Player Matchup

Jormungandr
Jormungandr
AngelicDespair
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,477 Elo+
Solo
Fafnir
Fafnir
Lely_04_08
Fafnir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,362 Elo+
Party 2
Heimdallr
Heimdallr
MistresShamrock
Heimdallr
Level 141
God Stats
2W - 1L
1,574 SR
Queue Stats
32W - 30L
1,515 Elo+
Solo
Cupid
Cupid
NecoWar1990
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,389 Elo+
Party 2
Neith
Neith
mike-stone39
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,511 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,451 Elo+

VS

Team Averages
Level 77
1,513 SR
1,393 Elo+
Janus
Janus
AsrieltheDark
Janus
Level 86
God Stats
5W - 8L
1,435 SR
Queue Stats
512W - 523L
1,437 Elo+
Solo
Arachne
Arachne
Ddog8193
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,427 Elo+
Solo
Apollo
Apollo
OniRakshasa
Apollo
Level 63
God Stats
6W - 4L
1,482 SR
Queue Stats
198W - 192L
1,432 Elo+
Solo
Olorun
Olorun
hellz wingz
Olorun
Level 108
God Stats
1W - 2L
1,346 SR
Queue Stats
100W - 90L
1,280 Elo+
Party 1
Achilles
Achilles
treat1b
Achilles
Level 64
God Stats
3W - 1L
1,800 SR
Queue Stats
210W - 189L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngelicDespair
Jormungandr
16
1 / 2 / 18
9,936
994
5,995
10,530
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Lely_04_08
Fafnir
15
3 / 3 / 17
9,686
969
7,113
13,865
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
MistresShamrock
Heimdallr
17
8 / 1 / 10
9,879
988
13,148
8,023
3,782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 4 / 9
8,544
854
10,702
10,012
4,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
11 / 1 / 12
10,302
1,030
14,083
8,880
4,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
7,921
792
8,376
8,828
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Ddog8193
Arachne
12
2 / 7 / 4
7,101
710
7,459
14,359
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
15
2 / 4 / 7
7,809
781
7,302
11,800
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
15
2 / 6 / 5
8,290
829
7,081
10,280
3,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
treat1b
Achilles
13
3 / 5 / 3
7,231
723
4,246
12,617
12,216
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
28
Kills
11
11
Deaths
29
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AngelicDespair
Jormungandr
1
2
18
5
L
2
7
4
0.57
L
Arachne
Ddog8193
Arachne
2
7
4
0.57
W
Fafnir
Lely_04_08
Fafnir
3
3
17
3.83
W
Heimdallr
MistresShamrock
Heimdallr
8
1
10
13
W
5
4
9
2.38
L
Apollo
2
4
7
1.38
L
Olorun
2
6
5
0.75
W
11
1
12
17
L
Achilles
treat1b
Achilles
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,041
Damage
34,464
51,310
Taken
57,884
40,660
Mitigated
29,147
16,996
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AngelicDespair
Jormungandr
5,995
2,356
1,175
1,401
10,530
11,151
805
2,460
8,070
24,742
0
L
8,376
0
933
294
8,828
2,705
0
1,572
7,256
20,558
0
L
Arachne
Ddog8193
Arachne
7,459
4,101
0
3,396
14,359
5,912
0
3,641
10,718
0
10,641
W
Fafnir
Lely_04_08
Fafnir
7,113
2,411
475
3,632
13,865
16,886
69
1,907
11,958
17,897
0
W
Heimdallr
MistresShamrock
Heimdallr
13,148
8,201
771
2,195
8,023
3,782
1,913
3,469
4,554
0
23,788
W
10,702
5,360
1,864
2,361
10,012
4,412
713
4,273
5,739
0
15,796
L
Apollo
7,302
4,173
1,488
4,196
11,800
4,438
0
2,357
9,443
0
18,077
L
Olorun
7,081
2,975
1,524
1,809
10,280
3,876
0
3,332
6,948
13,915
0
W
14,083
3,462
612
2,510
8,880
4,429
1,454
3,348
5,532
0
24,744
L
Achilles
treat1b
Achilles
4,246
600
354
918
12,617
12,216
0
2,206
10,411
0
7,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
38,352
136
Minions Killed
73
0
Camps Cleared
0
965,614
Distance Traveled
954,275
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,936
994
45
5
0
192,316
0
L
Janus
7,921
792
25
3
0
189,713
1
L
Arachne
7,101
710
5
1
0
214,843
0
W
Fafnir
9,686
969
15
2
0
195,952
0
W
Heimdallr
9,879
988
26
3
0
173,932
0
W
Cupid
8,544
854
16
2
0
201,090
4
L
Apollo
7,809
781
31
3
0
193,822
0
L
Olorun
8,290
829
8
1
0
150,183
0
W
Neith
10,302
1,030
34
3
0
202,324
1
L
Achilles
7,231
723
4
0
0
205,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role