Player Matchup

Artio
Artio
AllStoneHands
Artio
Level 29
God Stats
4W - 5L
1,367 SR
Queue Stats
15W - 29L
1,249 Elo+
Party 1
Ymir
Ymir
EmpressSappho
Ymir
Level 45
God Stats
6W - 5L
1,263 SR
Queue Stats
113W - 131L
1,332 Elo+
Solo
Hera
Hera
JVirs
Hera
Level 29
God Stats
2W - 3L
1,159 SR
Queue Stats
32W - 53L
1,294 Elo+
Party 1
Charybdis
Charybdis
NickMontajes
Charybdis
Level 42
God Stats
9W - 12L
1,325 SR
Queue Stats
34W - 62L
1,295 Elo+
Party 1
Da Ji
Da Ji
xXZEREFXx
Da Ji
Level 149
God Stats
4W - 1L
1,682 SR
Queue Stats
148W - 148L
1,446 Elo+
Solo
Team Averages
Level 59
1,359 SR
1,323 Elo+

VS

Team Averages
Level 66
1,435 SR
1,326 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Joemeisterlive
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 3
Cthulhu
Cthulhu
Quëënbëë
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 3
Horus
Horus
TheGreatErz
Horus
Level 68
God Stats
6W - 9L
1,318 SR
Queue Stats
136W - 172L
1,398 Elo+
Party 2
Thoth
Thoth
xDouglasxFreshx
Thoth
Level 129
God Stats
5W - 9L
1,357 SR
Queue Stats
490W - 535L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,145
510
4,857
8,382
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 3 / 10
7,582
542
5,561
13,613
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
JVirs
Hera
14
7 / 2 / 2
8,480
606
8,874
6,226
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
NickMontajes
Charybdis
12
5 / 3 / 3
7,958
568
7,707
9,599
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
xXZEREFXx
Da Ji
14
9 / 1 / 5
8,527
609
8,203
8,720
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 6 / 2
7,233
517
8,214
12,534
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
0 / 2 / 0
6,302
450
5,210
8,229
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Quëënbëë
Cthulhu
9
1 / 7 / 0
5,611
401
4,122
11,998
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 1
6,922
494
2,909
8,755
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 0
7,349
525
2,919
8,779
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
8
9
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
2
0.67
W
0
0
2
1
W
1
3
10
2
W
Hera
JVirs
Hera
7
2
2
4
L
Hercules
0
2
0
0
W
Charybdis
NickMontajes
Charybdis
5
3
3
2.17
L
Cthulhu
Quëënbëë
Cthulhu
1
7
0
0.14
L
2
3
1
0.83
L
2
5
0
0.4
W
Da Ji
xXZEREFXx
Da Ji
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
23,374
46,540
Taken
50,295
22,877
Mitigated
20,140
17,850
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,214
4,133
0
3,720
12,534
2,396
0
2,446
10,088
0
41,662
W
4,857
516
0
4,585
8,382
8,020
446
389
7,499
28,310
0
W
5,561
1,595
174
4,820
13,613
6,860
217
3,058
10,555
25,257
0
W
Hera
JVirs
Hera
8,874
2,472
96
1,535
6,226
1,865
446
2,015
4,211
49,888
0
L
Hercules
5,210
2,702
0
2,004
8,229
3,828
0
3,638
3,993
0
22,057
W
Charybdis
NickMontajes
Charybdis
7,707
4,094
0
2,935
9,599
3,076
403
849
8,750
0
44,536
L
Cthulhu
Quëënbëë
Cthulhu
4,122
662
0
277
11,998
7,866
0
4,319
7,607
13,293
0
L
2,909
1,813
119
214
8,755
3,246
0
3,273
5,186
0
33,720
L
2,919
101
0
1,125
8,779
2,804
0
4,946
3,833
42,568
0
W
Da Ji
xXZEREFXx
Da Ji
8,203
2,580
0
3,705
8,720
3,056
0
730
7,955
0
47,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
33,417
341
Minions Killed
285
0
Camps Cleared
0
1,247,595
Distance Traveled
1,247,321
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,233
517
72
5
0
232,530
1
W
Artio
7,145
510
52
4
0
212,914
0
W
Ymir
7,582
542
33
2
0
224,403
0
W
Hera
8,480
606
98
7
0
250,900
3
L
Hercules
6,302
450
42
3
0
266,995
1
W
Charybdis
7,958
568
78
6
0
251,258
3
L
Cthulhu
5,611
401
19
1
0
255,688
0
L
Horus
6,922
494
64
5
0
264,970
5
L
Thoth
7,349
525
88
6
0
227,138
3
W
Da Ji
8,527
609
80
6
0
308,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role