Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Adrian6940
Skadi
Level 46
God Stats
35W - 28L
1,428 SR
Queue Stats
280W - 374L
1,332 Elo+
Party 1
Poseidon
Poseidon
Aljandro3
Poseidon
Level 142
God Stats
10W - 5L
1,687 SR
Queue Stats
456W - 498L
1,359 Elo+
Solo
Cupid
Cupid
obiyop
Cupid
Level 158
God Stats
26W - 19L
1,334 SR
Queue Stats
276W - 367L
1,332 Elo+
Party 1
Team Averages
Level 110
1,490 SR
1,405 Elo+

VS

Team Averages
Level 46
1,553 SR
1,345 Elo+
Apollo
Apollo
BryanWithAni
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
Mangopat
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Meentalista
Thanatos
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 23L
1,255 Elo+
Solo
Ares
Ares
ReaLifeFrodo
Ares
Level 27
God Stats
5W - 10L
1,765 SR
Queue Stats
17W - 31L
1,212 Elo+
Party 3
The Morrigan
The Morrigan
logan130369
The Morrigan
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 50L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 0 / 4
7,787
599
4,550
7,307
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
 
Cerberus
11
3 / 3 / 11
7,655
589
5,359
9,869
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
13
3 / 0 / 0
8,031
618
2,701
4,931
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Aljandro3
Poseidon
13
3 / 3 / 5
7,934
610
5,027
8,187
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
obiyop
Cupid
15
14 / 0 / 2
9,453
727
14,669
9,098
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
3 / 5 / 0
5,543
426
3,667
9,483
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
10
1 / 7 / 2
5,813
447
4,605
7,634
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Meentalista
Thanatos
9
2 / 6 / 0
6,049
465
2,771
9,163
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 3
5,706
439
2,980
12,607
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
logan130369
The Morrigan
10
0 / 4 / 0
5,955
458
3,384
6,362
1,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
28
Kills
6
6
Deaths
29
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
4
7
W
Cerberus
 
Cerberus
3
3
11
2.83
W
Skadi
3
0
0
3
W
Poseidon
Aljandro3
Poseidon
3
3
5
1.83
L
Apollo
3
5
0
0.6
L
Agni
1
7
2
0.29
L
Thanatos
Meentalista
Thanatos
2
6
0
0.33
L
0
7
3
0.21
L
The Morrigan
logan130369
The Morrigan
0
4
0
0
W
Cupid
obiyop
Cupid
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,306
Damage
17,407
39,392
Taken
45,249
17,815
Mitigated
15,154
16,141
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,550
624
0
4,104
7,307
2,772
27
1,764
5,435
0
41,426
W
Cerberus
 
Cerberus
5,359
362
110
2,757
9,869
7,849
605
1,402
8,411
16,295
0
W
Skadi
2,701
1,121
0
1,805
4,931
1,660
784
1,426
3,505
0
51,111
W
Poseidon
Aljandro3
Poseidon
5,027
1,193
0
2,033
8,187
2,273
868
2,427
5,400
46,057
0
L
Apollo
3,667
1,616
0
2,400
9,483
2,675
210
2,088
7,395
0
17,754
L
Agni
4,605
498
0
1,174
7,634
1,559
234
3,671
3,963
20,559
0
L
Thanatos
Meentalista
Thanatos
2,771
494
0
4,524
9,163
3,253
0
1,914
7,249
0
30,175
L
2,980
410
0
637
12,607
5,859
131
2,635
9,972
16,390
0
L
The Morrigan
logan130369
The Morrigan
3,384
833
0
942
6,362
1,808
0
78
6,188
29,688
532
W
Cupid
obiyop
Cupid
14,669
9,910
141
5,191
9,098
3,261
1,921
3,253
5,769
0
63,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
29,066
396
Minions Killed
209
0
Camps Cleared
0
1,349,631
Distance Traveled
1,064,850
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,787
599
69
5
0
314,613
1
W
Cerberus
7,655
589
29
2
0
267,630
3
W
Skadi
8,031
618
101
8
0
243,735
1
W
Poseidon
7,934
610
106
8
0
281,324
3
L
Apollo
5,543
426
36
3
0
214,547
0
L
Agni
5,813
447
36
3
0
196,366
2
L
Thanatos
6,049
465
53
4
0
217,696
1
L
Ares
5,706
439
27
2
0
224,361
0
L
The Morrigan
5,955
458
57
4
0
211,880
3
W
Cupid
9,453
727
91
7
0
242,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role