Player Matchup

Atlas
Atlas
Hey Im Skrillex
Atlas
Level 129
God Stats
7W - 3L
1,756 SR
Queue Stats
123W - 93L
1,532 Elo+
Party 1
Charybdis
Charybdis
angelini3
Charybdis
Level 82
God Stats
4W - 2L
1,461 SR
Queue Stats
158W - 122L
1,491 Elo+
Party 3
Agni
Agni
guerongas
Agni
Level 107
God Stats
2W - 0L
1,763 SR
Queue Stats
162W - 124L
1,491 Elo+
Party 3
Persephone
Persephone
ninjaistriked
Persephone
Level 124
God Stats
8W - 9L
1,613 SR
Queue Stats
226W - 241L
1,425 Elo+
Solo
Arachne
Arachne
smetot
Arachne
Level 139
God Stats
12W - 8L
1,621 SR
Queue Stats
130W - 99L
1,533 Elo+
Party 1
Team Averages
Level 116
1,643 SR
1,495 Elo+

VS

Team Averages
Level 94
1,458 SR
1,428 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Alucardsick
Nu Wa
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,402 Elo+
Solo
Bacchus
Bacchus
OwLu
Bacchus
Level 102
God Stats
32W - 34L
1,378 SR
Queue Stats
172W - 179L
1,441 Elo+
Solo
Da Ji
Da Ji
Shinra-Tensi999x
Da Ji
Level 57
God Stats
7W - 7L
1,526 SR
Queue Stats
28W - 47L
1,399 Elo+
Solo
Ullr
Ullr
TalionUchiha
Ullr
Level 126
God Stats
3W - 9L
1,384 SR
Queue Stats
191W - 198L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
9,842
579
4,393
13,954
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
angelini3
Charybdis
16
7 / 2 / 5
10,220
601
12,129
13,240
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
14
1 / 4 / 5
8,860
521
8,446
8,533
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
ninjaistriked
Persephone
13
2 / 3 / 6
9,531
561
7,517
12,081
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
smetot
Arachne
18
7 / 2 / 5
11,367
669
16,709
14,641
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 9 / 0
7,553
444
10,609
21,271
12,119
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 1 / 0
3,215
189
0
475
104
Bacchus
OwLu
Bacchus
12
2 / 2 / 2
7,225
425
5,354
18,132
18,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
3 / 1 / 4
7,078
416
4,619
8,160
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 8 / 2
7,154
421
8,135
15,119
4,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
10
11
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
9
0
0.56
L
0
1
0
0
W
4
0
9
8.5
L
Bacchus
OwLu
Bacchus
2
2
2
1.5
L
3
1
4
5
L
0
8
2
0.13
W
Charybdis
angelini3
Charybdis
7
2
5
4.75
W
Agni
1
4
5
0.88
W
Persephone
ninjaistriked
Persephone
2
3
6
1.67
W
Arachne
smetot
Arachne
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,194
Damage
28,717
62,449
Taken
63,157
38,454
Mitigated
38,234
22,604
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,609
3,691
0
509
21,271
12,119
0
6,636
14,635
0
38,819
L
0
0
0
0
475
104
0
0
475
0
0
W
4,393
1,666
0
2,663
13,954
16,699
1,054
1,470
12,484
25,819
0
L
Bacchus
OwLu
Bacchus
5,354
157
96
5,185
18,132
18,721
0
8,492
9,640
29,799
0
L
4,619
1,378
0
1,447
8,160
2,498
0
1,134
7,026
0
22,056
L
8,135
2,807
0
1,289
15,119
4,792
0
4,094
11,025
0
45,128
W
Charybdis
angelini3
Charybdis
12,129
8,581
0
6,008
13,240
5,156
3,577
560
12,680
0
64,602
W
Agni
8,446
1,089
329
1,378
8,533
2,934
697
1,566
6,967
56,492
0
W
Persephone
ninjaistriked
Persephone
7,517
761
412
4,802
12,081
5,262
2,070
316
11,762
43,611
0
W
Arachne
smetot
Arachne
16,709
10,004
0
7,012
14,641
8,403
4,719
1,442
13,068
0
89,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,820
Gold Earned
32,225
459
Minions Killed
229
0
Camps Cleared
0
1,620,007
Distance Traveled
1,116,998
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,553
444
71
4
0
291,236
1
L
Nu Wa
3,215
189
0
0
0
0
0
W
Atlas
9,842
579
39
2
0
311,140
4
L
Bacchus
7,225
425
42
2
0
366,326
5
L
Da Ji
7,078
416
44
3
0
205,478
1
L
Ullr
7,154
421
72
4
0
253,958
1
W
Charybdis
10,220
601
100
6
0
293,610
3
W
Agni
8,860
521
93
5
0
300,398
2
W
Persephone
9,531
561
83
5
0
311,900
3
W
Arachne
11,367
669
144
8
0
402,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role