Player Matchup

Da Ji
Da Ji
Alemp
Da Ji
Level 160
God Stats
20W - 11L
1,764 SR
Queue Stats
533W - 314L
1,664 Elo+
Party 1
Ao Kuang
Ao Kuang
Loured9
Ao Kuang
Level 160
God Stats
6W - 1L
2,095 SR
Queue Stats
273W - 60L
1,871 Elo+
Party 1
Janus
Janus
Maruito
Janus
Level 8
God Stats
6W - 0L
1,781 SR
Queue Stats
9W - 0L
1,827 Elo+
Party 1
Chiron
Chiron
PeneHipster
Chiron
Level 149
God Stats
2W - 0L
1,786 SR
Queue Stats
45W - 17L
1,668 Elo+
Party 1
Ares
Ares
Ģuardian
Ares
Level 126
God Stats
49W - 6L
2,115 SR
Queue Stats
66W - 9L
2,024 Elo+
Party 1
Team Averages
Level 121
1,908 SR
1,811 Elo+

VS

Team Averages
Level 139
1,528 SR
1,518 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Hazazeu
Vulcan
Level 143
God Stats
7W - 11L
1,641 SR
Queue Stats
269W - 272L
1,491 Elo+
Solo
Awilix
Awilix
KenpachiBF
Awilix
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 90L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alemp
Da Ji
17
13 / 1 / 7
12,171
1,217
18,714
6,393
2,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Loured9
Ao Kuang
16
1 / 1 / 14
10,649
1,065
8,610
10,837
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Maruito
Janus
16
0 / 1 / 8
9,294
929
7,294
5,678
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
17
5 / 0 / 12
11,740
1,174
16,953
5,292
1,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
16
4 / 1 / 11
10,307
1,031
9,738
6,461
5,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

297

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 2 / 1
9,717
972
8,635
15,196
11,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
 
Atlas
15
1 / 7 / 2
9,411
941
11,530
17,655
13,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
 
Anhur
15
0 / 1 / 4
8,962
896
1,125
6,632
1,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Hazazeu
Vulcan
15
0 / 6 / 2
9,203
920
5,288
10,674
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
KenpachiBF
Awilix
15
1 / 7 / 3
9,427
943
5,857
15,186
5,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
23
Kills
4
4
Deaths
23
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
Atlas
 
Atlas
1
7
2
0.29
L
Anhur
 
Anhur
0
1
4
2
W
Da Ji
Alemp
Da Ji
13
1
7
16.5
L
Vulcan
Hazazeu
Vulcan
0
6
2
0.17
L
Awilix
KenpachiBF
Awilix
1
7
3
0.36
W
Ao Kuang
Loured9
Ao Kuang
1
1
14
8
W
Janus
Maruito
Janus
0
1
8
4
W
Chiron
5
0
12
11
W
Ares
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,309
Damage
32,435
34,661
Taken
65,343
15,062
Mitigated
35,571
5,759
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,635
728
0
2,470
15,196
11,453
0
4,583
10,613
0
18,984
L
Atlas
 
Atlas
11,530
989
0
0
17,655
13,001
0
8,003
9,652
23,612
0
L
Anhur
 
Anhur
1,125
400
0
21
6,632
1,647
0
1,493
5,139
0
9,556
W
Da Ji
Alemp
Da Ji
18,714
7,718
0
250
6,393
2,487
0
2,513
3,712
0
27,710
L
Vulcan
Hazazeu
Vulcan
5,288
1,333
0
81
10,674
4,469
0
2,942
7,732
29,190
0
L
Awilix
KenpachiBF
Awilix
5,857
2,711
0
218
15,186
5,001
0
8,621
6,565
0
18,819
W
Ao Kuang
Loured9
Ao Kuang
8,610
1,719
0
2,348
10,837
3,869
0
5,014
5,364
32,795
0
W
Janus
Maruito
Janus
7,294
131
0
0
5,678
1,523
0
2,267
3,183
20,423
0
W
Chiron
16,953
6,857
1,708
1,453
5,292
1,879
0
2,787
2,183
0
54,080
W
Ares
9,738
152
0
0
6,461
5,304
0
2,866
3,401
13,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,161
Gold Earned
46,720
214
Minions Killed
170
10
Camps Cleared
5
1,038,356
Distance Traveled
924,471
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,717
972
26
3
0
219,745
0
L
Atlas
9,411
941
22
2
0
200,467
0
L
Anhur
8,962
896
20
2
1
137,716
0
W
Da Ji
12,171
1,217
20
2
1
200,786
2
L
Vulcan
9,203
920
67
7
2
177,287
3
L
Awilix
9,427
943
35
4
2
189,256
0
W
Ao Kuang
10,649
1,065
55
6
3
210,854
2
W
Janus
9,294
929
46
5
1
199,165
2
W
Chiron
11,740
1,174
88
9
4
208,970
3
W
Ares
10,307
1,031
5
1
1
218,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role