Player Matchup

Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Beano312
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,365 Elo+
Party 2
Agni
Agni
Griever399
Agni
Level 118
God Stats
4W - 4L
1,715 SR
Queue Stats
160W - 168L
1,368 Elo+
Party 1
Kali
Kali
moldchewer
Kali
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,438 Elo+
Party 1
Rama
Rama
taspy
Rama
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,314 Elo+
Party 2
Team Averages
Level 81
1,543 SR
1,397 Elo+

VS

Team Averages
Level 87
1,511 SR
1,456 Elo+
Hachiman
Hachiman
OkayThatsFine
Hachiman
Level 27
God Stats
2W - 0L
1,707 SR
Queue Stats
33W - 35L
1,455 Elo+
Party 3
Baba Yaga
Baba Yaga
SKooBY DooBeY
Baba Yaga
Level 84
God Stats
9W - 9L
1,513 SR
Queue Stats
405W - 431L
1,462 Elo+
Solo
Jing Wei
Jing Wei
Saturns7thSon
Jing Wei
Level 145
God Stats
5W - 6L
1,462 SR
Queue Stats
402W - 442L
1,491 Elo+
Party 4
Olorun
Olorun
Topgun_Mavrick89
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 85L
1,409 Elo+
Party 4
Nox
Nox
Yimmyyy
Nox
Level 116
God Stats
3W - 1L
1,373 SR
Queue Stats
38W - 36L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 3 / 4
7,332
733
3,681
9,218
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Beano312
Anhur
15
6 / 6 / 2
8,734
873
9,317
12,580
5,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 6
7,631
763
4,016
7,573
2,866
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 7
9,213
921
9,049
17,251
26,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
taspy
Rama
12
0 / 5 / 4
6,502
650
3,524
9,002
3,238
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OkayThatsFine
Hachiman
16
6 / 3 / 13
9,177
918
9,001
9,215
3,488
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
SKooBY DooBeY
Baba Yaga
16
5 / 0 / 12
9,378
938
8,433
5,695
2,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Saturns7thSon
Jing Wei
16
4 / 3 / 16
9,225
923
10,642
9,365
3,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 6
8,305
831
6,366
7,909
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
16
5 / 4 / 11
9,451
945
12,233
9,449
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
12
Kills
24
24
Deaths
12
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
4
0.67
L
Anhur
Beano312
Anhur
6
6
2
1.17
L
1
5
6
0.8
W
Hachiman
OkayThatsFine
Hachiman
6
3
13
4.17
W
Baba Yaga
SKooBY DooBeY
Baba Yaga
5
0
12
11
W
Jing Wei
Saturns7thSon
Jing Wei
4
3
16
4
W
4
2
6
3.5
W
Nox
5
4
11
2.63
L
5
5
7
1.7
L
Rama
taspy
Rama
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
46,675
55,624
Taken
41,633
40,782
Mitigated
16,568
17,909
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,681
1,602
2,162
2,521
9,218
3,514
0
4,547
4,631
16,853
0
L
Anhur
Beano312
Anhur
9,317
3,808
1,117
2,079
12,580
5,000
0
5,780
6,666
0
14,517
L
4,016
432
409
309
7,573
2,866
0
4,642
2,805
14,667
0
W
Hachiman
OkayThatsFine
Hachiman
9,001
7,172
916
2,482
9,215
3,488
441
1,479
7,736
0
13,985
W
Baba Yaga
SKooBY DooBeY
Baba Yaga
8,433
1,138
842
2,187
5,695
2,507
905
1,642
4,053
23,945
0
W
Jing Wei
Saturns7thSon
Jing Wei
10,642
6,094
1,145
2,608
9,365
3,326
1,830
724
8,641
0
24,641
W
6,366
2,352
2,554
2,519
7,909
3,387
1,221
2,028
5,881
10,579
0
W
Nox
12,233
438
566
1,775
9,449
3,860
512
1,824
7,625
22,629
0
L
9,049
2,086
369
7,227
17,251
26,164
0
6,646
10,470
0
11,986
L
Rama
taspy
Rama
3,524
2,043
688
1,028
9,002
3,238
66
4,908
4,020
0
6,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
45,536
67
Minions Killed
90
0
Camps Cleared
0
890,677
Distance Traveled
1,015,568
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,332
733
25
3
0
179,380
2
L
Anhur
8,734
873
8
1
0
192,155
0
L
Agni
7,631
763
22
2
0
155,323
0
W
Hachiman
9,177
918
9
1
0
199,642
0
W
Baba Yaga
9,378
938
17
2
0
187,162
1
W
Jing Wei
9,225
923
28
3
0
210,128
1
W
Olorun
8,305
831
10
1
0
197,483
0
W
Nox
9,451
945
26
3
0
221,153
3
L
Kali
9,213
921
5
1
0
192,479
1
L
Rama
6,502
650
7
1
0
171,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role