Player Matchup

Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ban356
Ymir
Level 160
God Stats
1W - 0L
1,201 SR
Queue Stats
113W - 81L
1,637 Elo+
Party 1
Mercury
Mercury
JesusL
Mercury
Level 146
God Stats
5W - 1L
1,117 SR
Queue Stats
36W - 21L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
MonkeAnnihilator
Kukulkan
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 41L
1,525 Elo+
Party 1
Izanami
Izanami
Tofu1003
Izanami
Level 15
God Stats
1W - 0L
1,892 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Team Averages
Level 124
1,442 SR
1,564 Elo+

VS

Team Averages
Level 65
1,494 SR
1,525 Elo+
Awilix
Awilix
Ianash
Awilix
Level 157
God Stats
16W - 14L
1,568 SR
Queue Stats
199W - 220L
1,441 Elo+
Solo
Anhur
Anhur
JoaquinFalcone
Anhur
Level 27
God Stats
1W - 1L
1,518 SR
Queue Stats
9W - 10L
1,632 Elo+
Party 2
Thoth
Thoth
MortyBB
Thoth
Level 85
God Stats
0W - 2L
1,315 SR
Queue Stats
22W - 23L
1,302 Elo+
Party 2
Bacchus
Bacchus
PlNI
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 24L
1,666 Elo+
Party 2
Bellona
Bellona
lael96s
Bellona
Level 29
God Stats
0W - 1L
1,568 SR
Queue Stats
259W - 263L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
8 / 1 / 0
10,491
617
12,123
10,872
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Ban356
Ymir
11
0 / 4 / 10
7,984
470
5,588
18,026
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
JesusL
Mercury
16
7 / 0 / 6
9,895
582
10,581
13,952
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 7
9,398
553
10,041
4,986
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tofu1003
Izanami
13
1 / 4 / 7
8,411
495
4,558
9,017
3,161
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ianash
Awilix
14
3 / 3 / 1
8,133
478
4,890
11,239
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 1
8,537
502
3,260
10,256
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
MortyBB
Thoth
10
1 / 8 / 3
6,790
399
4,064
8,428
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
PlNI
Bacchus
10
1 / 4 / 3
6,875
404
6,089
14,972
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
lael96s
Bellona
13
3 / 2 / 2
8,047
473
9,684
15,037
15,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
9
9
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
1
0
8
W
Ymir
Ban356
Ymir
0
4
10
1.25
L
Awilix
Ianash
Awilix
3
3
1
1.17
W
Mercury
JesusL
Mercury
7
0
6
10
L
1
3
1
0.5
W
4
0
7
7.5
L
Thoth
MortyBB
Thoth
1
8
3
0.31
L
Bacchus
PlNI
Bacchus
1
4
3
0.63
W
Izanami
Tofu1003
Izanami
1
4
7
1.13
L
Bellona
lael96s
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,891
Damage
27,987
56,853
Taken
59,932
30,790
Mitigated
37,901
13,126
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,123
6,740
0
3,856
10,872
4,065
165
2,201
8,671
0
77,691
W
Ymir
Ban356
Ymir
5,588
2,051
664
5,279
18,026
15,776
0
2,586
15,440
21,050
0
L
Awilix
Ianash
Awilix
4,890
1,673
0
2,145
11,239
3,932
0
2,129
9,110
0
53,630
W
Mercury
JesusL
Mercury
10,581
6,375
0
1,949
13,952
5,466
0
2,195
11,757
0
80,827
L
3,260
1,438
0
3,730
10,256
2,236
0
1,400
8,856
0
55,738
W
10,041
1,499
0
832
4,986
2,322
384
1,257
3,729
69,645
0
L
Thoth
MortyBB
Thoth
4,064
140
0
460
8,428
2,038
0
1,014
7,414
30,022
0
L
Bacchus
PlNI
Bacchus
6,089
1,003
0
1,751
14,972
14,345
0
5,874
9,098
20,028
0
W
Izanami
Tofu1003
Izanami
4,558
1,926
0
546
9,017
3,161
820
1,914
7,103
0
33,800
L
Bellona
lael96s
Bellona
9,684
2,890
0
3,417
15,037
15,350
144
5,212
9,825
0
41,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
38,382
472
Minions Killed
348
0
Camps Cleared
0
1,840,232
Distance Traveled
1,694,224
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,491
617
133
8
0
361,975
4
W
Ymir
7,984
470
14
1
0
326,067
3
L
Awilix
8,133
478
88
5
0
336,763
4
W
Mercury
9,895
582
128
8
0
457,949
0
L
Anhur
8,537
502
112
7
0
310,274
6
W
Kukulkan
9,398
553
125
7
0
377,523
8
L
Thoth
6,790
399
51
3
0
309,113
4
L
Bacchus
6,875
404
20
1
0
335,940
7
W
Izanami
8,411
495
72
4
0
316,718
2
L
Bellona
8,047
473
77
5
0
402,134
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role