Player Matchup

Anubis
Anubis
DarkwingCUCK69
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,649 Elo+
Party 2
Chaac
Chaac
SgtSidePiece101
Chaac
Level 132
God Stats
0W - 1L
1,320 SR
Queue Stats
2W - 2L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TorAcainee
Cu Chulainn
Level 124
God Stats
0W - 1L
1,622 SR
Queue Stats
6W - 3L
1,685 Elo+
Party 2
Neith
Neith
karlagabriela97
Neith
Level 93
God Stats
65W - 77L
1,429 SR
Queue Stats
85W - 119L
1,409 Elo+
Solo
Discordia
Discordia
mileshigher420
Discordia
Level 48
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 105
1,487 SR
1,559 Elo+

VS

Team Averages
Level 85
1,653 SR
1,460 Elo+
Chaac
Chaac
AKFK350
Chaac
Level 65
God Stats
3W - 0L
1,813 SR
Queue Stats
41W - 51L
1,357 Elo+
Party 1
Ullr
Ullr
Lets Keep It PG
Ullr
Level 159
God Stats
12W - 10L
1,661 SR
Queue Stats
118W - 111L
1,539 Elo+
Party 1
Poseidon
Poseidon
Smackimus Alpha
Poseidon
Level 66
God Stats
6W - 8L
1,555 SR
Queue Stats
479W - 507L
1,367 Elo+
Solo
Bacchus
Bacchus
bultlkbacchus
Bacchus
Level 107
God Stats
28W - 15L
1,561 SR
Queue Stats
88W - 73L
1,526 Elo+
Party 1
Fenrir
Fenrir
mednight52000
Fenrir
Level 28
God Stats
6W - 4L
1,675 SR
Queue Stats
84W - 79L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,509
578
3,857
6,384
2,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 0 / 2
6,029
464
3,805
7,727
2,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
TorAcainee
Cu Chulainn
11
1 / 3 / 1
6,629
510
4,800
10,706
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 1 / 0
6,598
508
5,309
6,554
1,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
mileshigher420
Discordia
10
2 / 3 / 2
5,877
452
3,128
3,945
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AKFK350
Chaac
14
1 / 0 / 2
7,387
568
3,538
9,728
4,745
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 1
6,111
470
4,293
8,453
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
13
0 / 1 / 1
7,266
559
2,265
6,598
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
10
1 / 1 / 0
6,329
487
3,762
6,772
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 1 / 3
7,755
597
6,955
9,673
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
8
9
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
AKFK350
Chaac
1
0
2
2
L
0
2
1
0.25
W
1
4
1
0.38
L
2
0
2
3
W
Poseidon
0
1
1
0.5
L
Cu Chulainn
TorAcainee
Cu Chulainn
1
3
1
0.5
W
Bacchus
1
1
0
1
L
2
1
0
2
W
5
1
3
6.5
L
Discordia
mileshigher420
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
20,813
35,316
Taken
41,224
11,612
Mitigated
16,862
8,697
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AKFK350
Chaac
3,538
781
0
3,236
9,728
4,745
550
3,345
6,383
0
43,884
L
3,857
299
0
3,020
6,384
2,698
0
0
6,384
47,901
0
W
4,293
1,863
0
1,326
8,453
2,313
324
2,354
6,099
0
32,229
L
3,805
534
69
2,210
7,727
2,880
0
2,714
5,013
0
29,455
W
Poseidon
2,265
126
0
2,179
6,598
1,756
0
0
6,598
50,548
0
L
Cu Chulainn
TorAcainee
Cu Chulainn
4,800
905
0
1,916
10,706
3,411
0
546
10,160
0
46,574
W
Bacchus
3,762
308
228
1,572
6,772
4,656
0
756
6,016
16,995
0
L
5,309
1,167
0
820
6,554
1,918
596
1,988
4,566
0
35,595
W
6,955
1,052
0
4,954
9,673
3,392
0
530
9,143
0
44,679
L
Discordia
mileshigher420
Discordia
3,128
158
0
662
3,945
705
128
779
3,166
17,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
34,848
307
Minions Killed
360
0
Camps Cleared
0
1,162,993
Distance Traveled
1,372,539
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,387
568
93
7
0
268,091
3
L
Anubis
7,509
578
93
7
0
218,859
2
W
Ullr
6,111
470
58
4
0
236,431
3
L
Chaac
6,029
464
33
3
0
246,942
2
W
Poseidon
7,266
559
106
8
0
284,273
6
L
Cu Chulainn
6,629
510
78
6
0
234,999
1
W
Bacchus
6,329
487
27
2
0
283,126
2
L
Neith
6,598
508
67
5
0
195,753
4
W
Fenrir
7,755
597
76
6
0
300,618
7
L
Discordia
5,877
452
36
3
0
266,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role