Player Matchup

Arachne
Arachne
Delta-Klepto
Arachne
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 181L
1,806 Elo+
Party 1
Jormungandr
Jormungandr
Gorthag
Jormungandr
Level 23
God Stats
16W - 4L
1,634 SR
Queue Stats
306W - 100L
1,840 Elo+
Party 1
Ares
Ares
SwoogNye
Ares
Level 25
God Stats
14W - 3L
1,767 SR
Queue Stats
126W - 39L
1,833 Elo+
Party 1
Team Averages
Level 64
1,634 SR
1,827 Elo+

VS

Team Averages
Level 26
1,458 SR
1,195 Elo+
Fenrir
Fenrir
Ezteban-_-Vp
Fenrir
Level 24
God Stats
11W - 18L
1,466 SR
Queue Stats
14W - 27L
1,187 Elo+
Party 2
Ymir
Ymir
P_4_N_zZz_3_R
Ymir
Level 21
God Stats
2W - 3L
1,466 SR
Queue Stats
9W - 29L
1,205 Elo+
Party 2
Hades
Hades
stevan29d654
Hades
Level 32
God Stats
23W - 35L
1,442 SR
Queue Stats
25W - 47L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Delta-Klepto
Arachne
13
7 / 2 / 3
9,353
719
11,008
10,274
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Gorthag
Jormungandr
14
4 / 1 / 12
9,933
764
15,446
9,589
11,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
6 / 1 / 10
10,579
814
16,835
16,476
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 7 / 3
7,471
575
5,250
13,671
7,043
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 2
9,301
715
7,019
22,650
22,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 7 / 1
8,654
666
8,126
15,661
11,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
4
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Delta-Klepto
Arachne
7
2
3
4.25
L
Fenrir
0
7
3
0.21
W
Jormungandr
Gorthag
Jormungandr
4
1
12
10
L
2
3
2
1
W
Ares
6
1
10
11
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
20,395
36,339
Taken
51,982
35,569
Mitigated
40,804
12,126
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Delta-Klepto
Arachne
11,008
7,351
0
4,731
10,274
5,630
1,599
4,696
5,578
0
22,967
L
Fenrir
5,250
1,423
0
267
13,671
7,043
0
9,252
4,419
0
9,289
W
Jormungandr
Gorthag
Jormungandr
15,446
5,436
0
2,919
9,589
11,923
393
4,346
5,243
49,672
0
L
7,019
1,316
0
3,223
22,650
22,128
0
13,345
9,305
26,799
0
W
Ares
16,835
1,315
0
4,476
16,476
18,016
39
6,470
10,006
23,863
0
L
8,126
612
1,428
3,146
15,661
11,633
0
10,009
5,652
30,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
25,426
111
Minions Killed
89
6
Camps Cleared
3
696,056
Distance Traveled
623,458
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,353
719
30
2
3
219,276
1
L
Fenrir
7,471
575
15
1
0
202,691
1
W
Jormungandr
9,933
764
68
5
1
226,236
0
L
Ymir
9,301
715
33
3
1
216,347
2
W
Ares
10,579
814
13
1
2
250,544
1
L
Hades
8,654
666
41
3
2
204,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role