Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JrocHwaaahh
Ah Muzen Cab
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 25L
1,824 Elo+
Party 1
Fenrir
Fenrir
Mhafiki
Fenrir
Level 26
God Stats
4W - 2L
1,620 SR
Queue Stats
12W - 3L
1,687 Elo+
Party 1
Ares
Ares
liquidshadanka
Ares
Level 147
God Stats
2W - 1L
1,657 SR
Queue Stats
87W - 59L
1,718 Elo+
Party 1
Team Averages
Level 105
1,592 SR
1,743 Elo+

VS

Team Averages
Level 35
1,384 SR
1,529 Elo+
Hel
Hel
KingJJ2523
Hel
Level 24
God Stats
1W - 1L
1,227 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Rama
Rama
Navitheegamer
Rama
Level 26
God Stats
0W - 1L
1,299 SR
Queue Stats
10W - 14L
1,460 Elo+
Party 2
Shiva
Shiva
jojohalls
Shiva
Level 55
God Stats
8W - 8L
1,626 SR
Queue Stats
91W - 60L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JrocHwaaahh
Ah Muzen Cab
20
15 / 2 / 10
15,789
877
31,118
20,010
10,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Mhafiki
Fenrir
16
4 / 4 / 10
12,410
689
6,467
17,816
10,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 3 / 14
15,181
843
20,515
22,010
21,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
11,772
654
12,683
22,757
9,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 11 / 5
12,055
670
9,497
19,675
6,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
jojohalls
Shiva
17
4 / 9 / 3
13,199
733
19,489
25,829
24,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
28
Kills
9
9
Deaths
28
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JrocHwaaahh
Ah Muzen Cab
15
2
10
10
L
3
8
4
0.63
W
Fenrir
Mhafiki
Fenrir
4
4
10
2.25
L
2
11
5
0.41
L
Shiva
jojohalls
Shiva
4
9
3
0.61
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,100
Damage
41,669
59,836
Taken
68,261
42,774
Mitigated
40,986
12,436
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JrocHwaaahh
Ah Muzen Cab
31,118
11,015
0
4,992
20,010
10,045
2,222
4,956
14,218
722
115,446
L
12,683
673
3,325
5,718
22,757
9,775
191
6,917
15,755
31,468
0
W
Fenrir
Mhafiki
Fenrir
6,467
1,639
0
845
17,816
10,811
252
3,007
14,262
0
13,644
L
9,497
8,283
0
2,419
19,675
6,304
776
5,007
14,514
0
26,424
L
Shiva
jojohalls
Shiva
19,489
5,020
0
2,504
25,829
24,907
495
8,878
16,695
0
62,572
W
20,515
570
0
6,599
22,010
21,918
278
4,875
16,285
54,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
37,026
214
Minions Killed
179
16
Camps Cleared
0
1,007,460
Distance Traveled
875,987
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,789
877
151
8
8
336,222
0
L
Hel
11,772
654
38
2
0
289,726
3
W
Fenrir
12,410
689
24
1
2
348,262
0
L
Rama
12,055
670
41
2
0
271,031
5
L
Shiva
13,199
733
100
6
0
315,230
0
W
Ares
15,181
843
39
2
6
322,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role