Player Matchup

Cernunnos
Cernunnos
Hook22Far
Cernunnos
Level 64
God Stats
70W - 73L
1,471 SR
Queue Stats
138W - 175L
1,378 Elo+
Party 2
Artio
Artio
Nats_TheBeast
Artio
Level 64
God Stats
47W - 46L
1,598 SR
Queue Stats
196W - 224L
1,472 Elo+
Solo
Bellona
Bellona
Og Black CaiO
Bellona
Level 123
God Stats
5W - 10L
1,500 SR
Queue Stats
27W - 30L
1,136 Elo+
Party 2
Sol
Sol
razaroja78
Sol
Level 89
God Stats
5W - 11L
1,500 SR
Queue Stats
210W - 245L
1,439 Elo+
Solo
Nemesis
Nemesis
x6HUNDRED6D6x
Nemesis
Level 60
God Stats
10W - 14L
1,490 SR
Queue Stats
59W - 67L
1,396 Elo+
Solo
Team Averages
Level 80
1,512 SR
1,364 Elo+

VS

Team Averages
Level 60
1,496 SR
1,488 Elo+
Cerberus
Cerberus
AoW Cerberus
Cerberus
Level 78
God Stats
9W - 8L
1,276 SR
Queue Stats
119W - 124L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AoW Prometheus
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,641 Elo+
Party 1
Zeus
Zeus
AoW Zeus
Zeus
Level 48
God Stats
11W - 9L
1,735 SR
Queue Stats
68W - 85L
1,641 Elo+
Party 1
Hades
Hades
Shakdezel
Hades
Level 44
God Stats
11W - 11L
1,450 SR
Queue Stats
23W - 51L
1,307 Elo+
Solo
Mercury
Mercury
dakotarose_
Mercury
Level 105
God Stats
7W - 4L
1,518 SR
Queue Stats
72W - 85L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hook22Far
Cernunnos
16
3 / 6 / 3
10,557
1,056
17,910
14,622
3,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 9
10,910
1,091
9,140
20,511
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
16
2 / 4 / 3
9,778
978
6,244
11,406
4,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 6 / 4
10,146
1,015
13,651
11,771
3,211
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
16
3 / 7 / 4
10,602
1,060
13,892
17,252
4,104
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

142

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AoW Cerberus
Cerberus
18
3 / 1 / 22
11,788
1,179
16,152
22,515
24,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
AoW Prometheus
Morgan Le Fay
17
4 / 4 / 16
11,552
1,155
9,666
11,445
4,374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
14 / 0 / 6
13,308
1,331
22,870
6,484
2,358
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Shakdezel
Hades
17
2 / 2 / 16
10,908
1,091
12,268
15,189
7,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
dakotarose_
Mercury
16
2 / 2 / 12
10,109
1,011
7,790
10,613
3,965
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
9
Kills
25
25
Deaths
9
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AoW Cerberus
Cerberus
3
1
22
14
W
Morgan Le Fay
AoW Prometheus
Morgan Le Fay
4
4
16
3
W
Zeus
14
0
6
17
L
Cernunnos
Hook22Far
Cernunnos
3
6
3
0.75
L
0
2
9
2.25
L
Bellona
2
4
3
0.88
W
Hades
Shakdezel
Hades
2
2
16
5
W
Mercury
dakotarose_
Mercury
2
2
12
4
L
1
6
4
0.5
L
Nemesis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,837
Damage
68,746
75,562
Taken
66,246
36,386
Mitigated
42,747
11,401
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AoW Cerberus
Cerberus
16,152
1,828
492
8,412
22,515
24,640
0
7,347
15,168
39,404
0
W
Morgan Le Fay
AoW Prometheus
Morgan Le Fay
9,666
1,379
0
1,044
11,445
4,374
0
4,266
7,179
28,817
0
W
Zeus
22,870
2,803
0
674
6,484
2,358
0
2,579
3,905
34,430
0
L
Cernunnos
Hook22Far
Cernunnos
17,910
6,864
275
561
14,622
3,960
0
11,601
3,021
0
46,830
L
9,140
539
1,369
4,700
20,511
20,246
0
16,019
4,492
17,499
0
L
Bellona
6,244
2,582
327
678
11,406
4,865
0
9,371
2,035
0
16,244
W
Hades
Shakdezel
Hades
12,268
3,005
1,374
4,837
15,189
7,410
0
5,615
9,574
31,973
0
W
Mercury
dakotarose_
Mercury
7,790
4,818
0
1,712
10,613
3,965
0
2,984
7,629
0
14,165
L
13,651
3,370
169
1,627
11,771
3,211
0
9,709
2,062
37,453
0
L
Nemesis
13,892
4,224
0
1,695
17,252
4,104
0
14,256
2,996
0
25,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
57,665
171
Minions Killed
237
5
Camps Cleared
7
848,843
Distance Traveled
884,323
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,788
1,179
85
9
1
184,816
0
W
Morgan Le Fay
11,552
1,155
51
5
0
194,448
0
W
Zeus
13,308
1,331
48
5
3
170,724
0
L
Cernunnos
10,557
1,056
60
6
1
134,959
0
L
Artio
10,910
1,091
18
2
0
228,687
2
L
Bellona
9,778
978
14
1
0
104,106
0
W
Hades
10,908
1,091
43
4
2
152,815
1
W
Mercury
10,109
1,011
10
1
1
181,520
0
L
Sol
10,146
1,015
42
4
4
162,506
0
L
Nemesis
10,602
1,060
37
4
0
218,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role