Player Matchup

Bellona
Bellona
Jackinho Sniper
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,386 Elo+
Party 4
Kuzenbo
Kuzenbo
VainFemmeBoy
Kuzenbo
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ze Pequeno Rio
Cu Chulainn
Level 145
God Stats
1W - 0L
1,537 SR
Queue Stats
7W - 8L
1,374 Elo+
Party 4
Baba Yaga
Baba Yaga
cxMareep
Baba Yaga
Level 108
God Stats
3W - 3L
1,609 SR
Queue Stats
65W - 44L
1,512 Elo+
Party 2
Discordia
Discordia
xntrem16
Discordia
Level 81
God Stats
1W - 0L
1,345 SR
Queue Stats
3W - 5L
1,339 Elo+
Party 4
Team Averages
Level 125
1,498 SR
1,418 Elo+

VS

Team Averages
Level 98
1,457 SR
1,373 Elo+
Izanami
Izanami
Deathwolf156
Izanami
Level 121
God Stats
0W - 1L
1,392 SR
Queue Stats
107W - 117L
1,360 Elo+
Party 3
Cthulhu
Cthulhu
HottyToddy
Cthulhu
Level 160
God Stats
9W - 12L
1,420 SR
Queue Stats
280W - 316L
1,415 Elo+
Party 1
Geb
Geb
KnifeWife40
Geb
Level 88
God Stats
3W - 7L
1,472 SR
Queue Stats
137W - 159L
1,356 Elo+
Party 3
Xing Tian
Xing Tian
Zerobeat2633
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 80L
1,379 Elo+
Party 1
Ares
Ares
sourlemoons
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 14
12,081
711
14,551
20,577
22,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
VainFemmeBoy
Kuzenbo
18
1 / 4 / 15
11,742
691
8,806
18,633
31,454
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Ze Pequeno Rio
Cu Chulainn
20
11 / 5 / 12
13,865
816
33,740
23,368
23,313
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
cxMareep
Baba Yaga
20
9 / 2 / 17
14,076
828
29,004
17,277
13,957
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
xntrem16
Discordia
18
3 / 4 / 11
11,135
655
16,038
9,162
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deathwolf156
Izanami
19
10 / 8 / 2
12,397
729
19,767
20,189
10,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
HottyToddy
Cthulhu
20
6 / 2 / 12
12,876
757
22,767
30,928
22,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 7 / 10
10,916
642
7,298
23,366
37,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
Zerobeat2633
Xing Tian
17
3 / 7 / 9
11,092
652
7,725
25,627
28,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
1 / 6 / 8
10,025
590
4,168
21,585
27,965
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
30
Kills
20
21
Deaths
30
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deathwolf156
Izanami
10
8
2
1.38
L
Cthulhu
HottyToddy
Cthulhu
6
2
12
6
W
6
6
14
2.17
L
0
7
10
0.71
W
Kuzenbo
VainFemmeBoy
Kuzenbo
1
4
15
2.13
W
Cu Chulainn
Ze Pequeno Rio
Cu Chulainn
11
5
12
3.4
L
Xing Tian
Zerobeat2633
Xing Tian
3
7
9
1.07
W
Baba Yaga
cxMareep
Baba Yaga
9
2
17
8.75
L
1
6
8
0.83
W
Discordia
xntrem16
Discordia
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,139
Damage
61,725
89,017
Taken
121,695
94,976
Mitigated
127,528
30,970
Healing
37,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deathwolf156
Izanami
19,767
15,584
1,783
3,373
20,189
10,810
1,231
11,541
8,621
0
40,795
L
Cthulhu
HottyToddy
Cthulhu
22,767
1,890
2,431
14,004
30,928
22,879
139
14,191
16,613
60,355
0
W
14,551
2,627
1,113
4,019
20,577
22,426
956
10,756
9,821
402
28,087
L
7,298
631
2,080
2,174
23,366
37,181
254
9,395
13,971
18,421
0
W
Kuzenbo
VainFemmeBoy
Kuzenbo
8,806
2,880
2,134
3,656
18,633
31,454
1,003
7,389
11,244
14,415
0
W
Cu Chulainn
Ze Pequeno Rio
Cu Chulainn
33,740
4,941
2,518
4,894
23,368
23,313
46
7,982
15,386
0
62,358
L
Xing Tian
Zerobeat2633
Xing Tian
7,725
607
5,039
4,558
25,627
28,693
14
11,414
14,119
15,482
0
W
Baba Yaga
cxMareep
Baba Yaga
29,004
2,995
2,489
7,382
17,277
13,957
2,019
8,751
8,526
54,425
0
L
4,168
698
551
1,060
21,585
27,965
66
7,679
13,677
6,494
0
W
Discordia
xntrem16
Discordia
16,038
604
988
1,777
9,162
3,826
798
7,080
2,082
33,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,899
Gold Earned
57,306
177
Minions Killed
181
0
Camps Cleared
0
1,577,214
Distance Traveled
1,488,791
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,397
729
55
3
0
250,471
0
L
Cthulhu
12,876
757
86
5
0
350,365
0
W
Bellona
12,081
711
26
2
0
277,442
1
L
Geb
10,916
642
15
1
0
287,518
0
W
Kuzenbo
11,742
691
14
1
0
337,964
0
W
Cu Chulainn
13,865
816
50
3
0
307,561
2
L
Xing Tian
11,092
652
18
1
0
312,087
0
W
Baba Yaga
14,076
828
55
3
0
342,645
0
L
Ares
10,025
590
7
0
0
288,350
0
W
Discordia
11,135
655
32
2
0
311,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role