Player Matchup

Neith
Neith
Jabba455813
Neith
Level 63
God Stats
0W - 2L
1,319 SR
Queue Stats
88W - 103L
1,390 Elo+
Solo
Shiva
Shiva
Kev The Phenom
Shiva
Level 116
God Stats
0W - 1L
1,458 SR
Queue Stats
93W - 92L
1,413 Elo+
Solo
Vamana
Vamana
KoMMieKoZ
Vamana
Level 66
God Stats
3W - 1L
1,864 SR
Queue Stats
96W - 75L
1,421 Elo+
Solo
Nox
Nox
Peedy85
Nox
Level 141
God Stats
4W - 4L
1,460 SR
Queue Stats
192W - 202L
1,387 Elo+
Solo
Thor
Thor
hangmanwa7id
Thor
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 111L
1,476 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,418 Elo+

VS

Team Averages
Level 108
1,537 SR
1,471 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
OpalescentFaye
Persephone
Level 127
God Stats
2W - 0L
1,698 SR
Queue Stats
47W - 32L
1,539 Elo+
Solo
Kali
Kali
TheCurlyFry18
Kali
Level 46
God Stats
2W - 1L
1,283 SR
Queue Stats
43W - 45L
1,384 Elo+
Solo
Sol
Sol
Weezniz
Sol
Level 118
God Stats
5W - 1L
1,706 SR
Queue Stats
64W - 65L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 6
11,490
821
15,205
14,251
5,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 7 / 11
9,115
651
8,795
18,474
11,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
KoMMieKoZ
Vamana
16
3 / 4 / 8
9,111
651
11,810
16,894
15,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
18
5 / 6 / 7
10,353
740
8,949
12,563
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 7 / 6
8,988
642
7,643
12,581
4,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
14 / 2 / 9
13,339
953
21,423
11,913
6,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
 
Merlin
16
4 / 7 / 14
10,654
761
13,198
11,161
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
OpalescentFaye
Persephone
15
1 / 5 / 6
9,728
695
7,859
9,726
3,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 3 / 16
11,332
809
8,449
18,393
24,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
18
6 / 6 / 12
11,137
796
15,510
15,133
5,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
86
23
Kills
29
29
Deaths
23
38
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
14
2
9
9.25
W
Merlin
 
Merlin
4
7
14
1.57
L
10
5
6
2.6
L
1
7
11
0.93
L
Vamana
KoMMieKoZ
Vamana
3
4
8
1.75
W
Persephone
OpalescentFaye
Persephone
1
5
6
0.8
L
Nox
5
6
7
1.42
W
4
3
16
4
W
Sol
6
6
12
2
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,402
Damage
66,439
74,763
Taken
66,326
40,354
Mitigated
44,501
22,569
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
21,423
11,057
982
4,000
11,913
6,029
2,436
1,325
10,376
0
43,903
W
Merlin
 
Merlin
13,198
228
1,105
1,119
11,161
4,585
0
2,037
9,092
22,992
0
L
15,205
4,372
895
3,830
14,251
5,177
730
5,561
8,615
0
32,452
L
8,795
2,034
1,717
3,398
18,474
11,165
0
8,533
9,844
0
18,881
L
Vamana
KoMMieKoZ
Vamana
11,810
5,733
809
4,806
16,894
15,075
0
9,715
7,136
0
22,229
W
Persephone
OpalescentFaye
Persephone
7,859
506
598
1,248
9,726
3,626
117
939
8,640
19,974
0
L
Nox
8,949
492
2,920
2,120
12,563
4,429
236
6,710
5,810
20,099
0
W
8,449
2,652
748
7,612
18,393
24,498
263
1,911
16,166
0
17,538
W
Sol
15,510
4,714
1,283
5,418
15,133
5,763
2,572
2,737
12,296
34,180
0
L
7,643
918
420
1,654
12,581
4,508
0
5,702
6,791
0
11,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,057
Gold Earned
56,190
118
Minions Killed
150
0
Camps Cleared
0
1,168,133
Distance Traveled
1,196,806
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,339
953
42
3
0
237,328
0
W
Merlin
10,654
761
22
2
0
238,469
1
L
Neith
11,490
821
38
3
0
234,886
0
L
Shiva
9,115
651
25
2
0
246,456
1
L
Vamana
9,111
651
15
1
0
252,094
1
W
Persephone
9,728
695
36
3
0
198,669
0
L
Nox
10,353
740
36
3
0
215,776
1
W
Kali
11,332
809
14
1
0
292,321
0
W
Sol
11,137
796
36
3
0
230,019
0
L
Thor
8,988
642
4
0
0
218,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role