Player Matchup

Athena
Athena
ChaoticLuck
Athena
Level 146
God Stats
5W - 6L
1,599 SR
Queue Stats
130W - 134L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
Grimmjow_EXE
Gilgamesh
Level 112
God Stats
3W - 5L
1,395 SR
Queue Stats
302W - 291L
1,577 Elo+
Party 1
Ravana
Ravana
HellspawnRB
Ravana
Level 159
God Stats
53W - 34L
1,666 SR
Queue Stats
336W - 336L
1,568 Elo+
Party 1
Ra
Ra
Ted_Cruz_Missile
Ra
Level 109
God Stats
10W - 13L
1,516 SR
Queue Stats
96W - 94L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
Zelos1
Heimdallr
Level 149
God Stats
7W - 8L
1,648 SR
Queue Stats
367W - 364L
1,540 Elo+
Party 1
Team Averages
Level 135
1,565 SR
1,536 Elo+

VS

Team Averages
Level 91
1,487 SR
1,570 Elo+
Shiva
Shiva
AcidMuffinn
Shiva
Level 107
God Stats
2W - 2L
1,513 SR
Queue Stats
84W - 68L
1,582 Elo+
Party 3
Nu Wa
Nu Wa
Alittlespace
Nu Wa
Level 96
God Stats
3W - 1L
1,484 SR
Queue Stats
63W - 52L
1,570 Elo+
Party 3
Skadi
Skadi
I-_Prometheus_
Skadi
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
697W - 654L
1,513 Elo+
Party 2
King Arthur
King Arthur
JusstNavy
King Arthur
Level 105
God Stats
11W - 10L
1,651 SR
Queue Stats
224W - 213L
1,606 Elo+
Party 2
Awilix
Awilix
MekSpam
Awilix
Level 4
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 3L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 3 / 0
5,093
463
1,555
6,265
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Grimmjow_EXE
Gilgamesh
11
1 / 1 / 0
6,356
578
5,840
8,057
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
10
2 / 3 / 1
6,222
566
3,853
6,647
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,817
529
2,714
6,588
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Zelos1
Heimdallr
10
0 / 1 / 0
5,854
532
1,328
6,297
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,399
582
4,971
5,435
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 2 / 4
6,175
561
5,199
4,865
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 0 / 3
6,740
613
3,458
4,741
1,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
JusstNavy
King Arthur
11
1 / 1 / 1
6,271
570
5,068
8,795
6,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
MekSpam
Awilix
12
4 / 0 / 1
6,516
592
1,928
5,458
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
1
2
4
1.5
L
Athena
0
3
0
0
L
Gilgamesh
Grimmjow_EXE
Gilgamesh
1
1
0
1
L
Ravana
2
3
1
0.83
W
2
0
3
3.5
W
King Arthur
JusstNavy
King Arthur
1
1
1
1.5
W
Awilix
MekSpam
Awilix
4
0
1
4.5
L
0
4
1
0.13
L
Heimdallr
Zelos1
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,290
Damage
20,624
33,854
Taken
29,294
15,558
Mitigated
13,862
9,947
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,971
747
20
1,833
5,435
2,722
0
2,029
3,282
2,135
11,950
W
5,199
794
0
667
4,865
1,065
98
1,281
3,468
43,347
0
L
Athena
1,555
391
0
740
6,265
3,511
0
1,307
4,958
10,262
0
L
Gilgamesh
Grimmjow_EXE
Gilgamesh
5,840
2,515
0
2,860
8,057
6,166
0
399
7,658
0
38,546
L
Ravana
3,853
1,188
0
2,240
6,647
2,303
0
524
6,123
0
33,030
W
3,458
1,500
0
383
4,741
1,287
0
81
4,660
0
44,432
W
King Arthur
JusstNavy
King Arthur
5,068
625
0
2,245
8,795
6,986
0
0
8,795
0
38,996
W
Awilix
MekSpam
Awilix
1,928
605
0
460
5,458
1,802
0
538
4,820
0
30,689
L
2,714
236
248
1,865
6,588
1,783
0
2,771
3,817
31,825
0
L
Heimdallr
Zelos1
Heimdallr
1,328
640
0
1,994
6,297
1,795
0
617
5,680
0
30,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
32,101
325
Minions Killed
331
0
Camps Cleared
0
1,105,691
Distance Traveled
1,116,041
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,399
582
29
3
0
233,585
2
W
Nu Wa
6,175
561
69
6
0
203,940
6
L
Athena
5,093
463
23
2
0
228,464
5
L
Gilgamesh
6,356
578
87
8
0
207,562
1
L
Ravana
6,222
566
79
7
0
244,448
0
W
Skadi
6,740
613
81
7
0
207,423
3
W
King Arthur
6,271
570
84
8
0
202,072
2
W
Awilix
6,516
592
68
6
0
269,021
0
L
Ra
5,817
529
64
6
0
222,077
6
L
Heimdallr
5,854
532
72
7
0
203,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role