Player Matchup

Sylvanus
Sylvanus
Platinum III
COFFEEBLACK V
Sylvanus
Platinum III
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
302W - 297L
1,785 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Cougar__Hunter
Ah Muzen Cab
Platinum IV
Level 146
God Stats
19W - 15L
1,712 SR
Queue Stats
111W - 117L
1,772 MMR
Solo
Horus
Horus
Gold I
RandyThaGoliath
Horus
Gold I
Level 157
God Stats
9W - 6L
1,609 SR
Queue Stats
129W - 126L
1,665 MMR
Party 1
Agni
Agni
Platinum III
The Gods Lord
Agni
Platinum III
Level 106
God Stats
4W - 2L
1,730 SR
Queue Stats
39W - 35L
1,792 MMR
Solo
Loki
Loki
Platinum I
call um thick
Loki
Platinum I
Level 97
God Stats
5W - 5L
1,659 SR
Queue Stats
620W - 632L
1,912 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,642 SR
1,785 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,678 SR
1,785 MMR
Erlang Shen
Erlang Shen
Gold I
BeTaleech
Erlang Shen
Gold I
Level 139
God Stats
0W - 1L
1,860 SR
Queue Stats
25W - 18L
1,754 MMR
Solo
Kali
Kali
Gold I
GmLs Casanova
Kali
Gold I
Level 146
God Stats
10W - 11L
1,560 SR
Queue Stats
120W - 114L
1,760 MMR
Solo
Cabrakan
Cabrakan
Platinum II
OuijaFriends
Cabrakan
Platinum II
Level 111
God Stats
18W - 17L
1,622 SR
Queue Stats
136W - 139L
1,784 MMR
Solo
Charybdis
Charybdis
Gold I
tiguygun
Charybdis
Gold I
Level 157
God Stats
3W - 2L
1,666 SR
Queue Stats
56W - 42L
1,813 MMR
Solo
Merlin
Merlin
Platinum II
zCryptic5910
Merlin
Platinum II
Level 160
God Stats
8W - 9L
1,684 SR
Queue Stats
234W - 208L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
COFFEEBLACK V
Sylvanus
14
0 / 3 / 19
10,425
474
4,806
22,442
28,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Cougar__Hunter
Ah Muzen Cab
19
8 / 3 / 7
12,767
580
18,290
16,110
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 1 / 16
12,693
577
19,003
22,302
24,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

18
6 / 3 / 12
12,471
567
18,711
15,930
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 0 / 7
14,288
649
17,623
22,122
9,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Bans
AwilixArtioArachneAtlas

VS

Bans
CliodhnaBastetSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeTaleech
Erlang Shen
16
3 / 5 / 1
10,272
467
13,802
28,044
25,870
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 10 / 1
9,075
413
8,930
19,580
7,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
OuijaFriends
Cabrakan
13
1 / 8 / 5
8,436
383
9,687
19,558
10,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Charybdis
tiguygun
Charybdis
16
1 / 5 / 0
10,047
457
11,881
19,241
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Merlin
14
1 / 8 / 3
9,079
413
7,466
14,050
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
35
Kills
8
10
Deaths
36
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BeTaleech
Erlang Shen
3
5
1
0.7
W
Sylvanus
COFFEEBLACK V
Sylvanus
0
3
19
3.17
W
Ah Muzen Cab
Cougar__Hunter
Ah Muzen Cab
8
3
7
3.83
L
2
10
1
0.25
L
Cabrakan
OuijaFriends
Cabrakan
1
8
5
0.44
W
6
1
16
14
W
6
3
12
4
W
15
0
7
18.5
L
Charybdis
tiguygun
Charybdis
1
5
0
0.2
L
Merlin
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,433
Damage
51,766
98,906
Taken
100,473
76,778
Mitigated
52,665
39,765
Healing
22,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BeTaleech
Erlang Shen
13,802
6,804
0
8,240
28,044
25,870
0
5,036
22,479
0
58,937
W
Sylvanus
COFFEEBLACK V
Sylvanus
4,806
839
5,896
6,348
22,442
28,280
83
6,720
15,722
19,143
2,669
W
Ah Muzen Cab
Cougar__Hunter
Ah Muzen Cab
18,290
5,932
0
5,608
16,110
7,178
5,180
4,085
12,025
0
97,342
L
8,930
3,668
0
5,265
19,580
7,382
0
5,153
14,281
0
60,834
L
Cabrakan
OuijaFriends
Cabrakan
9,687
1,128
0
2,322
19,558
10,699
0
5,487
13,884
36,055
0
W
19,003
8,309
4,210
11,991
22,302
24,873
622
4,677
17,625
0
79,268
W
18,711
1,548
0
2,573
15,930
6,625
1,573
4,381
11,549
91,838
0
W
17,623
5,238
0
3,139
22,122
9,822
4,823
4,652
17,470
0
127,144
L
Charybdis
tiguygun
Charybdis
11,881
4,343
0
4,633
19,241
5,414
148
4,813
14,269
0
83,722
L
Merlin
7,466
216
0
1,860
14,050
3,300
0
3,335
10,506
60,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,644
Gold Earned
46,909
623
Minions Killed
504
0
Camps Cleared
0
2,098,104
Distance Traveled
1,770,365
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,272
467
90
4
0
378,543
6
W
Sylvanus
10,425
474
27
1
0
363,092
2
W
Ah Muzen Cab
12,767
580
156
7
0
402,140
3
L
Kali
9,075
413
83
4
0
367,383
2
L
Cabrakan
8,436
383
51
2
0
320,286
8
W
Horus
12,693
577
127
6
0
448,534
0
W
Agni
12,471
567
145
7
0
412,577
8
W
Loki
14,288
649
168
8
0
471,761
3
L
Charybdis
10,047
457
170
8
0
352,710
9
L
Merlin
9,079
413
110
5
0
351,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role