Player Matchup

Bellona
Bellona
Silver IV
CazT Warm
Bellona
Silver IV
Level 88
God Stats
2W - 0L
1,731 SR
Queue Stats
10W - 12L
1,318 MMR
Party 1
Jormungandr
Jormungandr
Silver III
EgO DreaMz
Jormungandr
Silver III
Level 105
God Stats
4W - 3L
1,471 SR
Queue Stats
185W - 187L
949 MMR
Party 1
Zeus
Zeus
Gold V
MKS0TALL
Zeus
Gold V
Level 160
God Stats
10W - 7L
1,551 SR
Queue Stats
215W - 217L
1,265 MMR
Party 2
Charybdis
Charybdis
Platinum I
Viperiusshoot
Charybdis
Platinum I
Level 159
God Stats
29W - 46L
1,573 SR
Queue Stats
426W - 406L
1,676 MMR
Party 2
Mercury
Mercury
Silver I
dimesniffer
Mercury
Silver I
Level 99
God Stats
62W - 50L
1,484 SR
Queue Stats
194W - 194L
1,145 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,562 SR
1,271 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,581 SR
1,270 MMR
Chiron
Chiron
Bronze III
ICExALIDDAV
Chiron
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
He Bo
He Bo
Silver V
Koalakrown
He Bo
Silver V
Level 97
God Stats
0W - 2L
1,465 SR
Queue Stats
2W - 11L
1,128 MMR
Solo
Sylvanus
Sylvanus
Silver III
SaltyMariner1
Sylvanus
Silver III
Level 88
God Stats
0W - 1L
1,716 SR
Queue Stats
29W - 39L
1,076 MMR
Solo
Mulan
Mulan
Silver I
knifed_a_bot_lol
Mulan
Silver I
Level 90
God Stats
43W - 27L
1,647 SR
Queue Stats
313W - 318L
1,146 MMR
Solo
Ne Zha
Ne Zha
Bronze III
xGrandDragonx14
Ne Zha
Bronze III
Level 145
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CazT Warm
Bellona
20
8 / 2 / 17
16,968
653
17,512
21,039
25,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
EgO DreaMz
Jormungandr
19
4 / 1 / 13
13,879
534
12,636
22,899
22,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
20
7 / 2 / 12
14,457
556
12,517
10,884
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Viperiusshoot
Charybdis
20
9 / 3 / 13
15,644
602
14,209
17,425
6,581
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
dimesniffer
Mercury
20
12 / 4 / 9
16,236
624
18,251
22,758
8,384
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ChaacAtlasArachneMedusa

VS

Bans
NemesisScyllaAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
3 / 6 / 3
12,265
472
15,195
20,302
7,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
20
5 / 11 / 0
13,056
502
9,614
17,576
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SaltyMariner1
Sylvanus
15
0 / 9 / 4
10,203
392
9,902
28,880
34,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 1 / 0
8,759
337
331
3,306
1,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

17
1 / 13 / 4
10,863
418
11,508
23,901
9,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
40
Kills
11
12
Deaths
40
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
CazT Warm
Bellona
8
2
17
8.25
W
Jormungandr
EgO DreaMz
Jormungandr
4
1
13
10.5
L
Chiron
3
6
3
0.75
L
He Bo
5
11
0
0.45
W
Zeus
7
2
12
6.5
L
Sylvanus
SaltyMariner1
Sylvanus
0
9
4
0.22
W
Charybdis
Viperiusshoot
Charybdis
9
3
13
5.17
W
Mercury
dimesniffer
Mercury
12
4
9
4.13
L
2
1
0
2
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,125
Damage
46,550
95,005
Taken
93,965
66,810
Mitigated
59,554
29,225
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CazT Warm
Bellona
17,512
6,987
0
6,744
21,039
25,472
5,371
5,184
15,855
0
120,346
W
Jormungandr
EgO DreaMz
Jormungandr
12,636
3,230
0
7,939
22,899
22,107
552
3,276
19,623
69,180
7,241
L
Chiron
15,195
6,798
1,457
3,873
20,302
7,285
0
7,024
12,830
0
92,813
L
He Bo
9,614
257
0
750
17,576
6,763
0
4,411
13,035
70,153
0
W
Zeus
12,517
1,172
0
3,309
10,884
4,266
2,645
2,107
8,777
87,817
0
L
Sylvanus
SaltyMariner1
Sylvanus
9,902
2,737
1,562
6,575
28,880
34,204
0
8,676
19,788
41,493
0
W
Charybdis
Viperiusshoot
Charybdis
14,209
6,975
0
8,072
17,425
6,581
6,561
4,922
12,503
0
114,684
W
Mercury
dimesniffer
Mercury
18,251
12,523
0
3,161
22,758
8,384
1,119
4,862
15,039
0
139,064
L
331
49
0
155
3,306
1,595
0
0
3,306
0
5,262
L
11,508
2,558
0
2,211
23,901
9,707
0
3,179
20,567
0
66,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,184
Gold Earned
55,146
769
Minions Killed
459
0
Camps Cleared
0
2,437,165
Distance Traveled
1,690,353
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,968
653
205
8
0
518,594
4
W
Jormungandr
13,879
534
116
4
0
442,152
0
L
Chiron
12,265
472
175
7
0
448,214
1
L
He Bo
13,056
502
112
4
0
398,338
0
W
Zeus
14,457
556
111
4
0
501,473
5
L
Sylvanus
10,203
392
61
2
0
343,449
5
W
Charybdis
15,644
602
165
6
0
427,161
3
W
Mercury
16,236
624
172
7
0
547,785
3
L
Mulan
8,759
337
13
1
0
89,184
1
L
Ne Zha
10,863
418
98
4
0
411,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role