Player Matchup

Xing Tian
Xing Tian
AgnstAIIOdds
Xing Tian
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,437 Elo+
Party 1
Merlin
Merlin
AlquemistChris1
Merlin
Level 14
God Stats
0W - 2L
1,165 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 2
Ymir
Ymir
PoisonTecktonic
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Kuzenbo
Kuzenbo
Rasaq Alamut
Kuzenbo
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WrongGamer7
Tsukuyomi
Level 62
God Stats
0W - 1L
1,327 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 2
Team Averages
Level 46
1,398 SR
1,399 Elo+

VS

Team Averages
Level 82
1,525 SR
1,491 Elo+
Zeus
Zeus
IHITtHOSE_DAWG
Zeus
Level 31
God Stats
20W - 17L
1,540 SR
Queue Stats
25W - 20L
1,518 Elo+
Party 3
Baron Samedi
Baron Samedi
JKindo
Baron Samedi
Level 118
God Stats
3W - 0L
1,431 SR
Queue Stats
145W - 144L
1,429 Elo+
Party 4
Mulan
Mulan
JayGoneSlay
Mulan
Level 104
God Stats
26W - 13L
1,678 SR
Queue Stats
430W - 410L
1,538 Elo+
Party 3
Kumbhakarna
Kumbhakarna
shevy2k5
Kumbhakarna
Level 122
God Stats
44W - 27L
1,595 SR
Queue Stats
668W - 666L
1,528 Elo+
Party 3
Xbalanque
Xbalanque
xSoloFNx
Xbalanque
Level 36
God Stats
6W - 11L
1,380 SR
Queue Stats
111W - 123L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AgnstAIIOdds
Xing Tian
16
3 / 0 / 4
11,065
1,006
10,988
12,357
12,437
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 5
10,378
943
8,745
8,594
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 5 / 3
10,924
993
5,257
17,413
18,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Rasaq Alamut
Kuzenbo
16
0 / 3 / 5
11,450
1,041
8,369
20,690
34,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
WrongGamer7
Tsukuyomi
16
5 / 9 / 1
11,540
1,049
13,302
16,721
6,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

108

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
11,585
1,053
18,426
10,838
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
JKindo
Baron Samedi
18
6 / 1 / 11
12,330
1,121
13,528
8,520
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 1 / 14
12,203
1,109
12,917
10,578
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
shevy2k5
Kumbhakarna
18
2 / 2 / 15
12,506
1,137
7,962
14,254
21,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
xSoloFNx
Xbalanque
18
3 / 0 / 10
12,016
1,092
16,012
7,210
2,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
8
Kills
21
21
Deaths
8
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AgnstAIIOdds
Xing Tian
3
0
4
5
L
0
4
5
0.63
W
4
4
9
2.13
W
Baron Samedi
JKindo
Baron Samedi
6
1
11
11.5
W
6
1
14
13
L
0
5
3
0.3
L
Kuzenbo
Rasaq Alamut
Kuzenbo
0
3
5
0.83
L
Tsukuyomi
WrongGamer7
Tsukuyomi
5
9
1
0.61
W
Kumbhakarna
shevy2k5
Kumbhakarna
2
2
15
4.75
W
Xbalanque
xSoloFNx
Xbalanque
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,661
Damage
68,845
75,775
Taken
51,400
74,117
Mitigated
42,639
2,627
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AgnstAIIOdds
Xing Tian
10,988
129
0
0
12,357
12,437
0
6,582
5,565
23,658
0
L
8,745
258
0
80
8,594
2,831
0
4,787
3,543
24,807
0
W
18,426
2,731
189
755
10,838
3,935
0
8,431
2,407
33,075
0
W
Baron Samedi
JKindo
Baron Samedi
13,528
1,967
2,309
3,084
8,520
3,305
0
6,022
2,498
44,100
0
W
12,917
1,879
0
1,210
10,578
11,517
0
6,389
4,189
0
19,944
L
5,257
769
0
893
17,413
18,161
0
8,096
8,835
19,781
0
L
Kuzenbo
Rasaq Alamut
Kuzenbo
8,369
2,246
0
1,248
20,690
34,666
0
11,337
8,885
23,842
0
L
Tsukuyomi
WrongGamer7
Tsukuyomi
13,302
4,236
89
317
16,721
6,022
0
8,264
8,115
0
27,934
W
Kumbhakarna
shevy2k5
Kumbhakarna
7,962
274
161
1,202
14,254
21,365
0
7,762
6,492
15,333
0
W
Xbalanque
xSoloFNx
Xbalanque
16,012
7,570
0
1,462
7,210
2,517
0
4,755
2,455
0
49,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,357
Gold Earned
60,640
162
Minions Killed
245
5
Camps Cleared
9
929,468
Distance Traveled
1,023,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,065
1,006
26
2
0
163,173
0
L
Merlin
10,378
943
37
3
1
143,464
1
W
Zeus
11,585
1,053
41
4
1
193,985
0
W
Baron Samedi
12,330
1,121
81
7
3
198,677
0
W
Mulan
12,203
1,109
15
1
0
202,746
0
L
Ymir
10,924
993
41
4
2
183,966
1
L
Kuzenbo
11,450
1,041
21
2
0
229,170
0
L
Tsukuyomi
11,540
1,049
37
3
2
209,695
0
W
Kumbhakarna
12,506
1,137
20
2
1
219,194
0
W
Xbalanque
12,016
1,092
88
8
4
208,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role