Player Matchup

Sol
Sol
A_Solo_Player
Sol
Level 49
God Stats
0W - 3L
1,325 SR
Queue Stats
26W - 53L
1,430 Elo+
Solo
Cthulhu
Cthulhu
CharcoalUwU
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Anhur
Anhur
Chase7Petty
Anhur
Level 138
God Stats
12W - 15L
1,473 SR
Queue Stats
347W - 340L
1,493 Elo+
Party 1
Ymir
Ymir
DALTONB2014
Ymir
Level 152
God Stats
0W - 2L
1,756 SR
Queue Stats
98W - 107L
1,435 Elo+
Party 1
Tyr
Tyr
master8030
Tyr
Level 45
God Stats
3W - 3L
1,481 SR
Queue Stats
19W - 21L
1,495 Elo+
Solo
Team Averages
Level 83
1,507 SR
1,471 Elo+

VS

Team Averages
Level 97
1,466 SR
1,519 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Norsewolf505
Shiva
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
293W - 306L
1,414 Elo+
Solo
Skadi
Skadi
Rolln
Skadi
Level 133
God Stats
118W - 92L
1,594 SR
Queue Stats
680W - 649L
1,569 Elo+
Party 2
Cabrakan
Cabrakan
Thenobody348769
Cabrakan
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
211W - 202L
1,567 Elo+
Party 2
Neith
Neith
vjade
Neith
Level 141
God Stats
6W - 11L
1,236 SR
Queue Stats
210W - 198L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,241
517
5,223
9,256
2,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
CharcoalUwU
Cthulhu
10
0 / 6 / 2
6,519
466
4,649
13,508
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 7 / 3
6,395
457
5,907
10,075
2,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 5 / 0
8,123
580
8,458
12,148
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
6,843
489
5,211
11,882
6,772
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
6 / 0 / 2
9,377
670
8,976
7,735
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 0
7,685
549
5,663
8,694
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
Rolln
Skadi
15
12 / 1 / 2
9,281
663
10,664
9,608
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
10
2 / 5 / 7
7,121
509
5,288
13,629
10,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
vjade
Neith
14
5 / 2 / 9
8,678
620
10,675
10,402
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
26
26
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
0
2
7
L
1
5
3
0.5
L
Cthulhu
CharcoalUwU
Cthulhu
0
6
2
0.17
L
1
7
3
0.36
L
5
5
0
1
W
1
1
0
1
W
Skadi
Rolln
Skadi
12
1
2
13
W
Cabrakan
2
5
7
1.1
L
1
3
0
0.33
W
Neith
vjade
Neith
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
41,266
56,869
Taken
50,068
24,973
Mitigated
25,888
11,435
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,976
1,636
0
1,998
7,735
2,768
144
3,318
4,417
70,951
0
L
5,223
1,213
0
2,257
9,256
2,934
1,214
5,254
3,967
38,187
0
L
Cthulhu
CharcoalUwU
Cthulhu
4,649
224
236
3,430
13,508
6,486
0
1,300
12,208
22,807
0
L
5,907
2,918
0
1,455
10,075
2,593
0
2,573
7,502
0
37,436
L
8,458
2,351
0
1,532
12,148
6,188
0
3,208
8,940
46,537
4,200
W
5,663
1,251
0
3,138
8,694
5,916
132
637
8,057
0
38,294
W
Skadi
Rolln
Skadi
10,664
5,149
0
75
9,608
3,215
237
3,092
6,516
0
56,725
W
Cabrakan
5,288
679
303
1,310
13,629
10,786
0
6,504
7,125
14,687
0
L
5,211
890
0
2,525
11,882
6,772
0
1,929
9,364
0
30,881
W
Neith
vjade
Neith
10,675
4,388
0
3,568
10,402
3,203
1,337
4,407
5,995
0
52,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
42,142
340
Minions Killed
401
0
Camps Cleared
0
1,349,599
Distance Traveled
1,397,144
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,377
670
114
8
0
283,824
1
L
Sol
7,241
517
80
6
0
257,264
0
L
Cthulhu
6,519
466
31
2
0
290,827
5
L
Anhur
6,395
457
61
4
0
238,346
1
L
Ymir
8,123
580
98
7
0
264,867
3
W
Shiva
7,685
549
79
6
0
270,589
3
W
Skadi
9,281
663
102
7
0
319,573
2
W
Cabrakan
7,121
509
13
1
0
252,876
4
L
Tyr
6,843
489
70
5
0
298,295
4
W
Neith
8,678
620
93
7
0
270,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role