Player Matchup

Morgan Le Fay
Morgan Le Fay
Benji saiyan
Morgan Le Fay
Level 23
God Stats
0W - 2L
1,275 SR
Queue Stats
36W - 38L
1,466 Elo+
Party 1
Chaac
Chaac
BrightMoore
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 148L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
Embersssz
Hou Yi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,643 Elo+
Party 1
Team Averages
Level 63
1,425 SR
1,545 Elo+

VS

Team Averages
Level 70
1,492 SR
1,425 Elo+
Cthulhu
Cthulhu
DicMeDownn
Cthulhu
Level 20
God Stats
184W - 235L
1,502 SR
Queue Stats
187W - 245L
1,391 Elo+
Party 2
Hercules
Hercules
JessieR_IVIaST3R
Hercules
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,470 Elo+
Party 2
Chang'e
Chang'e
SquirlyGoose
Chang'e
Level 88
God Stats
227W - 301L
1,475 SR
Queue Stats
228W - 306L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Benji saiyan
Morgan Le Fay
18
1 / 1 / 3
11,850
564
15,723
12,807
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 0 / 3
12,207
581
17,526
29,810
38,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Embersssz
Hou Yi
16
2 / 6 / 2
11,949
569
23,785
14,353
5,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DicMeDownn
Cthulhu
19
5 / 0 / 2
14,699
700
17,198
25,460
36,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 3 / 3
11,828
563
12,897
26,045
38,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SquirlyGoose
Chang'e
19
2 / 1 / 3
12,962
617
18,594
24,728
13,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
4
Kills
7
7
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Benji saiyan
Morgan Le Fay
1
1
3
2.5
L
1
0
3
2.5
W
Cthulhu
DicMeDownn
Cthulhu
5
0
2
6
L
Hou Yi
Embersssz
Hou Yi
2
6
2
0.5
W
0
3
3
0.5
W
Chang'e
SquirlyGoose
Chang'e
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,034
Damage
48,689
56,970
Taken
76,233
49,756
Mitigated
88,731
17,026
Healing
36,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Benji saiyan
Morgan Le Fay
15,723
847
0
4,264
12,807
5,693
148
8,651
4,006
44,195
0
L
17,526
3,163
0
12,217
29,810
38,095
165
17,715
11,209
500
63,868
W
Cthulhu
DicMeDownn
Cthulhu
17,198
1,110
593
3,545
25,460
36,720
180
6,557
18,903
56,205
0
L
Hou Yi
Embersssz
Hou Yi
23,785
11,894
0
545
14,353
5,968
924
10,475
3,764
0
64,707
W
12,897
2,618
1,237
8,118
26,045
38,725
1,217
5,591
20,454
0
39,280
W
Chang'e
SquirlyGoose
Chang'e
18,594
2,039
10,551
12,629
24,728
13,286
1,750
5,041
19,687
68,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
39,489
211
Minions Killed
214
7
Camps Cleared
9
1,129,542
Distance Traveled
1,220,682
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,850
564
49
2
1
388,794
2
L
Chaac
12,207
581
70
3
1
420,485
6
W
Cthulhu
14,699
700
72
3
2
420,097
1
L
Hou Yi
11,949
569
92
4
5
320,263
4
W
Hercules
11,828
563
36
2
1
393,998
2
W
Chang'e
12,962
617
106
5
6
406,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role