Player Matchup

Da Ji
Da Ji
MacNnChz
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,521 Elo+
Party 4
Baron Samedi
Baron Samedi
ReloadedHD1928
Baron Samedi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 148L
1,474 Elo+
Party 2
Sobek
Sobek
Starburstt
Sobek
Level 45
God Stats
3W - 1L
1,812 SR
Queue Stats
20W - 29L
1,562 Elo+
Party 4
Artemis
Artemis
TheRealJohnny
Artemis
Level 126
God Stats
11W - 6L
1,703 SR
Queue Stats
375W - 385L
1,516 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TrialHarbinger41
Cu Chulainn
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
405W - 400L
1,522 Elo+
Party 2
Team Averages
Level 81
1,603 SR
1,519 Elo+

VS

Team Averages
Level 38
1,584 SR
1,462 Elo+
Amaterasu
Amaterasu
CarmenSandleg0
Amaterasu
Level 29
God Stats
20W - 19L
1,550 SR
Queue Stats
64W - 71L
1,433 Elo+
Party 1
Mercury
Mercury
KoalaLegend77
Mercury
Level 47
God Stats
0W - 1L
2,041 SR
Queue Stats
35W - 46L
1,470 Elo+
Solo
Discordia
Discordia
OpiumSeeds
Discordia
Level 56
God Stats
6W - 8L
1,532 SR
Queue Stats
90W - 125L
1,448 Elo+
Party 1
Ymir
Ymir
chrisman951
Ymir
Level 39
God Stats
0W - 2L
1,296 SR
Queue Stats
10W - 17L
1,467 Elo+
Party 3
Charybdis
Charybdis
ssjcardij
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MacNnChz
Da Ji
20
12 / 4 / 8
13,675
570
15,567
19,695
8,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ReloadedHD1928
Baron Samedi
18
4 / 8 / 7
12,034
501
8,549
17,078
6,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
18
0 / 6 / 10
11,405
475
4,766
17,698
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
20
7 / 6 / 5
12,751
531
16,195
18,326
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
TrialHarbinger41
Cu Chulainn
20
8 / 2 / 7
14,251
594
21,699
20,827
20,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CarmenSandleg0
Amaterasu
16
0 / 7 / 3
10,709
446
7,863
21,781
24,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
18
5 / 10 / 8
12,127
505
9,625
19,414
9,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
OpiumSeeds
Discordia
19
6 / 7 / 6
12,089
504
14,140
12,851
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 15
11,472
478
8,649
23,934
28,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ssjcardij
Charybdis
19
14 / 5 / 6
13,068
545
23,068
17,349
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
64
31
Kills
26
26
Deaths
33
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CarmenSandleg0
Amaterasu
0
7
3
0.21
L
Mercury
5
10
8
0.9
W
Da Ji
MacNnChz
Da Ji
12
4
8
4
L
Discordia
OpiumSeeds
Discordia
6
7
6
1.29
W
Baron Samedi
ReloadedHD1928
Baron Samedi
4
8
7
0.94
W
Sobek
0
6
10
0.83
W
Artemis
7
6
5
1.58
W
Cu Chulainn
TrialHarbinger41
Cu Chulainn
8
2
7
5.75
L
1
4
15
2.13
L
Charybdis
ssjcardij
Charybdis
14
5
6
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,776
Damage
63,345
93,624
Taken
95,329
59,417
Mitigated
74,919
21,694
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CarmenSandleg0
Amaterasu
7,863
3,424
400
6,600
21,781
24,354
2,004
2,305
19,476
0
58,741
L
Mercury
9,625
4,819
0
3,108
19,414
9,454
514
1,150
18,264
0
73,829
W
Da Ji
MacNnChz
Da Ji
15,567
2,183
0
7,864
19,695
8,481
827
3,771
15,924
0
91,188
L
Discordia
OpiumSeeds
Discordia
14,140
2,015
0
240
12,851
4,982
1,379
3,461
9,390
80,116
0
W
Baron Samedi
ReloadedHD1928
Baron Samedi
8,549
480
545
1,861
17,078
6,492
254
6,686
10,392
77,200
0
W
Sobek
4,766
598
0
2,577
17,698
17,228
34
5,686
12,012
29,810
0
W
Artemis
16,195
9,349
0
6,526
18,326
6,560
2,523
4,075
14,251
0
90,912
W
Cu Chulainn
TrialHarbinger41
Cu Chulainn
21,699
4,301
0
2,321
20,827
20,656
353
2,571
18,256
0
96,954
L
8,649
1,029
0
2,529
23,934
28,254
627
4,269
19,665
38,108
0
L
Charybdis
ssjcardij
Charybdis
23,068
13,693
0
5,162
17,349
7,875
4,378
2,130
15,219
0
83,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,116
Gold Earned
59,465
548
Minions Killed
515
0
Camps Cleared
0
2,174,000
Distance Traveled
2,311,312
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,709
446
118
5
0
505,985
0
L
Mercury
12,127
505
116
5
0
468,885
0
W
Da Ji
13,675
570
126
5
0
453,549
6
L
Discordia
12,089
504
122
5
0
445,619
7
W
Baron Samedi
12,034
501
110
5
0
386,408
7
W
Sobek
11,405
475
47
2
0
454,847
6
W
Artemis
12,751
531
106
4
0
396,897
3
W
Cu Chulainn
14,251
594
159
7
0
482,299
8
L
Ymir
11,472
478
47
2
0
472,397
10
L
Charybdis
13,068
545
112
5
0
418,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role