Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Churras45
Yemoja
Level 69
God Stats
1W - 0L
1,295 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Vicentebp
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
bingoladeveio
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
maudomal
Gilgamesh
Level 98
God Stats
1W - 0L
1,321 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 56
1,423 SR
1,500 Elo+

VS

Team Averages
Level 80
1,537 SR
1,336 Elo+
Mulan
Mulan
GwwynDK
Mulan
Level 67
God Stats
1W - 7L
1,500 SR
Queue Stats
192W - 249L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
Jam2815
Kukulkan
Level 68
God Stats
1W - 1L
1,430 SR
Queue Stats
7W - 20L
1,169 Elo+
Solo
Artio
Artio
MizGoth
Artio
Level 108
God Stats
2W - 2L
1,725 SR
Queue Stats
146W - 184L
1,386 Elo+
Party 3
Neith
Neith
R3NAN DUART3
Neith
Level 102
God Stats
40W - 51L
1,529 SR
Queue Stats
285W - 332L
1,374 Elo+
Party 3
Thor
Thor
Xx_lucas19_xXD1
Thor
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
197W - 261L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
11 / 0 / 1
6,919
692
7,613
5,387
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Churras45
Yemoja
8
0 / 0 / 4
4,910
491
2,335
4,876
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Vicentebp
Merlin
9
0 / 2 / 4
5,143
514
2,295
3,396
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
7
0 / 1 / 1
4,189
419
1,941
2,859
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
maudomal
Gilgamesh
10
3 / 0 / 0
5,585
559
5,936
8,032
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GwwynDK
Mulan
9
0 / 2 / 0
5,264
526
3,388
7,564
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Jam2815
Kukulkan
8
0 / 5 / 1
5,107
511
662
4,391
1,206
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Artio
MizGoth
Artio
6
0 / 2 / 1
4,571
457
2,107
7,772
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
5,431
543
3,290
4,548
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 3 / 0
4,746
475
2,036
6,188
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
0
1
11.5
W
Yemoja
Churras45
Yemoja
0
0
4
2
L
Mulan
GwwynDK
Mulan
0
2
0
0
L
Kukulkan
Jam2815
Kukulkan
0
5
1
0.1
L
Artio
MizGoth
Artio
0
2
1
0.25
L
1
2
0
0.5
W
Merlin
Vicentebp
Merlin
0
2
4
1
L
1
3
0
0.33
W
Artemis
0
1
1
0.5
W
Gilgamesh
maudomal
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,120
Damage
11,483
24,550
Taken
30,463
12,691
Mitigated
11,680
8,253
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,613
4,838
0
917
5,387
3,480
0
465
4,922
0
35,531
W
Yemoja
Churras45
Yemoja
2,335
992
360
2,514
4,876
2,154
0
695
4,181
16,831
0
L
Mulan
GwwynDK
Mulan
3,388
1,137
0
1,062
7,564
3,620
0
0
7,253
0
25,736
L
Kukulkan
Jam2815
Kukulkan
662
248
0
228
4,391
1,206
109
1,532
2,859
24,438
0
L
Artio
MizGoth
Artio
2,107
237
8
1,825
7,772
3,819
0
2,231
5,513
12,641
0
L
3,290
1,028
0
1,033
4,548
1,305
0
500
4,048
0
28,332
W
Merlin
Vicentebp
Merlin
2,295
219
0
580
3,396
831
270
665
2,731
24,289
0
L
2,036
693
0
2,268
6,188
1,730
0
367
5,793
0
16,823
W
Artemis
1,941
1,013
0
924
2,859
697
180
899
1,960
0
13,762
W
Gilgamesh
maudomal
Gilgamesh
5,936
2,712
0
2,958
8,032
5,529
408
45
7,725
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
25,119
205
Minions Killed
236
0
Camps Cleared
0
967,487
Distance Traveled
932,830
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,919
692
56
6
0
244,418
0
W
Yemoja
4,910
491
25
3
0
173,022
2
L
Mulan
5,264
526
59
6
0
188,492
0
L
Kukulkan
5,107
511
53
5
0
169,790
0
L
Artio
4,571
457
19
2
0
180,151
0
L
Neith
5,431
543
64
6
0
186,934
4
W
Merlin
5,143
514
50
5
0
177,633
0
L
Thor
4,746
475
41
4
0
207,463
2
W
Artemis
4,189
419
25
3
0
169,390
0
W
Gilgamesh
5,585
559
49
5
0
203,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role