Player Matchup

Anhur
Anhur
antraxtor
Anhur
Level 81
God Stats
13W - 24L
1,388 SR
Queue Stats
191W - 309L
1,356 Elo+
Party 2
Hel
Hel
nachoji1299
Hel
Level 109
God Stats
1W - 1L
1,639 SR
Queue Stats
20W - 28L
1,374 Elo+
Party 2
Bastet
Bastet
rubenseven7verde
Bastet
Level 127
God Stats
2W - 4L
1,430 SR
Queue Stats
170W - 244L
1,352 Elo+
Party 2
Team Averages
Level 106
1,485 SR
1,361 Elo+

VS

Team Averages
Level 70
1,458 SR
1,428 Elo+
Tsukuyomi
Tsukuyomi
OneWickedSouL
Tsukuyomi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 175L
1,464 Elo+
Party 1
Hercules
Hercules
SGTKILL3R
Hercules
Level 86
God Stats
1W - 1L
1,222 SR
Queue Stats
7W - 7L
1,345 Elo+
Solo
Zeus
Zeus
crashBando419
Zeus
Level 47
God Stats
6W - 8L
1,650 SR
Queue Stats
118W - 130L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
antraxtor
Anhur
15
2 / 3 / 9
9,987
624
5,398
12,633
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 10 / 5
10,942
684
10,623
15,747
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 5 / 7
10,813
676
13,801
13,080
5,729
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OneWickedSouL
Tsukuyomi
16
3 / 3 / 11
11,100
694
11,087
12,562
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
SGTKILL3R
Hercules
14
0 / 6 / 11
9,903
619
7,245
15,846
12,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

19
15 / 3 / 2
13,781
861
18,448
9,252
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
12
Kills
18
18
Deaths
12
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
OneWickedSouL
Tsukuyomi
3
3
11
2.83
W
Hercules
SGTKILL3R
Hercules
0
6
11
0.92
L
Anhur
antraxtor
Anhur
2
3
9
2.17
W
15
3
2
5.33
L
6
10
5
0.85
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
36,780
41,460
Taken
37,660
13,945
Mitigated
21,186
8,738
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
OneWickedSouL
Tsukuyomi
11,087
3,178
0
1,613
12,562
6,099
0
3,097
9,229
0
37,289
W
Hercules
SGTKILL3R
Hercules
7,245
1,854
217
3,346
15,846
12,777
185
5,077
10,379
0
31,559
L
Anhur
antraxtor
Anhur
5,398
1,782
0
649
12,633
4,078
0
5,775
6,454
0
23,287
W
18,448
1,477
0
2,163
9,252
2,310
302
2,308
6,748
46,169
0
L
10,623
347
2,568
4,063
15,747
4,138
0
7,825
7,475
31,833
0
L
13,801
3,740
0
1,458
13,080
5,729
0
4,619
8,309
0
41,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
34,784
149
Minions Killed
192
8
Camps Cleared
7
830,317
Distance Traveled
861,735
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,100
694
57
4
4
307,022
2
W
Hercules
9,903
619
53
3
3
278,345
0
L
Anhur
9,987
624
38
2
1
259,343
3
W
Zeus
13,781
861
82
5
0
276,368
3
L
Hel
10,942
684
54
3
1
243,872
2
L
Bastet
10,813
676
57
4
6
327,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role