Player Matchup

King Arthur
King Arthur
Jonvul
King Arthur
Level 55
God Stats
0W - 1L
1,425 SR
Queue Stats
5W - 11L
1,198 Elo+
Party 2
Izanami
Izanami
Spinowaffle
Izanami
Level 40
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 10L
1,200 Elo+
Party 2
Zeus
Zeus
Xxbigkill155xX
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 35
1,409 SR
1,299 Elo+

VS

Team Averages
Level 38
1,529 SR
1,334 Elo+
Anubis
Anubis
CyberxXxBeast20
Anubis
Level 14
God Stats
1W - 1L
1,642 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Drum Brakes1
Bellona
Level 70
God Stats
2W - 4L
1,444 SR
Queue Stats
5W - 15L
1,193 Elo+
Party 1
Rama
Rama
Zendrec
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jonvul
King Arthur
12
1 / 12 / 4
9,175
573
6,132
21,098
20,399
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Spinowaffle
Izanami
16
5 / 8 / 3
11,861
741
9,983
16,540
5,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 8 / 5
10,794
675
14,563
11,252
3,781
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 16
11,957
747
6,535
10,343
4,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Drum Brakes1
Bellona
18
15 / 1 / 10
13,797
862
16,934
22,560
23,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Zendrec
Rama
17
8 / 2 / 16
12,641
790
16,757
13,179
4,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
9
Kills
28
28
Deaths
9
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
6
16
2.17
W
Bellona
Drum Brakes1
Bellona
15
1
10
20
L
King Arthur
Jonvul
King Arthur
1
12
4
0.25
L
Izanami
Spinowaffle
Izanami
5
8
3
0.81
L
3
8
5
0.69
W
Rama
Zendrec
Rama
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,678
Damage
40,226
48,890
Taken
46,082
29,845
Mitigated
32,400
2,500
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,535
891
0
2,608
10,343
4,456
417
3,179
7,164
28,961
0
W
Bellona
Drum Brakes1
Bellona
16,934
5,667
0
7,317
22,560
23,317
1,711
8,760
13,800
0
52,221
L
King Arthur
Jonvul
King Arthur
6,132
398
0
0
21,098
20,399
0
3,165
17,361
388
17,118
L
Izanami
Spinowaffle
Izanami
9,983
6,450
0
2,500
16,540
5,665
129
2,743
13,543
0
41,662
L
14,563
2,868
0
0
11,252
3,781
44
957
10,262
34,040
0
W
Rama
Zendrec
Rama
16,757
11,086
0
4,069
13,179
4,627
420
3,925
9,254
0
42,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
38,395
122
Minions Killed
161
4
Camps Cleared
9
705,344
Distance Traveled
800,423
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,957
747
37
2
0
248,728
2
W
Bellona
13,797
862
73
5
6
308,447
1
L
King Arthur
9,175
573
16
1
0
227,563
0
L
Izanami
11,861
741
56
4
2
242,242
0
L
Zeus
10,794
675
50
3
2
235,539
0
W
Rama
12,641
790
51
3
3
243,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role