Player Matchup

Artemis
Artemis
JrocHwaaahh
Artemis
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 25L
1,862 Elo+
Party 2
Neith
Neith
Mhafiki
Neith
Level 26
God Stats
1W - 0L
1,319 SR
Queue Stats
12W - 3L
1,707 Elo+
Party 2
Hou Yi
Hou Yi
liquidshadanka
Hou Yi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 59L
1,724 Elo+
Party 2
Team Averages
Level 105
1,440 SR
1,764 Elo+

VS

Team Averages
Level 126
1,500 SR
1,431 Elo+
Hou Yi
Hou Yi
Drunksmiter420
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 1
Artio
Artio
Ti0PuttisC4post
Artio
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 113L
1,358 Elo+
Solo
Zeus
Zeus
smgroves09
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JrocHwaaahh
Artemis
13
5 / 0 / 10
8,278
828
9,859
6,618
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Mhafiki
Neith
10
2 / 2 / 9
7,580
758
3,918
5,808
2,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 0 / 5
9,017
902
9,328
5,817
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,286
629
4,215
8,485
2,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 2
6,195
620
2,653
12,045
12,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 0
6,048
605
4,941
7,637
1,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
2
2
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Artemis
JrocHwaaahh
Artemis
5
0
10
10
W
Neith
Mhafiki
Neith
2
2
9
3.25
L
0
5
2
0.2
W
10
0
5
12.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
11,809
18,243
Taken
28,167
8,249
Mitigated
17,031
6,091
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,215
1,829
0
708
8,485
2,702
0
0
8,097
0
20,304
W
Artemis
JrocHwaaahh
Artemis
9,859
4,018
0
2,261
6,618
3,098
686
3,093
3,525
0
34,368
W
Neith
Mhafiki
Neith
3,918
1,243
0
490
5,808
2,472
158
2,616
3,192
0
11,738
L
2,653
278
300
2,082
12,045
12,362
0
0
11,080
7,037
0
W
9,328
3,767
0
3,340
5,817
2,679
944
2,362
3,455
0
33,068
L
4,941
774
0
444
7,637
1,967
0
0
7,374
16,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
18,529
134
Minions Killed
67
7
Camps Cleared
1
499,861
Distance Traveled
449,480
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,286
629
34
3
1
153,739
1
W
Artemis
8,278
828
50
5
3
171,889
1
W
Neith
7,580
758
23
2
2
152,893
1
L
Artio
6,195
620
3
0
0
161,439
2
W
Hou Yi
9,017
902
61
6
2
175,079
1
L
Zeus
6,048
605
30
3
0
134,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role