Player Matchup

Geb
Geb
Dragle
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 64L
1,760 Elo+
Party 1
Ra
Ra
Korvisio
Ra
Level 153
God Stats
3W - 0L
1,774 SR
Queue Stats
260W - 129L
1,776 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Megusta4545
Tsukuyomi
Level 111
God Stats
12W - 7L
1,824 SR
Queue Stats
170W - 198L
1,428 Elo+
Solo
Shiva
Shiva
SmiteGoat1337
Shiva
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 4L
1,877 Elo+
Party 1
Jing Wei
Jing Wei
Çaged
Jing Wei
Level 160
God Stats
6W - 0L
1,855 SR
Queue Stats
242W - 66L
1,756 Elo+
Party 1
Team Averages
Level 111
1,691 SR
1,719 Elo+

VS

Team Averages
Level 86
1,558 SR
1,512 Elo+
Atlas
Atlas
Abombanation9
Atlas
Level 125
God Stats
24W - 28L
1,500 SR
Queue Stats
229W - 255L
1,562 Elo+
Solo
Merlin
Merlin
Enrinkari
Merlin
Level 119
God Stats
1W - 1L
1,704 SR
Queue Stats
10W - 18L
1,372 Elo+
Solo
Rama
Rama
Foehz
Rama
Level 129
God Stats
2W - 2L
1,633 SR
Queue Stats
84W - 60L
1,668 Elo+
Party 2
Thor
Thor
TheMisterGoober
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zefy23
Cu Chulainn
Level 53
God Stats
32W - 32L
1,453 SR
Queue Stats
328W - 378L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dragle
Geb
17
1 / 2 / 23
10,852
1,085
6,502
11,360
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 2 / 21
13,316
1,332
24,287
11,855
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Megusta4545
Tsukuyomi
18
5 / 3 / 28
11,408
1,141
15,493
14,632
7,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 1 / 28
11,356
1,136
12,385
13,361
18,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Çaged
Jing Wei
19
22 / 3 / 12
13,828
1,383
38,293
14,569
6,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

250

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 8
10,036
1,004
11,889
20,128
25,202
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Enrinkari
Merlin
15
1 / 7 / 2
9,402
940
6,648
14,347
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Foehz
Rama
15
4 / 7 / 4
10,422
1,042
13,422
17,198
6,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 12 / 5
9,150
915
8,581
25,355
9,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
zefy23
Cu Chulainn
15
5 / 9 / 3
11,399
1,140
15,926
26,523
26,894
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
33
43
Kills
11
11
Deaths
43
112
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
W
Geb
Dragle
Geb
1
2
23
6.25
L
Merlin
Enrinkari
Merlin
1
7
2
0.29
L
Rama
Foehz
Rama
4
7
4
0.86
W
13
2
21
11.75
W
Tsukuyomi
Megusta4545
Tsukuyomi
5
3
28
6.33
W
2
1
28
16
L
0
12
5
0.21
L
Cu Chulainn
zefy23
Cu Chulainn
5
9
3
0.72
W
Jing Wei
Çaged
Jing Wei
22
3
12
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,960
Damage
56,466
65,777
Taken
103,551
49,652
Mitigated
73,033
18,409
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,889
4,886
263
463
20,128
25,202
0
7,016
12,843
21,150
0
W
Geb
Dragle
Geb
6,502
541
0
901
11,360
12,330
0
3,081
8,279
11,756
0
L
Merlin
Enrinkari
Merlin
6,648
370
0
0
14,347
4,741
0
5,287
8,948
27,705
0
L
Rama
Foehz
Rama
13,422
10,281
0
1,632
17,198
6,245
0
5,729
11,392
0
27,568
W
24,287
1,776
3,110
4,218
11,855
4,957
0
3,768
8,087
38,361
0
W
Tsukuyomi
Megusta4545
Tsukuyomi
15,493
3,430
0
2,638
14,632
7,031
0
5,470
9,162
0
27,250
W
12,385
2,164
1,276
1,827
13,361
18,646
0
4,948
8,413
1,385
22,580
L
8,581
1,112
0
218
25,355
9,951
0
6,478
18,712
0
17,278
L
Cu Chulainn
zefy23
Cu Chulainn
15,926
1,614
207
655
26,523
26,894
0
6,798
19,344
4,525
26,722
W
Jing Wei
Çaged
Jing Wei
38,293
33,891
0
4,439
14,569
6,688
0
3,240
11,250
0
56,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,760
Gold Earned
50,409
146
Minions Killed
138
6
Camps Cleared
3
1,116,736
Distance Traveled
849,174
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,036
1,004
11
1
1
171,855
0
W
Geb
10,852
1,085
9
1
0
239,458
1
L
Merlin
9,402
940
34
3
1
162,447
0
L
Rama
10,422
1,042
38
4
1
158,949
0
W
Ra
13,316
1,332
37
4
2
227,140
0
W
Tsukuyomi
11,408
1,141
18
2
0
213,299
0
W
Shiva
11,356
1,136
34
3
0
219,671
1
L
Thor
9,150
915
16
2
0
153,370
1
L
Cu Chulainn
11,399
1,140
39
4
0
202,553
0
W
Jing Wei
13,828
1,383
48
5
4
217,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role