Player Matchup

Tsukuyomi
Tsukuyomi
Br0adSword
Tsukuyomi
Level 134
God Stats
8W - 4L
1,501 SR
Queue Stats
59W - 77L
1,523 Elo+
Party 1
Cerberus
Cerberus
Oin-Son-Of-Gloin
Cerberus
Level 105
God Stats
9W - 9L
1,420 SR
Queue Stats
150W - 163L
1,495 Elo+
Party 1
Ra
Ra
YiangFC
Ra
Level 148
God Stats
11W - 1L
1,859 SR
Queue Stats
442W - 455L
1,549 Elo+
Solo
Khepri
Khepri
itllbeallwright
Khepri
Level 91
God Stats
18W - 12L
1,521 SR
Queue Stats
113W - 134L
1,463 Elo+
Party 1
Cupid
Cupid
motleytofu
Cupid
Level 123
God Stats
7W - 7L
1,618 SR
Queue Stats
201W - 227L
1,471 Elo+
Party 1
Team Averages
Level 120
1,584 SR
1,500 Elo+

VS

Team Averages
Level 100
1,539 SR
1,492 Elo+
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Chawlay
Ullr
Level 130
God Stats
11W - 20L
1,488 SR
Queue Stats
811W - 809L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
IBreakScrubs
Tsukuyomi
Level 34
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Atlas
Atlas
M0n4rch
Atlas
Level 105
God Stats
11W - 15L
1,853 SR
Queue Stats
97W - 106L
1,598 Elo+
Party 2
Sol
Sol
nuttyman777
Sol
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 202L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Br0adSword
Tsukuyomi
13
6 / 1 / 3
8,096
675
7,360
6,116
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 4 / 3
7,564
630
4,294
13,044
10,760
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 0 / 2
8,111
676
9,237
6,790
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 2 / 2
5,895
491
1,414
8,760
4,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
13
1 / 0 / 0
7,303
609
3,285
5,532
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 3 / 1
6,700
558
8,661
9,465
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Chawlay
Ullr
12
0 / 1 / 2
6,847
571
5,311
7,599
2,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
IBreakScrubs
Tsukuyomi
12
3 / 5 / 1
7,364
614
4,420
10,984
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
M0n4rch
Atlas
9
2 / 3 / 1
6,351
529
3,156
11,353
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,370
531
5,205
5,658
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
7
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Tsukuyomi
Br0adSword
Tsukuyomi
6
1
3
7.5
L
Ullr
Chawlay
Ullr
0
1
2
1
L
Tsukuyomi
IBreakScrubs
Tsukuyomi
3
5
1
0.7
L
Atlas
M0n4rch
Atlas
2
3
1
0.83
W
2
4
3
0.88
W
5
0
2
6
W
0
2
2
0.5
W
Cupid
1
0
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,590
Damage
26,753
40,242
Taken
45,059
21,854
Mitigated
17,907
19,057
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,661
3,101
0
7,333
9,465
3,252
0
3,432
6,033
0
33,820
W
Tsukuyomi
Br0adSword
Tsukuyomi
7,360
1,692
0
2,964
6,116
2,097
0
710
5,225
0
44,248
L
Ullr
Chawlay
Ullr
5,311
2,367
0
510
7,599
2,615
0
3,495
4,104
0
52,420
L
Tsukuyomi
IBreakScrubs
Tsukuyomi
4,420
1,001
0
3,157
10,984
3,468
438
3,903
7,081
0
34,540
L
Atlas
M0n4rch
Atlas
3,156
1,134
62
3,412
11,353
7,269
0
3,842
7,511
14,517
0
W
4,294
819
0
5,758
13,044
10,760
0
0
13,044
36,245
0
W
9,237
1,032
323
3,715
6,790
2,556
0
186
6,604
64,618
0
W
1,414
68
1,299
1,262
8,760
4,714
0
4,280
4,480
11,306
0
W
Cupid
3,285
1,974
189
3,547
5,532
1,727
0
3,185
2,347
0
51,129
L
5,205
3,757
0
1,395
5,658
1,303
0
273
5,385
47,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
33,632
432
Minions Killed
357
0
Camps Cleared
0
1,325,880
Distance Traveled
1,245,092
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,700
558
63
5
0
258,097
2
W
Tsukuyomi
8,096
675
80
7
0
313,180
3
L
Ullr
6,847
571
104
9
0
227,000
4
L
Tsukuyomi
7,364
614
73
6
0
259,239
0
L
Atlas
6,351
529
19
2
0
255,827
2
W
Cerberus
7,564
630
98
8
0
226,522
2
W
Ra
8,111
676
122
10
0
278,986
3
W
Khepri
5,895
491
20
2
0
259,381
2
W
Cupid
7,303
609
112
9
0
247,811
6
L
Sol
6,370
531
98
8
0
244,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role