Player Matchup

Nox
Nox
LegendaryDumpy
Nox
Level 129
God Stats
2W - 1L
1,882 SR
Queue Stats
109W - 100L
1,594 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TTV-Tythaballer
Ah Muzen Cab
Level 60
God Stats
21W - 22L
1,246 SR
Queue Stats
105W - 139L
1,416 Elo+
Party 2
King Arthur
King Arthur
TimeLinekool
King Arthur
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 24L
1,540 Elo+
Party 2
Team Averages
Level 73
1,543 SR
1,517 Elo+

VS

Team Averages
Level 80
1,475 SR
1,383 Elo+
King Arthur
King Arthur
Dab God Guts
King Arthur
Level 128
God Stats
0W - 1L
1,193 SR
Queue Stats
8W - 10L
1,435 Elo+
Party 1
Ra
Ra
Ooowee Its ME
Ra
Level 108
God Stats
0W - 1L
1,740 SR
Queue Stats
9W - 18L
1,352 Elo+
Party 1
Kali
Kali
TarzanIsHere
Kali
Level 4
God Stats
1W - 2L
1,491 SR
Queue Stats
5W - 9L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
11,870
742
19,421
11,625
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TTV-Tythaballer
Ah Muzen Cab
18
9 / 3 / 9
13,121
820
19,145
12,039
5,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TimeLinekool
King Arthur
16
4 / 6 / 12
11,398
712
13,692
22,916
21,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dab God Guts
King Arthur
14
1 / 6 / 8
10,231
639
11,201
23,970
33,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
11 / 6 / 1
12,858
804
16,991
18,826
8,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 7 / 5
9,172
573
3,785
16,510
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
12
12
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dab God Guts
King Arthur
1
6
8
0.83
W
6
3
9
3.5
L
11
6
1
1.92
W
Ah Muzen Cab
TTV-Tythaballer
Ah Muzen Cab
9
3
9
4.5
L
0
7
5
0.36
W
King Arthur
TimeLinekool
King Arthur
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
31,977
46,580
Taken
59,306
32,678
Mitigated
49,107
6,533
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dab God Guts
King Arthur
11,201
707
595
2,945
23,970
33,911
0
7,953
15,612
0
33,328
W
19,421
1,655
141
1,876
11,625
5,098
537
4,281
7,344
54,865
0
L
16,991
1,249
3,838
6,263
18,826
8,534
213
6,712
11,946
60,521
0
W
Ah Muzen Cab
TTV-Tythaballer
Ah Muzen Cab
19,145
9,334
0
2,759
12,039
5,810
1,593
3,246
8,793
0
49,643
L
3,785
1,670
0
768
16,510
6,662
0
4,280
11,924
0
15,433
W
King Arthur
TimeLinekool
King Arthur
13,692
1,917
128
1,629
22,916
21,770
180
10,420
12,496
0
32,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
32,261
180
Minions Killed
190
5
Camps Cleared
9
772,696
Distance Traveled
791,164
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,231
639
37
2
3
272,189
0
W
Nox
11,870
742
79
5
4
247,089
1
L
Ra
12,858
804
114
7
2
271,752
1
W
Ah Muzen Cab
13,121
820
69
4
0
244,985
0
L
Kali
9,172
573
39
2
4
247,223
1
W
King Arthur
11,398
712
32
2
1
280,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role