Player Matchup

Terra
Terra
Silver II
CoastGuardJeff
Terra
Silver II
Level 108
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 3L
1,545 MMR
Solo
Xbalanque
Xbalanque
Silver I
KaliumCharlie
Xbalanque
Silver I
Level 143
God Stats
35W - 24L
1,500 SR
Queue Stats
253W - 246L
1,546 MMR
Solo
Mercury
Mercury
Silver III
TheWillski
Mercury
Silver III
Level 88
God Stats
9W - 9L
1,349 SR
Queue Stats
75W - 88L
1,545 MMR
Solo
Osiris
Osiris
Silver II
TryhardMyth
Osiris
Silver II
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 111L
1,581 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
o0MAZE0o
Ah Muzen Cab
Gold III
Level 123
God Stats
4W - 8L
1,483 SR
Queue Stats
101W - 97L
1,544 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,474 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,541 SR
1,548 MMR
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold III
AnimusVX
Eset
Gold III
Level 97
God Stats
6W - 8L
1,494 SR
Queue Stats
299W - 310L
1,585 MMR
Solo
Sylvanus
Sylvanus
Gold II
Raulbolillo
Sylvanus
Gold II
Level 144
God Stats
189W - 195L
1,580 SR
Queue Stats
204W - 218L
1,451 MMR
Party 2
Anhur
Anhur
Gold I
Wuxis
Anhur
Gold I
Level 159
God Stats
2W - 0L
1,553 SR
Queue Stats
76W - 55L
1,599 MMR
Party 1
Ah Puch
Ah Puch
Platinum V
alligieri
Ah Puch
Platinum V
Level 149
God Stats
15W - 28L
1,580 SR
Queue Stats
237W - 247L
1,607 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
10,953
438
11,212
24,883
29,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
KaliumCharlie
Xbalanque
19
2 / 5 / 6
12,355
494
13,662
19,366
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
TheWillski
Mercury
17
4 / 8 / 5
11,522
461
10,706
25,545
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
17
3 / 5 / 5
11,996
480
19,477
26,372
24,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
o0MAZE0o
Ah Muzen Cab
18
5 / 7 / 1
12,299
492
16,431
22,284
6,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ShivaCliodhnaGeb

VS

Bans
ArtioBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
7 / 6 / 8
14,313
573
23,577
21,096
10,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
18
7 / 2 / 11
12,759
510
14,264
22,075
38,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Raulbolillo
Sylvanus
19
5 / 1 / 14
12,884
515
17,007
16,454
11,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Wuxis
Anhur
20
10 / 2 / 9
14,664
587
22,372
18,170
10,551
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
alligieri
Ah Puch
17
2 / 5 / 6
12,002
480
13,242
22,452
25,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
15
Kills
31
31
Deaths
16
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
6
8
1.83
W
Eset
7
2
11
6.25
L
1
6
4
0.5
L
Xbalanque
KaliumCharlie
Xbalanque
2
5
6
1
W
Sylvanus
Raulbolillo
Sylvanus
5
1
14
12
L
Mercury
TheWillski
Mercury
4
8
5
0.81
L
Osiris
3
5
5
1.1
W
Anhur
Wuxis
Anhur
10
2
9
7.25
W
Ah Puch
alligieri
Ah Puch
2
5
6
1
L
Ah Muzen Cab
o0MAZE0o
Ah Muzen Cab
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,488
Damage
90,462
118,450
Taken
100,247
76,104
Mitigated
96,801
24,053
Healing
34,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
23,577
12,119
0
4,309
21,096
10,353
1,731
1,903
19,193
0
114,213
W
Eset
14,264
1,758
1,249
4,554
22,075
38,868
515
3,310
18,765
35,140
0
L
11,212
1,402
1,544
2,680
24,883
29,836
0
8,514
16,369
34,821
0
L
Xbalanque
KaliumCharlie
Xbalanque
13,662
6,948
0
9,322
19,366
7,106
0
4,988
14,378
0
106,371
W
Sylvanus
Raulbolillo
Sylvanus
17,007
3,990
3,567
6,906
16,454
11,676
2,101
2,242
14,212
73,312
14,943
L
Mercury
TheWillski
Mercury
10,706
5,037
0
1,859
25,545
8,008
0
6,928
18,617
0
75,407
L
Osiris
19,477
6,214
0
5,394
26,372
24,307
572
11,736
14,636
0
65,702
W
Anhur
Wuxis
Anhur
22,372
14,017
0
3,942
18,170
10,551
5,763
2,122
16,048
0
150,433
W
Ah Puch
alligieri
Ah Puch
13,242
843
0
9,687
22,452
25,353
426
2,512
19,940
67,967
0
L
Ah Muzen Cab
o0MAZE0o
Ah Muzen Cab
16,431
5,743
0
3,254
22,284
6,847
0
11,521
10,763
0
71,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,125
Gold Earned
66,622
570
Minions Killed
676
0
Camps Cleared
0
2,381,825
Distance Traveled
2,289,028
36
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,313
573
171
7
0
468,219
6
W
Eset
12,759
510
33
1
0
454,761
6
L
Terra
10,953
438
46
2
0
488,799
11
L
Xbalanque
12,355
494
163
7
0
455,113
9
W
Sylvanus
12,884
515
158
6
0
446,501
9
L
Mercury
11,522
461
113
5
0
533,405
9
L
Osiris
11,996
480
120
5
0
467,901
5
W
Anhur
14,664
587
190
8
0
492,400
2
W
Ah Puch
12,002
480
124
5
0
427,147
7
L
Ah Muzen Cab
12,299
492
128
5
0
436,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role