Player Matchup

Da Ji
Da Ji
Awood7784
Da Ji
Level 69
God Stats
5W - 6L
1,586 SR
Queue Stats
250W - 256L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Coinspinner114
Cthulhu
Level 119
God Stats
14W - 8L
1,409 SR
Queue Stats
233W - 256L
1,440 Elo+
Party 1
Serqet
Serqet
NewPersonaWhoDis
Serqet
Level 129
God Stats
2W - 4L
1,663 SR
Queue Stats
306W - 310L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
XForBloodnGloryX
Heimdallr
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
271W - 262L
1,421 Elo+
Party 1
Artemis
Artemis
unikmo
Artemis
Level 84
God Stats
17W - 10L
1,587 SR
Queue Stats
393W - 384L
1,470 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,434 Elo+

VS

Team Averages
Level 121
1,549 SR
1,502 Elo+
Janus
Janus
BetterDrip368
Janus
Level 117
God Stats
1W - 1L
1,746 SR
Queue Stats
93W - 80L
1,631 Elo+
Solo
Discordia
Discordia
EXMedical
Discordia
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 83L
1,389 Elo+
Solo
Bacchus
Bacchus
FattyBucha1080
Bacchus
Level 147
God Stats
3W - 2L
1,498 SR
Queue Stats
74W - 99L
1,470 Elo+
Solo
Xbalanque
Xbalanque
Thebeastman673
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
WickedSheDevil
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 159L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Awood7784
Da Ji
18
1 / 6 / 15
11,932
568
7,843
19,675
9,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 7 / 11
16,838
802
22,311
27,540
50,367
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 9 / 13
12,135
578
6,563
20,343
9,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
20
9 / 10 / 14
14,729
701
24,696
26,641
12,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
unikmo
Artemis
19
6 / 7 / 8
12,584
599
15,231
19,201
9,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 16
15,287
728
22,227
15,214
6,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
EXMedical
Discordia
20
10 / 6 / 9
15,723
749
24,403
15,080
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 13
14,987
714
16,906
18,467
33,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Thebeastman673
Xbalanque
19
7 / 10 / 10
13,977
666
16,120
18,604
8,219
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cu Chulainn
WickedSheDevil
Cu Chulainn
20
8 / 3 / 21
15,821
753
17,566
23,293
37,229
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
108
29
Kills
39
39
Deaths
29
61
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Awood7784
Da Ji
1
6
15
1.42
W
8
6
16
2.67
L
11
7
11
2.36
W
Discordia
EXMedical
Discordia
10
6
9
2.42
W
6
4
13
3.13
L
2
9
13
0.94
W
Xbalanque
Thebeastman673
Xbalanque
7
10
10
1.2
W
Cu Chulainn
WickedSheDevil
Cu Chulainn
8
3
21
6.17
L
Heimdallr
9
10
14
1.6
L
Artemis
unikmo
Artemis
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,644
Damage
97,222
113,400
Taken
90,658
92,099
Mitigated
90,587
27,176
Healing
27,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Awood7784
Da Ji
7,843
400
1,587
1,304
19,675
9,607
0
10,624
9,051
0
14,302
W
22,227
1,285
1,486
2,687
15,214
6,008
1,515
4,422
10,680
50,192
0
L
22,311
255
1,305
6,870
27,540
50,367
0
15,828
11,712
46,396
0
W
Discordia
EXMedical
Discordia
24,403
220
4,459
3,127
15,080
5,722
620
3,616
11,218
55,756
0
W
16,906
1,016
1,601
2,346
18,467
33,409
499
2,999
14,719
32,455
0
L
6,563
792
1,638
2,562
20,343
9,909
625
10,604
9,739
0
16,856
W
Xbalanque
Thebeastman673
Xbalanque
16,120
9,439
1,723
2,089
18,604
8,219
2,633
6,782
11,462
0
29,935
W
Cu Chulainn
WickedSheDevil
Cu Chulainn
17,566
2,402
2,415
5,187
23,293
37,229
764
4,492
17,787
6,343
27,352
L
Heimdallr
24,696
5,627
932
6,086
26,641
12,893
355
16,773
9,868
0
52,487
L
Artemis
unikmo
Artemis
15,231
3,416
803
4,089
19,201
9,323
468
12,235
6,966
0
33,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,218
Gold Earned
75,795
192
Minions Killed
205
0
Camps Cleared
0
1,696,468
Distance Traveled
1,964,233
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,932
568
9
0
0
334,999
0
W
Janus
15,287
728
68
3
0
407,108
1
L
Cthulhu
16,838
802
58
3
0
349,918
0
W
Discordia
15,723
749
51
2
0
376,301
0
W
Bacchus
14,987
714
23
1
0
372,105
1
L
Serqet
12,135
578
22
1
0
367,214
0
W
Xbalanque
13,977
666
33
2
0
324,947
0
W
Cu Chulainn
15,821
753
30
1
0
483,772
0
L
Heimdallr
14,729
701
67
3
0
301,402
0
L
Artemis
12,584
599
36
2
0
342,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role