Player Matchup

Terra
Terra
David_R_Bull
Terra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,517 Elo+
Party 3
Osiris
Osiris
SanguinesxRose
Osiris
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 133L
1,443 Elo+
Solo
Janus
Janus
jdl7821
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pvvnkbaats
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,674 SR
Queue Stats
42W - 47L
1,524 Elo+
Party 3
Chronos
Chronos
yup_im_kyle
Chronos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,449 Elo+
Party 3
Team Averages
Level 89
1,535 SR
1,472 Elo+

VS

Team Averages
Level 57
1,542 SR
1,442 Elo+
Merlin
Merlin
ASadPancake149
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,139 Elo+
Party 2
Yu Huang
Yu Huang
NA Dirk2153
Yu Huang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
NA Dougal
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Paolaooooo
Guan Yu
Level 28
God Stats
2W - 0L
1,493 SR
Queue Stats
49W - 36L
1,563 Elo+
Solo
Cthulhu
Cthulhu
death hunter496
Cthulhu
Level 159
God Stats
5W - 3L
1,716 SR
Queue Stats
300W - 285L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
10,569
755
7,163
15,705
17,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 3 / 10
10,027
716
7,055
14,674
15,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
jdl7821
Janus
15
1 / 6 / 5
9,343
667
8,602
10,778
2,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
pvvnkbaats
Ah Muzen Cab
14
1 / 8 / 4
8,620
616
7,897
15,313
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
yup_im_kyle
Chronos
18
7 / 4 / 5
10,581
756
14,099
17,031
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
10,481
749
14,755
8,659
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
NA Dirk2153
Yu Huang
15
1 / 3 / 9
9,436
674
6,228
7,586
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
NA Dougal
Ah Puch
17
2 / 4 / 16
10,278
734
11,899
13,082
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Paolaooooo
Guan Yu
18
7 / 5 / 14
11,363
812
11,011
20,055
27,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 2 / 13
11,524
823
18,855
16,472
20,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
15
Kills
24
24
Deaths
17
32
Assists
65
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
3
3
8
2.33
W
Yu Huang
NA Dirk2153
Yu Huang
1
3
9
1.83
W
Ah Puch
NA Dougal
Ah Puch
2
4
16
2.5
W
Guan Yu
Paolaooooo
Guan Yu
7
5
14
2.8
L
3
3
10
2.67
W
9
2
13
7.75
L
Janus
jdl7821
Janus
1
6
5
0.58
L
Ah Muzen Cab
pvvnkbaats
Ah Muzen Cab
1
8
4
0.38
L
Chronos
yup_im_kyle
Chronos
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,816
Damage
62,748
73,501
Taken
65,854
46,125
Mitigated
60,541
24,363
Healing
31,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,755
526
2,279
1,412
8,659
3,579
908
4,594
4,065
30,184
0
L
7,163
747
4,775
3,898
15,705
17,753
150
8,941
6,486
10,165
0
W
Yu Huang
NA Dirk2153
Yu Huang
6,228
668
691
453
7,586
3,366
2,069
4,805
2,781
13,962
0
W
Ah Puch
NA Dougal
Ah Puch
11,899
1,048
318
2,941
13,082
5,662
733
5,199
7,883
21,285
0
W
Guan Yu
Paolaooooo
Guan Yu
11,011
806
9,279
7,931
20,055
27,760
451
7,735
12,320
0
22,278
L
7,055
1,905
1,376
2,848
14,674
15,473
720
9,723
4,585
0
18,068
W
18,855
1,395
2,451
4,232
16,472
20,174
60
7,531
8,941
36,676
0
L
Janus
jdl7821
Janus
8,602
1,003
1,400
1,113
10,778
2,826
360
8,696
1,824
31,472
0
L
Ah Muzen Cab
pvvnkbaats
Ah Muzen Cab
7,897
1,948
629
2,493
15,313
4,371
583
9,840
5,212
0
15,622
L
Chronos
yup_im_kyle
Chronos
14,099
4,047
1,744
4,087
17,031
5,702
2,075
13,081
3,657
27,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
53,082
157
Minions Killed
159
0
Camps Cleared
0
1,241,525
Distance Traveled
1,257,513
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,481
749
39
3
0
241,396
2
L
Terra
10,569
755
7
1
0
288,022
0
W
Yu Huang
9,436
674
24
2
0
239,952
1
W
Ah Puch
10,278
734
25
2
0
243,007
0
W
Guan Yu
11,363
812
14
1
0
262,306
1
L
Osiris
10,027
716
32
2
0
277,281
0
W
Cthulhu
11,524
823
57
4
0
270,852
0
L
Janus
9,343
667
56
4
0
210,954
0
L
Ah Muzen Cab
8,620
616
28
2
0
222,302
0
L
Chronos
10,581
756
34
2
0
242,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role