Player Matchup

Neith
Neith
NUTZ_23
Neith
Level 145
God Stats
40W - 43L
1,308 SR
Queue Stats
378W - 401L
1,370 Elo+
Solo
Nox
Nox
Nv Snoozy
Nox
Level 83
God Stats
8W - 8L
1,442 SR
Queue Stats
129W - 137L
1,374 Elo+
Party 1
Da Ji
Da Ji
SkolasWolfKeII
Da Ji
Level 116
God Stats
10W - 5L
1,343 SR
Queue Stats
125W - 107L
1,293 Elo+
Solo
Tyr
Tyr
dogman fetch
Tyr
Level 66
God Stats
2W - 6L
1,285 SR
Queue Stats
68W - 92L
1,222 Elo+
Solo
Mercury
Mercury
kxgyu
Mercury
Level 67
God Stats
6W - 7L
1,424 SR
Queue Stats
172W - 209L
1,397 Elo+
Party 1
Team Averages
Level 95
1,361 SR
1,331 Elo+

VS

Team Averages
Level 87
1,408 SR
1,374 Elo+
Atlas
Atlas
Caseface232
Atlas
Level 73
God Stats
5W - 4L
1,513 SR
Queue Stats
33W - 23L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
GGova1111
Ao Kuang
Level 120
God Stats
4W - 5L
1,254 SR
Queue Stats
148W - 183L
1,351 Elo+
Solo
He Bo
He Bo
Habbbbit
He Bo
Level 52
God Stats
5W - 10L
1,374 SR
Queue Stats
32W - 42L
1,386 Elo+
Solo
Cupid
Cupid
Nickeedah
Cupid
Level 89
God Stats
2W - 7L
1,307 SR
Queue Stats
256W - 281L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
VxCerberus
Gilgamesh
Level 100
God Stats
6W - 6L
1,589 SR
Queue Stats
191W - 254L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NUTZ_23
Neith
9
0 / 0 / 2
5,739
478
1,718
4,466
1,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
6,101
508
3,495
5,796
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 1 / 2
8,279
690
9,055
8,065
2,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 1
6,595
550
2,830
6,374
5,208
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
kxgyu
Mercury
12
3 / 2 / 3
6,924
577
5,451
7,970
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,399
450
1,359
10,702
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
GGova1111
Ao Kuang
11
4 / 1 / 1
6,520
543
4,441
9,030
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Habbbbit
He Bo
12
2 / 3 / 2
6,886
574
4,037
7,057
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Nickeedah
Cupid
1
0 / 0 / 0
2,235
186
0
0
0
Gilgamesh
VxCerberus
Gilgamesh
11
2 / 3 / 0
6,125
510
3,516
7,431
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
8
8
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ao Kuang
GGova1111
Ao Kuang
4
1
1
4.5
L
He Bo
Habbbbit
He Bo
2
3
2
1
W
Neith
NUTZ_23
Neith
0
0
2
1
L
Cupid
Nickeedah
Cupid
0
0
0
0
W
1
4
1
0.38
W
7
1
2
8
L
Gilgamesh
VxCerberus
Gilgamesh
2
3
0
0.67
W
1
1
1
1.5
W
Mercury
kxgyu
Mercury
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,549
Damage
13,353
32,671
Taken
34,220
13,792
Mitigated
13,392
10,356
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,359
792
0
964
10,702
5,510
0
0
10,702
20,385
0
L
Ao Kuang
GGova1111
Ao Kuang
4,441
1,123
0
3,777
9,030
3,017
0
2,063
6,967
31,534
0
L
He Bo
Habbbbit
He Bo
4,037
41
0
1,745
7,057
1,928
0
1,432
5,625
35,703
0
W
Neith
NUTZ_23
Neith
1,718
153
0
668
4,466
1,363
1,430
1,398
3,068
0
25,687
L
Cupid
Nickeedah
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
3,495
637
37
1,652
5,796
1,792
576
3,195
2,601
24,616
0
W
9,055
2,822
527
2,895
8,065
2,739
0
2,720
5,345
0
45,801
L
Gilgamesh
VxCerberus
Gilgamesh
3,516
974
0
1,199
7,431
2,937
312
0
7,431
0
23,093
W
2,830
172
44
1,034
6,374
5,208
180
309
6,065
0
32,455
W
Mercury
kxgyu
Mercury
5,451
3,170
70
3,429
7,970
2,690
0
2,215
5,755
0
40,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
27,165
314
Minions Killed
213
0
Camps Cleared
0
1,161,315
Distance Traveled
900,646
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,399
450
36
3
0
206,352
4
L
Ao Kuang
6,520
543
59
5
0
229,030
4
L
He Bo
6,886
574
75
6
0
231,208
0
W
Neith
5,739
478
46
4
0
208,884
1
L
Cupid
2,235
186
0
0
0
0
0
W
Nox
6,101
508
44
4
0
196,096
3
W
Da Ji
8,279
690
69
6
0
241,999
0
L
Gilgamesh
6,125
510
43
4
0
234,056
5
W
Tyr
6,595
550
63
5
0
238,812
0
W
Mercury
6,924
577
92
8
0
275,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role