Player Matchup

Artio
Artio
BadBoyBoj
Artio
Level 77
God Stats
2W - 2L
1,638 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 1
The Morrigan
The Morrigan
BeanKing__
The Morrigan
Level 117
God Stats
2W - 1L
1,473 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 1
Bellona
Bellona
JesscoUwU
Bellona
Level 120
God Stats
4W - 2L
1,437 SR
Queue Stats
8W - 6L
1,261 Elo+
Party 1
Hera
Hera
JesseRobster
Hera
Level 67
God Stats
2W - 0L
1,795 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 1
King Arthur
King Arthur
Raooool_
King Arthur
Level 83
God Stats
2W - 2L
1,606 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 1
Team Averages
Level 93
1,590 SR
1,346 Elo+

VS

Team Averages
Level 108
1,684 SR
1,492 Elo+
Ra
Ra
KnockOutNinja
Ra
Level 156
God Stats
4W - 9L
1,748 SR
Queue Stats
274W - 271L
1,528 Elo+
Solo
Ares
Ares
Marvintron
Ares
Level 84
God Stats
16W - 16L
1,641 SR
Queue Stats
862W - 862L
1,555 Elo+
Solo
Nemesis
Nemesis
OpTic Redneck12
Nemesis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 229L
1,508 Elo+
Solo
Chaac
Chaac
Skull_Kid_L
Chaac
Level 84
God Stats
2W - 3L
1,692 SR
Queue Stats
60W - 54L
1,536 Elo+
Solo
Neith
Neith
XxDizzy_Chadderp
Neith
Level 87
God Stats
8W - 3L
1,840 SR
Queue Stats
44W - 41L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BadBoyBoj
Artio
15
0 / 0 / 10
10,176
463
5,551
15,038
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
BeanKing__
The Morrigan
18
6 / 1 / 5
11,796
536
11,917
6,676
2,467
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JesscoUwU
Bellona
18
5 / 2 / 8
11,378
517
9,771
19,022
14,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 4 / 4
11,337
515
15,669
7,278
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Raooool_
King Arthur
17
0 / 2 / 2
10,580
481
15,306
18,798
18,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 2
10,766
489
9,883
14,256
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 2 / 1
10,086
458
4,270
15,244
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 4 / 1
10,593
482
6,523
19,084
7,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 0 / 0
12,028
547
11,471
20,495
19,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
0 / 6 / 0
9,605
437
7,166
13,262
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
9
9
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
BadBoyBoj
Artio
0
0
10
5
W
The Morrigan
BeanKing__
The Morrigan
6
1
5
8.5
W
Bellona
JesscoUwU
Bellona
5
2
8
4.5
W
7
4
4
2.25
L
2
6
2
0.5
L
1
2
1
0.75
L
4
4
1
1.13
W
King Arthur
Raooool_
King Arthur
0
2
2
0.5
L
2
0
0
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,214
Damage
39,313
66,812
Taken
82,341
52,593
Mitigated
57,438
21,766
Healing
22,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BadBoyBoj
Artio
5,551
479
310
3,625
15,038
14,285
184
2,697
12,341
32,955
0
W
The Morrigan
BeanKing__
The Morrigan
11,917
2,458
586
2,732
6,676
2,467
2,007
1,452
5,198
80,045
3,049
W
Bellona
JesscoUwU
Bellona
9,771
3,752
0
5,695
19,022
14,765
493
6,501
12,521
0
84,158
W
15,669
4,894
813
1,280
7,278
2,332
1,053
2,057
5,221
61,029
0
L
9,883
345
866
3,555
14,256
6,077
26
7,480
6,776
93,944
0
L
4,270
68
100
2,894
15,244
18,254
0
7,262
7,982
41,271
0
L
6,523
1,465
0
5,990
19,084
7,673
0
8,187
10,897
0
70,643
W
King Arthur
Raooool_
King Arthur
15,306
1,333
52
6,673
18,798
18,744
333
1,420
17,378
0
73,107
L
11,471
5,063
0
7,410
20,495
19,515
652
2,289
18,206
0
94,423
L
7,166
2,556
0
1,907
13,262
5,919
522
7,013
6,249
0
77,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,267
Gold Earned
53,078
521
Minions Killed
680
0
Camps Cleared
0
2,187,895
Distance Traveled
2,099,443
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,176
463
70
3
0
465,097
4
W
The Morrigan
11,796
536
131
6
0
402,878
6
W
Bellona
11,378
517
112
5
0
446,598
7
W
Hera
11,337
515
82
4
0
418,028
3
L
Ra
10,766
489
154
7
0
432,447
8
L
Ares
10,086
458
56
3
0
421,874
5
L
Nemesis
10,593
482
109
5
0
482,698
0
W
King Arthur
10,580
481
126
6
0
455,294
0
L
Chaac
12,028
547
224
10
0
397,821
3
L
Neith
9,605
437
137
6
0
364,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role