Player Matchup

Loki
Loki
Silver IV
DementedKoala24
Loki
Silver IV
Level 128
God Stats
76W - 49L
1,547 SR
Queue Stats
512W - 535L
799 MMR
Solo
Odin
Odin
Gold V
LiL RasKoL500
Odin
Gold V
Level 127
God Stats
56W - 51L
1,585 SR
Queue Stats
340W - 337L
1,366 MMR
Solo
Agni
Agni
Silver III
Palko x Crow51
Agni
Silver III
Level 125
God Stats
2W - 7L
1,538 SR
Queue Stats
6W - 10L
1,412 MMR
Solo
Danzaburou
Danzaburou
Silver III
eZPrieto
Danzaburou
Silver III
Level 102
God Stats
8W - 10L
1,598 SR
Queue Stats
200W - 216L
829 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
surfaseArc
Gilgamesh
Silver III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,358 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,554 SR
1,153 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,554 SR
1,244 MMR
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver IV
CkRidaz92
Persephone
Silver IV
Level 114
God Stats
1W - 0L
1,282 SR
Queue Stats
363W - 372L
755 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Imperiumjn
Tsukuyomi
Gold V
Level 109
God Stats
10W - 2L
1,787 SR
Queue Stats
45W - 50L
1,349 MMR
Solo
Tyr
Tyr
Gold V
Ward idiot
Tyr
Gold V
Level 135
God Stats
4W - 3L
1,458 SR
Queue Stats
127W - 133L
1,302 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
verceti8a
Ah Muzen Cab
Gold V
Level 158
God Stats
3W - 2L
1,740 SR
Queue Stats
178W - 179L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 4
11,059
425
8,971
22,523
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 6 / 5
11,831
455
10,767
26,410
24,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 6 / 5
11,094
427
15,866
17,133
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
eZPrieto
Danzaburou
19
2 / 6 / 2
12,162
468
11,690
18,992
6,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
surfaseArc
Gilgamesh
19
1 / 8 / 2
11,385
438
15,567
27,005
25,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
GebAthenaArachneThoth

VS

Bans
CliodhnaShivaMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
3 / 2 / 16
13,142
505
5,048
22,830
28,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
CkRidaz92
Persephone
19
2 / 2 / 14
14,104
542
14,955
14,421
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Imperiumjn
Tsukuyomi
20
12 / 2 / 10
14,433
555
22,640
21,555
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 0 / 6
15,529
597
21,294
24,873
39,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
verceti8a
Ah Muzen Cab
20
8 / 4 / 7
15,055
579
20,030
22,095
8,633
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
11
Kills
34
35
Deaths
10
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
16
5.5
W
Persephone
CkRidaz92
Persephone
2
2
14
4.5
L
2
9
4
0.44
W
Tsukuyomi
Imperiumjn
Tsukuyomi
12
2
10
8.5
L
5
6
5
1.25
L
1
6
5
0.58
W
9
0
6
12
L
Danzaburou
eZPrieto
Danzaburou
2
6
2
0.5
L
Gilgamesh
surfaseArc
Gilgamesh
1
8
2
0.25
W
Ah Muzen Cab
verceti8a
Ah Muzen Cab
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,861
Damage
83,967
112,063
Taken
105,774
70,423
Mitigated
91,180
14,011
Healing
37,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,048
918
0
2,593
22,830
28,210
589
5,007
17,633
20,882
0
W
Persephone
CkRidaz92
Persephone
14,955
1,374
1,081
5,708
14,421
6,006
579
3,376
10,997
97,714
0
L
8,971
1,321
0
4,457
22,523
8,005
0
3,990
18,352
0
77,393
W
Tsukuyomi
Imperiumjn
Tsukuyomi
22,640
6,389
0
7,537
21,555
9,208
959
2,466
19,040
0
81,743
L
10,767
2,243
330
418
26,410
24,222
33
6,679
19,396
0
47,243
L
15,866
604
0
1,235
17,133
5,639
609
5,798
11,094
91,022
875
W
21,294
1,907
0
10,681
24,873
39,123
577
2,814
21,115
18,713
77,736
L
Danzaburou
eZPrieto
Danzaburou
11,690
3,674
0
4,337
18,992
6,975
980
2,397
16,495
0
97,743
L
Gilgamesh
surfaseArc
Gilgamesh
15,567
3,861
0
3,234
27,005
25,582
0
5,200
20,877
0
79,924
W
Ah Muzen Cab
verceti8a
Ah Muzen Cab
20,030
7,890
0
10,060
22,095
8,633
10,692
3,430
18,573
0
138,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,531
Gold Earned
72,263
670
Minions Killed
626
0
Camps Cleared
0
2,274,836
Distance Traveled
2,559,942
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,142
505
16
1
0
473,143
6
W
Persephone
14,104
542
155
6
0
500,296
1
L
Loki
11,059
425
122
5
0
412,908
1
W
Tsukuyomi
14,433
555
98
4
0
569,564
0
L
Odin
11,831
455
95
4
0
459,186
3
L
Agni
11,094
427
145
6
0
460,820
3
W
Tyr
15,529
597
176
7
0
534,647
9
L
Danzaburou
12,162
468
165
6
0
472,363
6
L
Gilgamesh
11,385
438
143
6
0
469,559
4
W
Ah Muzen Cab
15,055
579
181
7
0
482,292
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role