syndicate
Xing Tian
8,534
763
4,192
4,216
23,144
27,187
829
11,323
11,821
25,438
0
L
10,535
933
3,523
1,957
14,867
20,110
853
8,950
5,917
0
21,551
W
Kukulkan
Paranoid Oak
Kukulkan
16,946
1,181
1,344
1,401
12,250
5,285
469
1,726
10,387
38,267
0
L
Susano
12,215
971
910
1,773
14,381
8,475
413
8,039
6,342
0
21,856
W
Nox
19,556
805
2,090
1,693
10,282
5,658
1,370
908
9,333
42,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,719
Gold Earned
55,905
123
Minions Killed
148
0
Camps Cleared
0
1,416,624
Distance Traveled
1,356,043
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,827
655
8
1
0
255,208
3
L
Tyr
11,577
772
45
3
0
320,025
1
W
Artemis
9,875
658
14
1
0
214,490
1
W
Horus
10,175
678
2
0
0
300,362
1
W
Chronos
11,793
786
38
3
0
283,519
1
L
Xing Tian
10,427
695
32
2
0
274,059
5
L
Mulan
9,801
653
20
1
0
279,550
0
W
Kukulkan
11,466
764
42
3
0
235,402
0
L
Susano
10,087
672
18
1
0
287,782
0
W
Nox
12,596
840
52
3
0
322,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role