Player Matchup

Loki
Loki
AmJangler
Loki
Level 67
God Stats
0W - 1L
1,407 SR
Queue Stats
2W - 6L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
DaveSacker
Nu Wa
Level 17
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
FloydArcadium
Atlas
Level 27
God Stats
0W - 2L
1,528 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 37
1,414 SR
1,485 Elo+

VS

Team Averages
Level 120
1,564 SR
1,480 Elo+
Anhur
Anhur
SKellingtondude
Anhur
Level 148
God Stats
9W - 8L
1,558 SR
Queue Stats
65W - 77L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
TotallyNotJoey
Gilgamesh
Level 116
God Stats
8W - 10L
1,635 SR
Queue Stats
40W - 48L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dankman408
Morgan Le Fay
Level 96
God Stats
5W - 4L
1,498 SR
Queue Stats
72W - 84L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 6 / 3
9,206
658
8,546
10,702
3,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
14
2 / 5 / 4
9,093
650
8,727
10,763
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 5
9,256
661
7,666
12,548
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
11,356
811
8,456
8,907
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
TotallyNotJoey
Gilgamesh
14
1 / 4 / 13
9,615
687
11,654
12,895
5,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
dankman408
Morgan Le Fay
15
6 / 2 / 5
10,301
736
7,896
7,956
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
15
15
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
4
6
3
0.92
L
Nu Wa
2
5
4
0.8
L
1
4
5
0.88
W
8
1
7
11.5
W
Gilgamesh
TotallyNotJoey
Gilgamesh
1
4
13
1.88
W
Morgan Le Fay
dankman408
Morgan Le Fay
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
28,006
34,013
Taken
29,758
20,600
Mitigated
10,948
5,694
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,546
1,450
42
2,025
10,702
3,426
0
3,359
7,343
0
29,636
L
Nu Wa
8,727
2,070
478
1,263
10,763
3,404
0
2,216
8,547
38,294
0
L
7,666
3,130
0
1,886
12,548
13,770
0
3,190
9,358
17,185
0
W
8,456
5,598
0
5,044
8,907
2,797
1,401
5,612
3,091
0
49,718
W
Gilgamesh
TotallyNotJoey
Gilgamesh
11,654
4,321
283
1,684
12,895
5,479
850
7,658
4,876
0
31,225
W
Morgan Le Fay
dankman408
Morgan Le Fay
7,896
536
615
1,417
7,956
2,672
255
2,918
4,865
31,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
31,272
128
Minions Killed
174
4
Camps Cleared
8
718,104
Distance Traveled
780,136
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,206
658
31
2
2
244,393
1
L
Nu Wa
9,093
650
74
5
2
217,375
1
L
Atlas
9,256
661
23
2
0
256,336
0
W
Anhur
11,356
811
105
8
4
254,076
2
W
Gilgamesh
9,615
687
33
2
3
258,950
5
W
Morgan Le Fay
10,301
736
36
3
1
267,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role