Player Matchup

Kali
Kali
Gold V
King Sexy98
Kali
Gold V
Level 89
God Stats
20W - 18L
1,571 SR
Queue Stats
138W - 134L
1,460 MMR
Solo
Guan Yu
Guan Yu
Gold IV
TerrifiedPotato
Guan Yu
Gold IV
Level 110
God Stats
1W - 3L
1,312 SR
Queue Stats
130W - 132L
1,434 MMR
Solo
Medusa
Medusa
Silver III
Tsunami XVII
Medusa
Silver III
Level 126
God Stats
1W - 2L
1,223 SR
Queue Stats
22W - 21L
1,453 MMR
Party 1
Vulcan
Vulcan
Gold III
UltraBigfoot
Vulcan
Gold III
Level 158
God Stats
29W - 24L
1,492 SR
Queue Stats
231W - 230L
1,453 MMR
Solo
Athena
Athena
Silver IV
criZZle PsEiDoN
Athena
Silver IV
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 25L
1,453 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,419 SR
1,451 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,429 SR
1,467 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
DoctorMaxis115
Awilix
Gold IV
Level 128
God Stats
0W - 2L
1,526 SR
Queue Stats
59W - 62L
1,520 MMR
Party 2
Hel
Hel
Gold III
JaKobeBryant119
Hel
Gold III
Level 134
God Stats
0W - 1L
1,316 SR
Queue Stats
184W - 178L
1,360 MMR
Party 2
Anhur
Anhur
Bronze V
TheGoldenOne64
Anhur
Bronze V
Level 122
God Stats
1W - 2L
1,430 SR
Queue Stats
5W - 7L
1,477 MMR
Party 3
Scylla
Scylla
Bronze V
noobcakeking
Scylla
Bronze V
Level 129
God Stats
1W - 2L
1,373 SR
Queue Stats
4W - 6L
1,477 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,208
621
3,552
7,235
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 2 / 2
6,440
644
6,295
8,701
4,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
3 / 0 / 2
6,507
651
5,413
3,160
888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
11
4 / 1 / 1
6,232
623
4,758
3,073
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 6
5,879
588
3,169
3,162
1,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArachneCliodhnaShiva

VS

Bans
AtlasGilgameshZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 3 / 0
4,465
447
1,620
7,754
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 0
5,265
527
3,069
8,973
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 1
5,482
548
3,560
6,641
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 3 / 0
4,649
465
2,078
6,658
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
1 / 2 / 0
5,320
532
1,507
4,138
1,091
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
3
3
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
L
1
3
0
0.33
L
1
6
1
0.25
W
2
0
7
5.5
W
6
2
2
3.5
L
0
3
0
0
W
Medusa
3
0
2
4
W
Vulcan
4
1
1
4.5
W
2
0
6
5
L
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
11,834
25,331
Taken
34,164
10,237
Mitigated
9,299
6,394
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,620
88
0
1,407
7,754
3,545
0
2,107
5,647
8,204
0
L
3,069
1,219
0
3,120
8,973
2,363
0
1,822
7,151
0
25,534
L
3,560
391
217
1,839
6,641
635
0
290
6,351
22,366
0
W
3,552
1,376
0
1,677
7,235
2,205
0
1,141
6,094
0
31,468
W
6,295
568
150
2,750
8,701
4,556
0
3,249
5,452
0
29,785
L
2,078
959
0
1,532
6,658
1,665
0
1,309
5,349
0
21,614
W
Medusa
5,413
1,920
0
619
3,160
888
819
432
2,728
0
43,691
W
Vulcan
4,758
1,975
0
331
3,073
1,047
0
1,127
1,946
39,423
0
W
3,169
841
0
867
3,162
1,541
0
738
2,424
11,544
509
L
Scylla
1,507
286
0
966
4,138
1,091
0
2,060
2,078
34,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
25,181
306
Minions Killed
250
0
Camps Cleared
0
1,027,998
Distance Traveled
882,558
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,465
447
10
1
0
198,879
3
L
Awilix
5,265
527
63
6
0
199,043
2
L
Hel
5,482
548
47
5
0
153,125
0
W
Kali
6,208
621
63
6
0
191,005
2
W
Guan Yu
6,440
644
65
7
0
196,245
1
L
Anhur
4,649
465
50
5
0
161,428
4
W
Medusa
6,507
651
84
8
0
197,262
4
W
Vulcan
6,232
623
68
7
0
211,695
4
W
Athena
5,879
588
26
3
0
231,791
1
L
Scylla
5,320
532
80
8
0
170,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role